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Retro Gamer Spezial 2 2017 C64


Retro Gamer Spezial 2 2017 C64
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Retro Gamer Spezial 2 2017 C64


Retro Gamer Spezial 2 2017 C64
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Author : Retro Gamer-Redaktion
language : de
Publisher: Heise Medien GmbH & Co. KG
Release Date : 2017-03-30

Retro Gamer Spezial 2 2017 C64 written by Retro Gamer-Redaktion and has been published by Heise Medien GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-30 with Computers categories.


Retro Gamer Sonderheft 2/2017 – C64 Das Retro-Gamer-Sonderheft widmet sich ganz dem legendären Commodore 64. Der „Brotkasten" war der erfolgreichste Heimcomputer der Welt und der beliebteste in Deutschland. Für seine Fans war die 8-Bit-Maschine nicht nur ein Rechenknecht, sondern Eintrittstor in die Welt der Computer, nicht zuletzt weil er von Beginn an halbwegs bezahlbar war und viele Tricks beherrschte. Wir haben die 260 Seiten dieses Sonderhefts in vier Bereiche gegliedert: Im Heftteil Die Plattform stellen wir den Commodore 64 an sich vor und geben einen Überblick über das, was ihn ausmachte, inklusive der besten Spiele oder auch weniger bekannter Geheimtipps. Im darauffolgenden Teil Die Spiele behandeln wir 33 Commodore-64-Titel ausführlich, sei es aus Blick unserer Spieleveteranen oder im Hinblick auf ihre Entstehungsgeschichte. Danach widmen wir im Heftteil Die Macher mehrere Artikel wichtigen Firmen und Einzelpersonen, bevor es in der Kategorie Die Verwandtschaft noch um Vorgänger, Spin-offs und Nachfolger geht, darunter VC-20, Plus/4 und C128. ePaper-PDF: 98 MB



Retro Gamer Spezial 1 2017


Retro Gamer Spezial 1 2017
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Author : Retro Gamer-Redaktion
language : de
Publisher: Heise Medien GmbH & Co. KG
Release Date : 2016-11-28

Retro Gamer Spezial 1 2017 written by Retro Gamer-Redaktion and has been published by Heise Medien GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-28 with Computers categories.


Retro Gamer Sonderheft 1/2017 – Jahrbuch 2016 Das Retro Gamer Jahrbuch 2016 ist eine Zusammenstellung der besten Artikel aus dem Retro-Gamer-Jahrgang 2016. Das Heft ist streng nach den Rubriken Historie, Klassiker-Checks, Firmen-Archive, Making Of, Experten-Wissen, Retro Revival, Hardware-Artikel und Außenseiter geordnet. Die Retro Gamer-Redaktion hat dazu immer genau fünf, zehn oder 15 Artikel herausgesucht. Bei der Überarbeitung der Beiträge wurden an etlichen Stellen Fehlerausbesserungen und Ergänzungen vorgenommen. So haben unsere Retro-Experten Fehler oder Fehleinschätzungen im Artikel über die Star Wars Spiele korrigiert und auch sonst die eine oder andere Kleinigkeit in den Artikeln verbessert oder hinzugefügt. Retro-Fans finden im Retro Gamer Jahrbuch 2016 eine geballte Ladung (260 Seiten!) für die ruhige Zeit zwischen den Jahren und die langen Winterabende. Da Retro-Fans unserer Erfahrung nach häufig auch an modernen Konsolen interessiert sind, nutzten wir die Chance, um einen aktuellen Test der Mitte November erschienenen Playstation 4 Pro einzuschieben. Inhalt unter anderem: - Interview mit Mr. Tetris persönlich: Wie aus einer Idee ein Mythos wurde - Star Wars: Die besten besten Sternenkrieg-Versoftungen, von Rebel Assault bis zum Atari-Automaten - 8-Bit-Beat-em-ups: Welche Prügler man auf Atari VCS, Commodore 64 & Co. spielte - Duke Nukem 3D: Wie Anatol Locker die Nacht durchzockte - Anno 1602: Mick Schnelle über das legendäre Aufbauspiel ePaper-PDF: 99 MB



Retro Gamer Spezial 4 2020


Retro Gamer Spezial 4 2020
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Author : Retro Gamer Redaktion
language : de
Publisher: Heise Medien GmbH & Co. KG
Release Date : 2020-06-28

Retro Gamer Spezial 4 2020 written by Retro Gamer Redaktion and has been published by Heise Medien GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-28 with Computers categories.


Die 100 besten Retrospiele von den 1960ern bis 1995 gibt es im aktuellen Retro Gamer Sonderheft. Natürlich ist es eine subjektive Auswahl der Redaktion, doch jeder Spielefan sollte darin viele persönliche Lieblinge oder zumindest deren Vorgänger entdecken. Die Retro-Hits werden ausführlich beschrieben, decken alle Plattformen sowie Genres ab und sind von Platz 100 bis Platz 1 angeordnet. Als Bonus verraten Spieleveteranen wie Anatol Locker, Mick Schnelle, Roland Austinat, Stephan Freundorfer, Michael Hengst oder Jörg Langer ihre 60 ganz persönlichen Nostalgie-Lieblinge. Das ultimative Retro-Nachschlagewerk!



Lotek64 2021 2023


Lotek64 2021 2023
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Author : Georg Fuchs
language : de
Publisher: BoD – Books on Demand
Release Date : 2024-01-25

Lotek64 2021 2023 written by Georg Fuchs and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-25 with Computers categories.


Der Sammelband (Dezember 2023) fasst die Lotek64-Ausgaben 62, 63 und 64 zusammen, somit die Jahre 2021, 2022 und 2023, in denen jeweils nur eine Ausgabe erschienen ist. Lotek64 ist ein seit 2002 erscheinendes Magazin rund um Retrocomputing, alte Hard- und Software sowie die damit verbundenen Fan-Communities. Schwerpunkt sind der C64 und andere Computer des einstigen Computerriesen Commodore.



In Search Of Stupidity


In Search Of Stupidity
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Author : Merrill R. Chapman
language : en
Publisher:
Release Date : 2003-07-08

In Search Of Stupidity written by Merrill R. Chapman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-07-08 with Business & Economics categories.


Describes influential business philosophies and marketing ideas from the past twenty years and examines why they did not work.



Adobe Golive 5 0


Adobe Golive 5 0
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Author :
language : en
Publisher: Adobe Press
Release Date : 2000

Adobe Golive 5 0 written by and has been published by Adobe Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


A guide to GoLive 5.0. This book helps readers learn the features of GoLive 5.0. It covers toolbars, palettes, site management tools, layout design, and more. It is useful to beginning to intermediate level course in Computer Graphics, Web Graphics, Graphic Design, Digital Imaging, or Visual Communications that uses Adobe software applications.



101 Life Skills Games For Children


101 Life Skills Games For Children
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Author : Bernie Badegruber
language : en
Publisher: Turner Publishing Company
Release Date : 2011-01-01

101 Life Skills Games For Children written by Bernie Badegruber and has been published by Turner Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-01 with Family & Relationships categories.


How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.



Commodore 64


Commodore 64
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Author : Steve Jarratt
language : en
Publisher: Bitmap Books Limited
Release Date : 2016

Commodore 64 written by Steve Jarratt and has been published by Bitmap Books Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Commodore 64 categories.


Commodore 64: A Visual Commpendium celebrates one of the most popular home computers of all time, taking readers on a journey through the C64's varied and colorful gaming library. In the 1980s, the C64 played host to an incredible array of genres, from shoot 'em ups to puzzlers, racing games to arcade adventures, to games that still defy categorization (The Sentinel, anyone?). Other 1980s video game titles included Jupiter Lander, Beach Head, Dropzone, Impossible Mission, Elite, Mercenary, Uridium, and The Last Ninja. By the 1990s, talented coders were making the machine do things the original hardware designers didn't think were possible: games like Turrican, Creatures, and Lemmings showed that there was life left in the old CPU yet. Even when Commodore was no longer being manufactured, the games kept coming. This book pays homage to the developers that kept the system alive, featuring games that were completed and released a decade after the last boxed C64. Commodore 64: A Visual Commpendium features more than 100 titles, represented by beautiful in-game shots or loading screens, plus a gallery of artwork by legendary Zzap!64 artist Oliver Frey. Also included are a series of features, including profiles of key Britsoft developers, interviews with famous C64 artists, a look back at the demo scene, plus a showcase of unreleased titles and the new games being released more than 20 years after the last machine rolled off Commodore's production line. Presented in full-color throughout, printed on high quality paper, and complete with a spot-varnished protective dust cover, this book is a treat for anyone who grew up playing games or learning their craft on this most ubiquitous of home computers.



Retro Gaming Hacks


Retro Gaming Hacks
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Author : Chris Kohler
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-10-12

Retro Gaming Hacks written by Chris Kohler and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-12 with Games & Activities categories.


Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.



Vintage Game Consoles


Vintage Game Consoles
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Author : Bill Loguidice
language : en
Publisher: CRC Press
Release Date : 2014-02-24

Vintage Game Consoles written by Bill Loguidice and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-24 with Computers categories.


Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.