Primeros Pasos Con Flutter 3 Ios Windows Macos
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Primeros Pasos Con Flutter 3 Ios Windows Macos
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Author : Andrés
language : es
Publisher: Andres Cruz
Release Date : 2022-07-16
Primeros Pasos Con Flutter 3 Ios Windows Macos written by Andrés and has been published by Andres Cruz this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-16 with Computers categories.
En este libro, vamos a conocer cómo está formado el framework, las características básicas que nos permite Flutter como SDK para crear aplicaciones móviles, de escritorio y webs, todo con un mismo proyecto base y con pequeñas modificaciones. Flutter es la herramienta del momento cuando se trata en crear aplicaciones móviles para Android e iOS; y esto, no se trata de una moda ni nada que se le aparezca; su sintaxis limpia y expresiva con Dart, su programación declarativa con los widgets y otras características como el Hot Reload, lo convierten en una interesante solución para crear aplicaciones nativas para Android e iOS y que pocas herramientas que ofrecen también soluciones para crear aplicaciones móviles, se les puede comparar. Capítulos del libro Este libro tiene un total de 14 capítulos, se recomienda que leas en el orden en el cual están dispuestos y a medida que vayamos explicando los componentes del framework, vayas directamente a la práctica, repliques, pruebes y modifiques los códigos que mostramos en este libro. Capítulo 1: En este capítulo, vamos a presentar el software necesario para crear aplicaciones en Flutter, en Mac y Windows. Capítulo 2: En este capítulo, vamos a conocer sobre Flutter y Dart para el desarrollo de aplicaciones. Capítulo 3: En este capítulo, vamos a conocer el uso de los widgets como elemento central al momento de crear aplicaciones en Flutter. Capítulo 4: En este capítulo, vamos a crear un proyecto en Flutter usando Visual Studio Code. Capítulo 5: En este capítulo, vamos a conocer los widgets principales en Flutter y los widgets con y sin estado. Capítulo 6: En este capítulo, vamos a dar un hola mundo en Flutter y conocer sus características más importantes. Capítulo 7: En este capítulo, vamos a crear una aplicación de una sola página sobre medidores de cantidades. Capítulo 8: En este capítulo, vamos a crear una aplicación para registrar sitios en base a fotos tomadas de la galería o por la cámara. Capítulo 9: En este capítulo, vamos a conocer el manejador de estado Provider aplicado a la aplicación anterior. Capítulo 10: Vamos a crear una aplicación web, tipo to do list, inicialmente, sería una maqueta. Capítulo 11: Para la aplicación de to do list creada anteriormente, vamos a realizar varias adaptaciones mediante los media queries para que sea adaptativa según el tamaño de pantalla. Capítulo 12: Aplicaremos cambios variados a la aplicación de tipo to do list, para que sea más adaptable; cambios como alineados, overflows, imágenes con esquinas redondeadas, serán tratadas en este capítulo. Capítulo 13: Integraremos el proyecto de to do list web, para que funcione con una base de datos en Cloud Firestore empleando Firebase. Capítulo Extra: En este capítulo, vamos a conocer posibles errores que pueden ocurrir al momento de ejecutar aplicaciones en Flutter. El libro se encuentra en desarrollo y recibirá más capitulos.
Getting Started With Flutter 3 Ios Windows Macos
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Author : Andrés Cruz
language : en
Publisher: Andres Cruz
Release Date :
Getting Started With Flutter 3 Ios Windows Macos written by Andrés Cruz and has been published by Andres Cruz this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
In this book, we are going to learn how the framework is formed, the basic features that Flutter allows us as an SDK to create mobile, desktop and web applications, all with the same base project and with small modifications. Flutter is the tool of the moment when it comes to creating mobile apps for Android and iOS; and this is not about a fashion or anything that appears to it; its clean and expressive syntax with Dart, its declarative programming with widgets and other features such as Hot Reload, make it an interesting solution for creating native applications for Android and iOS and that few tools that also offer solutions for creating mobile applications you can compare them. Book chapters This book has a total of 14 chapters, it is recommended that you read in the order in which they are arranged and as we explain the components of the framework, go directly to the practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter, we are going to introduce the software needed to create applications in Flutter, on Mac and Windows. Chapter 2: In this chapter, we are going to learn about Flutter and Dart for application development. Chapter 3: In this chapter, we will learn about the use of widgets as a central element when creating applications in Flutter. Chapter 4: In this chapter, we are going to create a project in Flutter using Visual Studio Code. Chapter 5: In this chapter, we are going to learn about the main widgets in Flutter and stateful and stateless widgets. Chapter 6: In this chapter, we are going to have a hello world in Flutter and learn about its most important features. Chapter 7: In this chapter, we are going to create a single page application about quantity meters. Chapter 8: In this chapter, we are going to create an application to register sites based on photos taken from the gallery or by camera. Chapter 9: In this chapter, we are going to learn about the Provider state handler applied to the above application. Chapter 10: We are going to create a web application, type to do list, initially, it would be a model. Chapter 11: For the to do list application created above, we are going to make several adaptations through media queries so that it is adaptive according to the screen size. Chapter 12: We will apply various changes to the to do list application, to make it more adaptable; changes such as alignment, overflows, images with rounded corners, will be covered in this chapter. Chapter 13: We will integrate the to do list web project, so that it works with a database in Cloud Firestore using Firebase. Extra Chapter: In this chapter, we are going to learn about possible errors that can occur when running applications in Flutter. The book is in development and will receive more chapters.
Beginning App Development With Flutter
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Author : Rap Payne
language : en
Publisher: Apress
Release Date : 2019-12-04
Beginning App Development With Flutter written by Rap Payne and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-04 with Computers categories.
Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs. Flutter is Google's new framework for creating mobile apps that run on iOS and Android phones both.You had to be a super-developer to write apps for iOS or Android alone. But writing for both? Forget about it! You had to be familiar with Swift, Java/Kotlin, Xcode, Eclipse, and a bunch of other technologies simultaneously. Beginning App Development with Flutter simplifies the entire process. What You'll Learn Get the most out of great Flutter widgets Create custom widgets, both stateless and statefulExercise expert control over your Flutter layoutsMake your app respond to gestures like swiping, pinching and tappingInitiate async Ajax calls to RESTful APIs — including Google Firebase! Who This Book Is ForDevelopers who have coded in Java, C#, C++, or any similar language. It brings app development within the reach of younger developers, so STEM groups are likely to pick up the technology. Managers, product owners, and business analysts need to understand Flutter's capabilities.
The Definitive Guide To Conversational Ai With Dialogflow And Google Cloud
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Author : Lee Boonstra
language : en
Publisher: Apress
Release Date : 2021-06-25
The Definitive Guide To Conversational Ai With Dialogflow And Google Cloud written by Lee Boonstra and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-25 with Computers categories.
Build enterprise chatbots for web, social media, voice assistants, IoT, and telephony contact centers with Google's Dialogflow conversational AI technology. This book will explain how to get started with conversational AI using Google and how enterprise users can use Dialogflow as part of Google Cloud. It will cover the core concepts such as Dialogflow essentials, deploying chatbots on web and social media channels, and building voice agents including advanced tips and tricks such as intents, entities, and working with context. The Definitive Guide to Conversational AI with Dialogflow and Google Cloud also explains how to build multilingual chatbots, orchestrate sub chatbots into a bigger conversational platform, use virtual agent analytics with popular tools, such as BigQuery or Chatbase, and build voice bots. It concludes with coverage of more advanced use cases, such as building fulfillment functionality, building your own integrations, securing your chatbots, and building your own voice platform with the Dialogflow SDK and other Google Cloud machine learning APIs. After reading this book, you will understand how to build cross-channel enterprise bots with popular Google tools such as Dialogflow, Google Cloud AI, Cloud Run, Cloud Functions, and Chatbase. What You Will Learn Discover Dialogflow, Dialogflow Essentials, Dialogflow CX, and how machine learning is used Create Dialogflow projects for individuals and enterprise usage Work with Dialogflow essential concepts such as intents, entities, custom entities, system entities, composites, and how to track context Build bots quickly using prebuilt agents, small talk modules, and FAQ knowledge bases Use Dialogflow for an out-of-the-box agent review Deploy text conversational UIs for web and social media channels Build voice agents for voice assistants, phone gateways, and contact centers Create multilingual chatbots Orchestrate many sub-chatbots to build a bigger conversational platform Use chatbot analytics and test the quality of your Dialogflow agent See the new Dialogflow CX concepts, how Dialogflow CX fits in, and what’s different in Dialogflow CX Who This Book Is For Everyone interested in building chatbots for web, social media, voice assistants, or contact centers using Google’s conversational AI/cloud technology.
Mastering Emacs
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Author : Mickey Petersen
language : en
Publisher:
Release Date : 2015-05-26
Mastering Emacs written by Mickey Petersen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-26 with categories.
Swiftui For Absolute Beginners
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Author : Jayant Varma
language : en
Publisher: Apress
Release Date : 2019-11-12
Swiftui For Absolute Beginners written by Jayant Varma and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.
Dive into the world of developing for all of Apple platforms with SwiftUI, Apple’s new framework that makes writing applications faster and easier with fewer lines of code. This book teaches the basics of SwiftUI to help you write amazing native applications using XCode. For developers already familiar with ReactNative, this book reviews the declarative, state-based DSL that manages the UI and updates it automatically will feel just like what they’re used to. You'll see how SwiftUI reduces the number of lines of code required to achieve the same effects by over 60% and provides a much better experience. Like the announcement of Swift in 2014, SwiftUI is expected to fundamentally change the way developing programmers approach coding iPhone and iPad applications. This book examines how SwiftUI lowers the entry barrier for developers to write amazing cross-platform applications for iOS and iPadOS as well as WatchOS, Mac OS, and TVOS. What You'll LearnWrite code in the new SwiftUI syntax Combine views to arrange them for an application Add gestures and controls to an applicationWho This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.
Bookdown
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Author : Yihui Xie
language : en
Publisher: CRC Press
Release Date : 2016-12-12
Bookdown written by Yihui Xie and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-12 with Mathematics categories.
bookdown: Authoring Books and Technical Documents with R Markdown presents a much easier way to write books and technical publications than traditional tools such as LaTeX and Word. The bookdown package inherits the simplicity of syntax and flexibility for data analysis from R Markdown, and extends R Markdown for technical writing, so that you can make better use of document elements such as figures, tables, equations, theorems, citations, and references. Similar to LaTeX, you can number and cross-reference these elements with bookdown. Your document can even include live examples so readers can interact with them while reading the book. The book can be rendered to multiple output formats, including LaTeX/PDF, HTML, EPUB, and Word, thus making it easy to put your documents online. The style and theme of these output formats can be customized. We used books and R primarily for examples in this book, but bookdown is not only for books or R. Most features introduced in this book also apply to other types of publications: journal papers, reports, dissertations, course handouts, study notes, and even novels. You do not have to use R, either. Other choices of computing languages include Python, C, C++, SQL, Bash, Stan, JavaScript, and so on, although R is best supported. You can also leave out computing, for example, to write a fiction. This book itself is an example of publishing with bookdown and R Markdown, and its source is fully available on GitHub.
Conversational Ai
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Author : Andrew Freed
language : en
Publisher: Simon and Schuster
Release Date : 2021-11-02
Conversational Ai written by Andrew Freed and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-02 with Computers categories.
"A thorough guide to the entire process of designing and implementing virtual assistants. Goes way beyond the technicalities." - Maxim Volgin, KLM Design, develop, and deploy human-like AI solutions that chat with your customers, solve their problems, and streamline your support services. In Conversational AI, you will learn how to: Pick the right AI assistant type and channel for your needs Write dialog with intentional tone and specificity Train your AI’s classifier from the ground up Create question-and-direct-response AI assistants Design and optimize a process flow for web and voice Test your assistant’s accuracy and plan out improvements Conversational AI: Chatbots that work teaches you to create the kind of AI-enabled assistants that are revolutionizing the customer service industry. You’ll learn to build effective conversational AI that can automate common inquiries and easily address your customers' most common problems. This engaging and entertaining book delivers the essential technical and creative skills for designing successful AI solutions, from coding process flows and training machine learning, to improving your written dialog. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Create AI-driven chatbots and other intelligent agents that humans actually enjoy talking to! Adding intelligence to automated response systems saves time and money for you and your customers. Conversational AI systems excel at routine tasks such as answering common questions, classifying issues, and routing customers to the appropriate human staff. This book will show you how to build effective, production-ready AI assistants. About the book Conversational AI is a guide to creating AI-driven voice and text agents for customer support and other conversational tasks. This practical and entertaining book combines design theory with techniques for building and training AI systems. In it, you’ll learn how to find training data, assess performance, and write dialog that sounds human. You’ll go from building simple chatbots to designing the voice assistant for a complete call center. What's inside Pick the right AI for your needs Train your AI classifier Create question-and-direct-response assistants Design and optimize a process flow About the reader For software developers. Examples use Watson Assistant and Python. About the author Andrew R. Freed is a Master Inventor and Senior Technical Staff Member at IBM. He has worked in AI solutions since 2012. Table of Contents PART 1 FOUNDATIONS 1 Introduction to conversational AI 2 Building your first conversational AI PART 2 DESIGNING FOR SUCCESS 3 Designing effective processes 4 Designing effective dialogue 5 Building a successful AI assistant PART 3 TRAINING AND TESTING 6 Training your assistant 7 How accurate is your assistant? 8 Testing your dialogue flows PART 4 MAINTENANCE 9 Deployment and management 10 Improving your assistant PART 5 ADVANCED/OPTIONAL TOPICS 11 Building your own classifier 12 Additional training for voice assistants
Combine Asynchronous Programming With Swift
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Author : Kodeco Team
language : en
Publisher:
Release Date : 2023-07-19
Combine Asynchronous Programming With Swift written by Kodeco Team and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-19 with categories.
Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.
Higher Order Perl
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Author : Mark Jason Dominus
language : en
Publisher: Elsevier
Release Date : 2005-03-31
Higher Order Perl written by Mark Jason Dominus and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-03-31 with Computers categories.
Most Perl programmers were originally trained as C and Unix programmers, so the Perl programs that they write bear a strong resemblance to C programs. However, Perl incorporates many features that have their roots in other languages such as Lisp. These advanced features are not well understood and are rarely used by most Perl programmers, but they are very powerful. They can automate tasks in everyday programming that are difficult to solve in any other way. One of the most powerful of these techniques is writing functions that manufacture or modify other functions. For example, instead of writing ten similar functions, a programmer can write a general pattern or framework that can then create the functions as needed according to the pattern. For several years Mark Jason Dominus has worked to apply functional programming techniques to Perl. Now Mark brings these flexible programming methods that he has successfully taught in numerous tutorials and training sessions to a wider audience. * Introduces powerful programming methods new to most Perl programmers that were previously the domain of computer scientists* Gradually builds up confidence by describing techniques of progressive sophistication* Shows how to improve everyday programs and includes numerous engaging code examples to illustrate the methods