[PDF] Serious Fun Architecture Games - eBooks Review

Serious Fun Architecture Games


Serious Fun Architecture Games
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Serious Fun


Serious Fun
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Author : Mélanie Marie van der Hoorn
language : en
Publisher:
Release Date : 2022

Serious Fun written by Mélanie Marie van der Hoorn and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.


Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century from doll's houses to construction games and city building games, from SimCity to Block by Block. The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer. This book concludes a triptych about alternative forms of representation and communication in architecture and urban design.



Serious Fun Architecture Games


Serious Fun Architecture Games
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Author : Melanie van der Hoorn
language : en
Publisher: Nai010 Publishers
Release Date : 2022-09-13

Serious Fun Architecture Games written by Melanie van der Hoorn and has been published by Nai010 Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-13 with Architecture categories.


Serious Fun is about architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the twentieth century ? from doll?s houses to construction games and city building games, from SimCity to Block by Block.00The games are looked at from both a game technical and an architectural-critical point of view. As much attention is paid to the games themselves (the way they look, their construction and rules) as to their playing ? in particular, to the space that players receive or take for their personal, spontaneous, unexpected and especially subversive moves and ideas. What perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts: Are stereotypes confirmed or broken? Do they address environmental and social issues? Serious Fun presents games and playfulness as serious tools for every architect and urban designer.00This book concludes a triptych about alternative forms of representation and communication in architecture and urban design.00Exhibition: Architekturzentrum Wien, Austria (16.03. - 02.09.2022).



Building 3d Digital Games


Building 3d Digital Games
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Author : Sarah Guthals
language : en
Publisher: John Wiley & Sons
Release Date : 2020-05-06

Building 3d Digital Games written by Sarah Guthals and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-06 with Juvenile Nonfiction categories.


A technology book for kids! Do you want to create 3D digital games that'll impress your friends, family, and even yourself? This book shows you how to use Alice, a free 3D game programming environment, to make seriously cool video games you'll have as much fun building as you will playing! Create your own adventure—recreate your favorite story by giving the characters new choices and writing your own ending When zombies attack—make your very own escape room maze and attempt to defeat the enemy before it defeats you Technology Requirements: Hardware – PC or tablet with internet connection running Windows® 7 or higher or Mac with internet connection running Mac OS X® 10.7 or higher Software – Alice–a free programming platform that can be downloaded at alice.org.



Serious Fun


Serious Fun
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Author : Phil Burton
language : en
Publisher: Cengage Learning
Release Date : 2002

Serious Fun written by Phil Burton and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Activity programs in education categories.


Are you serious about having fun wherever you are, whatever you're doing? Then look no further ...Still trying to find the secret of running successful games or simply looking for new ideas. Whether you're looking for games to help break the ice or let off, build trust or encourage teamwork or you simply want to have serious fun, look no further. In Serious Fun: Games for 10-14s, Dynamix share ideas and tips to enable you offer opportunities for successful games play. This book has been written so that adults can develop the games with young people or young people can use to book for ideas to develop themselves. All the games in this book have been successfully tried and tested with young people aged 10-14 in various settings but each group and setting is different and very few games work the same way all the time. For a game to be successful the young people must want to play it and will be keen to share their ideas about how to develop the game and make it their own.The games in Serious Fun: Games for 10-14s:· are fun · mostly require minimal planning and preparation· are fully illustrated· describe what you need, how you can do it and where it can lead· can be used to encourage team building and trust· contain practical tips and flag health and safety points· provide opportunities for young people to develop, play and learn at their own pace· include 'snapshots' of how other groups have experienced the activity· include 'spotlights' to support adults in thinking about their approach to working with young people in a play or childcare setting.This book is part of the Can Do Series, an essential resource for all those who work with children from birth to 14 years in out of school settings including:· childcare centres· drop-in centres · after-school clubs· playschemes or playbuses· play centres · family centres · in the home



Serious Fun


Serious Fun
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Author :
language : en
Publisher:
Release Date : 2015

Serious Fun written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Zines categories.




Serious Fun


Serious Fun
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Author : Ruth Yamamoto
language : en
Publisher: Rowman & Littlefield
Release Date : 2016-11-09

Serious Fun written by Ruth Yamamoto and has been published by Rowman & Littlefield this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-09 with Education categories.


The importance of play and fun to people’s lives cannot be stressed enough in today’s cultural climate of high stress, high stakes, and competition. One activity that gains recognition and credibility as both fun and transformative is theatrical improvisation or improv. In this book, Ruth Yamamoto reviews her research on the influences of improvisation on community college students. Educators, theatre artists, improvisers, or anyone interested building community, developing self-awareness, and affecting positive social change will want to read this book. Dr. Yamamoto examines the principles of improvisation and the concepts of play and flow to add credibility to a craft and practice that is often viewed a frivolous and silly. Ruth Yamamoto extends her research through interviews with applied improvisation professionals, examples and suggestions of games and exercises, and provides solid evidence of the serious, positive benefits of improvisation.



Unbored Games


Unbored Games
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Author : Joshua Glenn
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-10-14

Unbored Games written by Joshua Glenn and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-14 with Family & Relationships categories.


UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.



All Together Now


All Together Now
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Author : Lorraine L. Ukens
language : en
Publisher: Pfeiffer
Release Date : 1999-06-11

All Together Now written by Lorraine L. Ukens and has been published by Pfeiffer this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-06-11 with Business & Economics categories.


Offers sixty innovative, enjoyable, and effective activities designed to make learning unforgettable.



Serious Fun


Serious Fun
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Author : Carolyn Hirst-Loucks
language : en
Publisher: Routledge
Release Date : 2013-11-07

Serious Fun written by Carolyn Hirst-Loucks and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-07 with Education categories.


Discover how to improve student engagement, foster collaboration, and boost achievement with the power of fun. This book provides dozens of instructional strategies that can be implemented immediately into any classroom to increase student motivation and foster love of learning. Backed up with brain-based research, you can use these techniques, activities, and resources for: - priming students to learn at the beginning of class - promoting higher-level thinking and creativity - helping students master critical concepts and skills - without stress! - class-building and team-building Strategies are supplemented with content-specific examples and sample lesson plans. Learn how to make your classroom a seriously fun place to learn!



Serious Fun


Serious Fun
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Author : Mark Collard
language : en
Publisher: Playmeo Pty Limited
Release Date : 2014

Serious Fun written by Mark Collard and has been published by Playmeo Pty Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Games & Activities categories.


Serious Fun is the first definitive step-by-step guide designed to help novice and experienced program leaders deliver truly exceptional and fun programs.Jam-packed with inspiration and practical advice, Serious Fun is specifically written for school teachers, corporate trainers, outdoor educators, conference organisers and camp & youth group leaders - anyone who works with people and wants to leave their group feeling incredibly valued and engaged, exceeding all of their expectations.From a five-minute conference energiser to semester-length school curriculum, this book will get you started on the right foot and help you add more fun and value in your program than you ever thought was possible.Inside these covers you will learn:The seven mistakes program leaders make, and how to fix them;The four-step sequence to leading programs that your group will love;The five elements every 'ice-breaker' must have to be successful;How to create a fun, safe and supportive environment for your group;How to motivate everyone in your group to willingly participate;How to manage difficult behaviours, such as dominant personalities;How to exceed your group's expectations; andAnswers to more than twenty common programming questions.If you want to make a difference, or simply have more fun in your programs, this book is your blueprint.