Programming Ios 10

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Ios 10 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-09-26
Ios 10 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-26 with Computers categories.
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3-the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 10 .
Ios 10 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher:
Release Date : 2016
Ios 10 Programming Fundamentals With Swift written by Matt Neuburg and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3--the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift's object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types: enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 3 innovations: revised APIs, new Foundation bridged types, and more Tour the lifecycle of an Xcode project from inception to App Store--including Xcode's new automatic code signing and debugging features Construct app interfaces with the nib editor, Interface Builder Understand Cocoa's event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa's C and Objective-C APIs Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 10.
Ios 11 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2018-03-01
Ios 11 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-01 with categories.
Metal Programming Guide
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Author : Janie Clayton
language : en
Publisher: Addison-Wesley Professional
Release Date : 2017-12-05
Metal Programming Guide written by Janie Clayton and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-05 with Computers categories.
Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don’t know where to start. Pioneering Apple developer Janie Clayton covers everything from basic draw calls to advanced parallel computing, combining easy-to-understand conceptual explanations with well-tested Swift 4/Xcode 9 sample code (available for download at GitHub). Clayton introduces the essential Metal, graphics, and math concepts every graphics programmer needs to know. She also discusses key graphics-specific libraries, concepts, and Metal Classes, presenting techniques and examples you’ll find valuable for both graphics and data processing. Clayton also provides coverage of the Metal Compute Pipeline, demonstrating practical GPU programming applications ranging from image processing to neural networking. Quickly get a basic Metal project running Work with Metal resources and memory management Learn how shaders are compiled and accessed by the CPU Program both 2D and 3D graphics with Metal Import 3D models and assets from Blender, Maya, and other programs Apply imported textures to model objects Use multipass rendering to efficiently implement computationally expensive techniques Leverage tessellation to reduce mesh detail Use the GPU for a wide spectrum of general-purpose computing applications Get started with the Metal Performance Shaders Framework
Programming The Mobile Web
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Author : Maximiliano Firtman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-03-15
Programming The Mobile Web written by Maximiliano Firtman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-15 with Computers categories.
The market for mobile apps continues to evolve at a breakneck pace, as tablets join the parade of smartphones and feature phones. If you’re an experienced web developer, this second edition of this popular book shows you how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi touch screens and other features in these mobile devices. You’ll learn how to build a standard app core that you can extend to work with specific devices. You’ll also discover how to deal with platform variations, browsers, native web platforms, HTML5 compatibility, design patterns for mobile development, and other issues. Learn how to use your existing web skills to move into mobile development Discover the particulars and pitfalls of building mobile apps with HTML5, CSS, and other standard web tools Create effective user interfaces in the mobile environment for touch and non-touch devices Understand variations among iOS, Android, Windows Phone, BlackBerry, and other mobile platforms Bypass the browser to create full screen and native web apps, e-books and Apache Cordova (PhoneGap) applications Build apps for the App Store, Google Play Store, Windows Marketplace, App World, and other online retailers
Learn Ios Application Distribution
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Author : Hagop Panosian
language : en
Publisher: Apress
Release Date : 2017-09-27
Learn Ios Application Distribution written by Hagop Panosian and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-27 with Computers categories.
Cover every aspect of the app industry, from app idea generation through to marketing and performance monitoring. With this book you'll receive complete, reliable, up-to-date, and professional information and guidance. Learn iOS App Distribution is every developers thorough and accessible guide to successfully distributing apps. For readers who already know how to code and create apps, this book explains how the app industry works, how it is evolving, and what the key trends are. Rather than focus on the well-covered aspects of working with Swift and Xcode, you'll instead discover what it takes from a commercial standpoint to bring an app together and get it successfully out to customers. All the key technical aspects are simplified for you with non-technical backgrounds, and vast amounts of information are condensed into easy-to-understand visuals. What You'll Learn Review how the app industry nuances and how it works Analyze app statistics and key market trends Position an app appropriately within the industry Improve app performance and related products and services Who This Book Is For App designers, UI/UX design professionals, coders, app marketers, game designers, asset designers and app publishing companies.The book is also suitable for inventors and non-tech readers unfamiliar with the industry but interested in investing in apps
Ios 11 Swift Programming Cookbook
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Author : Vandad Nahavandipoor
language : en
Publisher:
Release Date : 2018
Ios 11 Swift Programming Cookbook written by Vandad Nahavandipoor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Computers categories.
