Sams Teach Yourself C In 24 Hours 5 E

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Sams Teach Yourself C In 24 Hours
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Author : Tony Zhang
language : en
Publisher: Sams Publishing
Release Date : 2000
Sams Teach Yourself C In 24 Hours written by Tony Zhang and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with C (Computer program language) categories.
Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.
Sams Teach Yourself Game Programming In 24 Hours
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Author : Michael Morrison
language : en
Publisher: Sams Publishing
Release Date : 2003
Sams Teach Yourself Game Programming In 24 Hours written by Michael Morrison and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
A gentle introduction to game programming on the Windows platform for the complete beginner.
Sams Teach Yourself Beginning Programming In 24 Hours
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Author : Greg M. Perry
language : en
Publisher: Sams Publishing
Release Date : 2001
Sams Teach Yourself Beginning Programming In 24 Hours written by Greg M. Perry and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Sams Teach Yourself Objective C In 24 Hours
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Author : Jesse Feiler
language : en
Publisher: Sams Publishing
Release Date : 2014-03-03
Sams Teach Yourself Objective C In 24 Hours written by Jesse Feiler and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-03 with Computers categories.
Full-color figures and code appear as they do in Xcode 5. In just 24 sessions of one hour or less, you can master the Objective-C language and start using it to write powerful native applications for even the newest Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities and Apple’s Xcode 5 development environment...make the most of Objective-C objects and messaging...work effectively with design patterns, collections, blocks, Foundation Classes, threading, Git...and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. • Use Xcode 5 to write modern Objective-C software more quickly and efficiently • Master Objective-C’s object-oriented features and techniques • Manage projects more efficiently with the Git source code repository • Write more dynamic code with Objective-C’s powerful messaging architecture • Declare classes, instance variables, properties, methods, and actions • Work with mutable and immutable data types • Organize data with collections, including arrays, dictionaries, and sets • Painlessly manage memory with Automatic Reference Counting (ARC) • Expand and extend classes with protocols, delegates, categories, and extensions • Get started with Apple’s powerful classes and frameworks • Create and work with code blocks • Manage queues and threading with Grand Central Dispatch
Sams Teach Yourself C In 24 Hours
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Author : James D. Foxall
language : en
Publisher: Sams Publishing
Release Date : 2002
Sams Teach Yourself C In 24 Hours written by James D. Foxall and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Sams Teach Yourself C# in 24 Hours provides readers with 24 structured lessons that provide a light, but thorough introduction to C#. James Foxall moves beyond the pure syntax covered in existing books, to guide readers step-by-step through a cohesive presentation of the basics of C#. Once the basics are understood, Foxall shows the reader how to apply this knowledge to real-world Windows programming tasks using C#. Each chapter contains exercises that reinforce the lessons learned in each chapter. Tips, Notes, and Cautions provide additional advice from the authors on how to get up to speed and programming quickly with C#. Sidebars provide the more experienced reader with tips that will ease their migration from Visual Basic 6 and Visual C++ to C#.
Sams Teach Yourself C In 24 Hours
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Author : Jesse Liberty
language : en
Publisher: Sams Publishing
Release Date : 2002
Sams Teach Yourself C In 24 Hours written by Jesse Liberty and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Explains core concepts of C++ and how to use it to build object-oriented programs, add rich functionality, debug programs, learn exception and errorhandling techniques, and make code ANSI compliant.
Learn C Programming Language Simply
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Author : Mudit Sathe
language : en
Publisher: Mudit Sathe
Release Date :
Learn C Programming Language Simply written by Mudit Sathe and has been published by Mudit Sathe this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Learn C programming language in 24 hours
Arduino Programming In 24 Hours Sams Teach Yourself
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Author : Richard Blum
language : en
Publisher: Sams Publishing
Release Date : 2014-08-08
Arduino Programming In 24 Hours Sams Teach Yourself written by Richard Blum and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-08 with Computers categories.
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Sams Teach Yourself Java In 24 Hours
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2012
Sams Teach Yourself Java In 24 Hours written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.
Unity Game Development In 24 Hours Sams Teach Yourself
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Author : Mike Geig
language : en
Publisher: Sams Publishing
Release Date : 2021-10-08
Unity Game Development In 24 Hours Sams Teach Yourself written by Mike Geig and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-08 with Computers categories.
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. * Step-by-step instructions carefully walk you through the most common Unity game development tasks. * Four sample game projects illustrate the topics. * Practical, hands-on examples show you how to apply what you learn. * Quizzes and exercises help you test your knowledge and stretch your skills. * Notes and Tips point out shortcuts and solutions. Learn how to... * Get up and running fast with the Unity 2021 game engine and editor * Work efficiently with Unity's graphical asset pipeline * Make the most of lights and cameras * Sculpt stunning worlds with Unity's terrain and environmental tools * Script tasks ranging from capturing input to building complex behaviors * Quickly create repeatable, reusable game objects with prefabs * Implement easy, intuitive game user interfaces * Control players through built-in and custom character controllers * Build realistic physical and trigger collisions * Leverage the full power of Unity's Animation and Timeline systems * Integrate complex audio into your games * Use mobile device accelerometers and multi-touch displays * Build engaging 2D games with Unity's 2D tools and Tilemap * Apply the "finishing touches"and deploy your games