Proceedings Of The 2015 7th International Conference On Intelligent Technologies For Interactive Entertainment Intetain 2015

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Intelligent Technologies For Interactive Entertainment
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Author : Ronald Poppe
language : en
Publisher: Springer
Release Date : 2016-11-11
Intelligent Technologies For Interactive Entertainment written by Ronald Poppe and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-11 with Computers categories.
This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.
Intelligent Technologies For Interactive Entertainment
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Author : Martin Clayton
language : en
Publisher: Springer Nature
Release Date : 2024-03-22
Intelligent Technologies For Interactive Entertainment written by Martin Clayton and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-22 with Computers categories.
This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2023 which was held in Lucca, Italy, during November 27, 2023. The 15 full papers presented in this book were selected from 56 submissions. They present novel and innovative work in areas of methods (machine learning, movement), computer-based systems (architectures, software, algorithms), and devices (digital cameras, smartphones). The papers are grouped in sessions of thematic issues on Games and Game-Based learning; Motion Capture; Sports and Competitions; and Interfaces and Applications.
Applications And Usability Of Interactive Tv
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Author : María J. Abásolo
language : en
Publisher: Springer Nature
Release Date : 2022-12-16
Applications And Usability Of Interactive Tv written by María J. Abásolo and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-16 with Computers categories.
This book constitutes thoroughly refereed and revised selected papers from the 10th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2021, held in Sangolqui, Ecuador, during December 2–3, 2021. The 9 full papers included in this book were carefully reviewed and selected from 25 submissions. They were organized in topical sections as follows: Usability and UX; interaction techniques and accesibility; and technologies, services, and applications for interactive digital TV.
Intelligent Technologies For Interactive Entertainment
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Author : Zhihan Lv
language : en
Publisher: Springer Nature
Release Date : 2022-03-24
Intelligent Technologies For Interactive Entertainment written by Zhihan Lv and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-24 with Computers categories.
This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies for interactive entertainment. The 25 full papers presented at the conference and thus included in this book were selected from 50 submissions, and present novel and innovative work in areas including art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction, learning, or entertainment experiences. The papers are grouped in 2 sessions of thematic issues on emerging applications and augmented reality.
Intelligent Marine Robotics Modelling Simulation And Applications
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Author : Cheng Siong Chin
language : en
Publisher: MDPI
Release Date : 2020-04-24
Intelligent Marine Robotics Modelling Simulation And Applications written by Cheng Siong Chin and has been published by MDPI this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-24 with Science categories.
The biennial Congress of the Italian Society of Oral Pathology and Medicine (SIPMO) is an International meeting dedicated to the growing diagnostic challenges in the oral pathology and medicine field. The III International and XV National edition will be a chance to discuss clinical conditions which are unusual, rare, or difficult to define. Many consolidated national and international research groups will be involved in the debate and discussion through special guest lecturers, academic dissertations, single clinical case presentations, posters, and degree thesis discussions. The SIPMO Congress took place from the 17th to the 19th of October 2019 in Bari (Italy), and the enclosed copy of Proceedings is a non-exhaustive collection of abstracts from the SIPMO 2019 contributions.
Intelligent Technologies For Interactive Entertainment
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Author : Paulo Cortez
language : en
Publisher: Springer
Release Date : 2019-03-30
Intelligent Technologies For Interactive Entertainment written by Paulo Cortez and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Computers categories.
This book constitutes the refereed proceedings of the 10th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2018, held in Guimarães, Portugal, in November 2018. The 15 full papers were selected from 23 submissions and present developments in artificial intelligence for human interaction or entertainment; artificial intelligence in games, augmented reality and virtual reality; intelligent human-computer interaction; and other Intelligent interaction or entertainment applications covering a wide range of areas from smart cities to visual analytics and marketing.
Intelligent Technologies For Interactive Entertainment
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Author : Navid Shaghaghi
language : en
Publisher: Springer Nature
Release Date : 2021-05-18
Intelligent Technologies For Interactive Entertainment written by Navid Shaghaghi and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-18 with Computers categories.
This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2020. Due to COVID-19 pandemic the conference was held virtually. The 19 full papers were selected from 49 submissions and present novel, and innovative work in areas including in art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction or entertainment experience. The papers are grouped in sessions on thematical issues on Big Ideas and Ethics; Haptics, Audio, and Internet of Things (IoT); Industry and Government; Machine Learning (ML); and Extended Reality (XR) and Human Computer Interaction (HCI).
Interactivity Game Creation Design Learning And Innovation
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Author : Anthony L. Brooks
language : en
Publisher: Springer
Release Date : 2017-03-17
Interactivity Game Creation Design Learning And Innovation written by Anthony L. Brooks and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-17 with Computers categories.
This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.
Game Design And Intelligent Interaction
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Author : Ioannis Deliyannis
language : en
Publisher: BoD – Books on Demand
Release Date : 2020-04-01
Game Design And Intelligent Interaction written by Ioannis Deliyannis and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-01 with Computers categories.
The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, and share our knowledge with others. The field will evolve in the near future with the use of new delivery platforms, while various technologies will merge into more concrete media, including wearable multipurpose devices. This book presents a series of design and evaluation case studies enabling the reader to appreciate the complexity of the task in hand, sample different case studies, and appreciate how different requirements can be met using game design and evaluation theory, analysis, and implementation.
Applications And Usability Of Interactive Tv
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Author : María José Abásolo
language : en
Publisher: Springer
Release Date : 2017-07-11
Applications And Usability Of Interactive Tv written by María José Abásolo and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-11 with Computers categories.
This book constitutes the refereed proceedings of the 5th Iberoamerican Conference on Applications and Usability of Interactive TV , jAUTI 2016, held in conjunction with the III International Congress on Information Engineering and Information Systems, in La Habana, Cuba, in November 2016. The 11 full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on IDTV content production and recommendation; video consumption and preservation; social TV; IDTV interaction techniques; IDTV user experiences.