iOS 11, Swift 4, and Xcode 9 provide many new APIs for iOS developers. With this cookbook, you'll learn more than 170 proven solutions for tackling the latest features in iOS 11 and watchOS 4, including new ways to use Swift and Xcode to make your day-to-day app development life easier. This collection of code-rich recipes also gets you up to speed on continuous delivery and continuous integration systems. Ideal for intermediate and advanced iOS developers looking to work with the newest version of iOS, these recipes include reusable code on GitHub, so you can put them to work in your project right away. Among the topics covered in this book: New features in Swift 4 and Xcode 9 Tools for continuous delivery and continuous integration Snapshot testing and test automation Creating document-based applications Updated Map view and Core Location features iOS 11's Security and Password Autofill Data storage with Apple's Core Data Creating lively user interfaces with UI Dynamics Building iMessage applications and sticker packages Integrating Siri into your apps with Siri Kit Creating fascinating apps for Apple Watch
Programming Interviews Exposed
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Author : John Mongan
language : en
Publisher: John Wiley & Sons
Release Date : 2018-03-28
Programming Interviews Exposed written by John Mongan and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-28 with Computers categories.
Ace technical interviews with smart preparation Programming Interviews Exposed is the programmer’s ideal first choice for technical interview preparation. Updated to reflect changing techniques and trends, this new fourth edition provides insider guidance on the unique interview process that today's programmers face. Online coding contests are being used to screen candidate pools of thousands, take-home projects have become commonplace, and employers are even evaluating a candidate's public code repositories at GitHub—and with competition becoming increasingly fierce, programmers need to shape themselves into the ideal candidate well in advance of the interview. This book doesn't just give you a collection of questions and answers, it walks you through the process of coming up with the solution so you learn the skills and techniques to shine on whatever problems you’re given. This edition combines a thoroughly revised basis in classic questions involving fundamental data structures and algorithms with problems and step-by-step procedures for new topics including probability, data science, statistics, and machine learning which will help you fully prepare for whatever comes your way. Learn what the interviewer needs to hear to move you forward in the process Adopt an effective approach to phone screens with non-technical recruiters Examine common interview problems and tests with expert explanations Be ready to demonstrate your skills verbally, in contests, on GitHub, and more Technical jobs require the skillset, but you won’t get hired unless you are able to effectively and efficiently demonstrate that skillset under pressure, in competition with hundreds of others with the same background. Programming Interviews Exposed teaches you the interview skills you need to stand out as the best applicant to help you get the job you want.
Introduction To Computing Applications In Forestry And Natural Resource Management
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Author : Jingxin Wang
language : en
Publisher: CRC Press
Release Date : 2017-09-01
Introduction To Computing Applications In Forestry And Natural Resource Management written by Jingxin Wang and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-01 with Computers categories.
Due to the complexity of operational forestry problems, computing applications are becoming pervasive in all aspects of forest and natural resource management. This book provides a comprehensive introduction to computers and their applications in forest and natural resource management and is designed for both undergraduate and graduate students in forestry and natural resources. It introduces state-of-the-art applications for several of the most important computer technologies in terms of data acquisition, data manipulation, basic programming techniques, and other related computer and Internet concepts and applications. This book consists of six parts and 19 chapters.
Swift 3 Object Oriented Programming
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Author : Gaston C. Hillar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-02-27
Swift 3 Object Oriented Programming written by Gaston C. Hillar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-27 with Computers categories.
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz