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Private Players In The Game Of Nations


Private Players In The Game Of Nations
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Private Players In The Game Of Nations


Private Players In The Game Of Nations
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Author : James A. Smith
language : en
Publisher:
Release Date : 1988

Private Players In The Game Of Nations written by James A. Smith and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Political planning categories.




The Game Of Nations


The Game Of Nations
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Author : Miles Copeland
language : en
Publisher: New York : Simon and Schuster
Release Date : 1970

The Game Of Nations written by Miles Copeland and has been published by New York : Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 1970 with Biography & Autobiography categories.


A former CIA officer describes how the game of espionage is played, with particular reference to Egypt in the Nasser era.



Games Nations Play


Games Nations Play
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Author : John W. Spanier
language : en
Publisher: Cq Press
Release Date : 1996

Games Nations Play written by John W. Spanier and has been published by Cq Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Political Science categories.


A study of the shifting balance of power in the world today, and the domestic factors and varying perceptions of reality that influence policy decisions. The authors also reveal the disturbing continuation of the dangerous adversary games that nations play.



Idea Brokers


Idea Brokers
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Author : James A. Smith
language : en
Publisher: Simon and Schuster
Release Date : 1993-11-08

Idea Brokers written by James A. Smith and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-11-08 with Social Science categories.


From Simon & Schuster, The Idea Brokers is James A. Smith's exploration of think tanks and the rise of the new policy elite. Tracing the rise of the think tank from the turn of the century to the present, historian Smith provides a portrait of this policy elite and concludes that "experts" have preempted the public debate by helping to remove complex issues from the ken of ordinary citizens.



America S Great Game


America S Great Game
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Author : Hugh Wilford
language : en
Publisher: Hachette UK
Release Date : 2013-12-03

America S Great Game written by Hugh Wilford and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-03 with History categories.


From the 9/11 attacks to waterboarding to drone strikes, relations between the United States and the Middle East seem caught in a downward spiral. And all too often, the Central Intelligence Agency has made the situation worse. But this crisis was not a historical inevitability -- far from it. Indeed, the earliest generation of CIA operatives was actually the region's staunchest western ally. In America's Great Game, celebrated intelligence historian Hugh Wilford reveals the surprising history of the CIA's pro-Arab operations in the 1940s and 50s by tracing the work of the agency's three most influential -- and colorful -- officers in the Middle East. Kermit "Kim" Roosevelt was the grandson of Theodore Roosevelt and the first head of CIA covert action in the region; his cousin, Archie Roosevelt, was a Middle East scholar and chief of the Beirut station. The two Roosevelts joined combined forces with Miles Copeland, a maverick covert operations specialist who had joined the American intelligence establishment during World War II. With their deep knowledge of Middle Eastern affairs, the three men were heirs to an American missionary tradition that engaged Arabs and Muslims with respect and empathy. Yet they were also fascinated by imperial intrigue, and were eager to play a modern rematch of the "Great Game," the nineteenth-century struggle between Britain and Russia for control over central Asia. Despite their good intentions, these "Arabists" propped up authoritarian regimes, attempted secretly to sway public opinion in America against support for the new state of Israel, and staged coups that irrevocably destabilized the nations with which they empathized. Their efforts, and ultimate failure, would shape the course of U.S. -- Middle Eastern relations for decades to come. Based on a vast array of declassified government records, private papers, and personal interviews, America's Great Game tells the riveting story of the merry band of CIA officers whose spy games forever changed U.S. foreign policy.



Gamer Nation


Gamer Nation
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Author : John Wills
language : en
Publisher: JHU Press
Release Date : 2019-05-21

Gamer Nation written by John Wills and has been published by JHU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-21 with History categories.


Explores how games actively influence the ways people interpret and relate to American life. In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation, John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself.





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Author :
language : en
Publisher: IOS Press
Release Date :

written by and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Indian Defence Review 36 1 Jan Mar 2021


Indian Defence Review 36 1 Jan Mar 2021
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Author : Air Marshal Anil Chopra
language : en
Publisher: Lancer Publishers
Release Date : 2021-02-01

Indian Defence Review 36 1 Jan Mar 2021 written by Air Marshal Anil Chopra and has been published by Lancer Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-01 with Political Science categories.


IN THIS VOLUME: • “If You Know Your Enemy…” Why China did what it did in Ladakh? | Lt Gen (Dr) JS Bajwa • 114 Multi-Role Fighter Aircraft: Is there an Urgency for Procurement? | Gp Capt AK Sachdev • Does India Need a Strategic Bomber? | Air Marshal Anil Chopra • The Need For Enhancing Maritime Domain Awareness | Vice Admiral MP Muralidharan • India’s Strategic Dominance in Space and Outer Space Laws | Lt Cdr Bharat Singh • Self-Reliance in General Munitions and Energetics: Need for a Vision | Lt Gen NB Singh • UAVs: A Potent Operational Asset | Air Marshal Anil Chopra • Artificial Intelligence in Avionics | Gp Capt AK Sachdev • Artificial Intelligence in the Realm of Warfare | Col RN Ghosh Dastidar • India-Pakistan War 1971: Analysis of India’s Military Strategy | Lt Gen (Dr) JS Cheema • Announcing the Penta-Polar World | Navneet Bhushan • India’s Iran Israel Dilemma | Danvir Singh • History of Shipbuilding in India | Vice Admiral Rajeshwer Nath • The China-Pakistan-Turkey Axis | Lt Gen Prakash Katoch • Aerospace and Defence News | Priya Tyagi • Military Veterans – A Superb National Resource being Underutilised | Maj Gen Rambir Singh • Mann • Chief of Defence Staff – Game Changer or Damp Squib? | Brig V Jai Kumar • Defence Budget of FY 21-22 falls short of Forces Expectation | Danvir Singh • Five Fingers Dream of Mao Zedong | Brig Anil Gupta



Employment And Labour Relations Law In The Premier League Nba And International Rugby Union


Employment And Labour Relations Law In The Premier League Nba And International Rugby Union
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Author : Leanne O'Leary
language : en
Publisher: Springer
Release Date : 2017-01-28

Employment And Labour Relations Law In The Premier League Nba And International Rugby Union written by Leanne O'Leary and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-28 with Law categories.


This book examines the employment arrangements of professional athletes in the Premier League football competition, the National Basketball Association competition and rugby union played at an international level. It describes the organisation and regulatory frameworks of these three professional team sports and highlights the legal, economic and regulatory factors that influence the final form of an athlete’s working conditions. It provides a comparative analysis between the sports on issues such as the role of collective bargaining, wage regulation, salary caps, nationality restrictions, eligibility, player movement and the acquisition of a player’s intellectual property. It discusses the approaches adopted in each sport for balancing the interests of labour and management, the problem of controlling private regulatory power in professional sport, and considers the extent to which legal or government intervention is required in an athlete’s employment relationship. National law can assist players in a domestic league to secure an involvement in the determination of working conditions but it has a more limited effect in a competition organised by an international governing body. This book argues that social regulation through soft law processes at an international level may benefit athletes, consumers and sport globally. It provides a useful case example for comparison with the organisation of other professional team sports in Europe, North America and Australasia. This book is important reading for scholars and practitioners in the fields of international sports law, employment law, competition law, European law and human rights law. It is also highly recommended for students at undergraduate and postgraduate levels taking modules and courses in Sports Law or Sports Business Management. Dr. Leanne O’Leary is a dual-qualified solicitor, Senior Lecturer in Law and member of the Centre for Sports Law Research at Edge Hill University in the United Kingdom. This book appears in the ASSER International Sports Law Series, under the editorship of Prof. Dr. Ben Van Rompuy and Dr. Antoine Duval.



The Guide To Simulations Games For Education And Training


The Guide To Simulations Games For Education And Training
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Author : Robert E. Horn
language : en
Publisher: SAGE Publications, Incorporated
Release Date : 1980-03

The Guide To Simulations Games For Education And Training written by Robert E. Horn and has been published by SAGE Publications, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 1980-03 with Education categories.


This is the fullest guide to available games and simulations for use in business and education. There are over 1,400 separate entries -- about half of them new to this edition -- giving each game's name, copyright, manufacturer, price, age and number of players, together with a full description. Twenty four essays evaluate and contrast games for specific settings, making this a consumer report for game users.