[PDF] Shibumi Rule Book - eBooks Review

Shibumi Rule Book


Shibumi Rule Book
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Shibumi Rule Book


Shibumi Rule Book
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Author : Cameron Browne
language : en
Publisher: Lulu.com
Release Date : 2012-03-02

Shibumi Rule Book written by Cameron Browne and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-02 with Games & Activities categories.


The Shibumi set is the simplest and most elegant of game systems, yet it hides surprising depth. This book introduces the system, its philosophy and mechanisms, and describes the complete rules for over 30 games. These include the best entries from the Shibumi Challenge game design contest, along with several solitaire puzzles and multi-player games.



Handbook Of Digital Games


Handbook Of Digital Games
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Author : Marios C. Angelides
language : en
Publisher: John Wiley & Sons
Release Date : 2014-02-19

Handbook Of Digital Games written by Marios C. Angelides and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-19 with Technology & Engineering categories.


This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.



Shibumi


Shibumi
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Author : Trevanian
language : en
Publisher:
Release Date : 1983

Shibumi written by Trevanian and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Fiction categories.


When a beautiful young stranger shows up at his mountain fortress, Nicholai Hel, an assassin by training, is drawn into battle with a ruthless espionage company known only as the Organización Madre.



Game Puzzle Design Vol 1 No 1 2015 B W


Game Puzzle Design Vol 1 No 1 2015 B W
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Author : Cameron Browne
language : en
Publisher: Lulu.com
Release Date :

Game Puzzle Design Vol 1 No 1 2015 B W written by Cameron Browne and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Shibumi


Shibumi
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Author : Trevanian
language : de
Publisher: Heyne Verlag
Release Date : 2011-06-08

Shibumi written by Trevanian and has been published by Heyne Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-08 with Fiction categories.


Frankreich 1979: Der Berufskiller Nikolai Hel hat sich in ein Pyrenäenschloss zurückgezogen, um sein altes Leben hinter sich zu lassen. Da erhält er einen Hilferuf: Die junge Hannah ist auf der Flucht vor einer übermächtigen Geheimbehörde. Für Hel, der in ihrer Schuld steht, beginnt eine mörderische Odyssee um die halbe Welt, bei der er noch einmal seine tödlichen Fähigkeiten unter Beweis stellen muss.



Seven Games A Human History


Seven Games A Human History
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Author : Oliver Roeder
language : en
Publisher: W. W. Norton & Company
Release Date : 2022-01-25

Seven Games A Human History written by Oliver Roeder and has been published by W. W. Norton & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-25 with History categories.


A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.



The No Asshole Rule


The No Asshole Rule
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Author : Robert I. Sutton
language : en
Publisher: Business Plus
Release Date : 2007-02-22

The No Asshole Rule written by Robert I. Sutton and has been published by Business Plus this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02-22 with Business & Economics categories.


The definitive guide to working with -- and surviving -- bullies, creeps, jerks, tyrants, tormentors, despots, backstabbers, egomaniacs, and all the other assholes who do their best to destroy you at work. "What an asshole!" How many times have you said that about someone at work? You're not alone! In this groundbreaking book, Stanford University professor Robert I. Sutton builds on his acclaimed Harvard Business Review article to show you the best ways to deal with assholes...and why they can be so destructive to your company. Practical, compassionate, and in places downright funny, this guide offers: Strategies on how to pinpoint and eliminate negative influences for good Illuminating case histories from major organizations A self-diagnostic test and a program to identify and keep your own "inner jerk" from coming out The No Asshole Rule is a New York Times, Wall Street Journal, USA Today and Business Week bestseller.



The Laws Of Subtraction 6 Simple Rules For Winning In The Age Of Excess Everything


The Laws Of Subtraction 6 Simple Rules For Winning In The Age Of Excess Everything
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Author : Matthew E. May
language : en
Publisher: McGraw Hill Professional
Release Date : 2012-10-26

The Laws Of Subtraction 6 Simple Rules For Winning In The Age Of Excess Everything written by Matthew E. May and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-26 with Business & Economics categories.


Winner of a 2013 Small Business Book Award for Economics The world is more overwhelming than ever before. Our work is deeper and more demanding than ever. Our businesses are more complicated and difficult to manage than ever. Our economy is more uncertain than ever. Our resources are scarcer than ever. There is endless choice and feature overkill in all but the best experiences. Everybody knows everything about us. The simple life is a thing of the past. Everywhere, there's too much of the wrong stuff and not enough of the right. The noise is deafening, the signal weak. Everything is too complicated and time-sucking. Welcome to the age of excess everything. Success in this new age looks different and demands a new skill: Subtraction. Subtraction is defined simply as the art of removing anything excessive, confusing, wasteful, unnatural, hazardous, hard to use, or ugly . . . or the discipline to refrain from adding it in the first place. And if subtraction is the new skill to be acquired, we need a guide to developing it. Enter The Laws of Subtraction. Through a dozen of the most compelling stories of breakthrough innovation culled from 2,000 cases and bolstered by uniquely personal essays contributed by over 50 of the most creative minds in business today, The Laws of Subtraction outlines six simple rules for winning in the age of excess everything, and delivers a single yet powerful idea: When you remove just the right things in just the right way, something very good happens. The Laws of Subtraction features contributions by over 50 highly regarded thinkers, creatives, and executives. On Law #1: What Isn't There Can Often Trump What Is "When you reduce the number of doors that someone can walk through, more people walk through the one that you want them to walk through." -- SCOTT BELSKY, founder and CEO of Behance and author of Making Ideas Happen On Law #2: The Simplest Rules Create the Most Effective Experience "Keeping it simple isn't easy. By exploiting subtraction in innovation, we've been able to create an environment of freedom and creativity that allows us to thrive." -- BRAD SMITH, CEO, Intuit On Law #3: Limiting Information Engages the Imagination "Subtraction can mean the difference between a highly persuasive presentation and a long, convoluted, and confusing one. Why say more when you can say less?" -- CARMINE GALLO, author of The Apple Experience On Law #4: Creativity Thrives Under Intelligent Constraints "Here's the key to the conundrum for managers who want to stoke the innovation fire: That close cousin of scarcity, constraint, can indeed foster creativity." -- TERESA AMABILE, author of The Progress Principle On Law #5: Break Is the Important Part of Breakthrough "If you kill the butterflies in your stomach, you'll kill the dream. Embrace the feeling. Save the butterflies." -- JONATHAN FIELDS, author of Uncertainty On Law #6: Doing Something Isn't Always Better Than Doing Nothing "When we're faced with the greatest odds against us, often we need to edit rather than add." -- CHIP CONLEY, cofounder of Joie de Vivre Hospitality and author of Emotional Equations



The Eiger Sanction


The Eiger Sanction
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Author : Trevanian
language : en
Publisher: Crown
Release Date : 2005-05-10

The Eiger Sanction written by Trevanian and has been published by Crown this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-10 with Fiction categories.


Jonathan Hemlock lives in a renovated Gothic church on Long Island. He is an art professor, a mountain climber, and a mercenary, performing assassinations (i.e., sanctions) for money to augment his black-market art collection. Now Hemlock is being tricked into a hazardous assignment that involves an attempt to scale one of the most treacherous mountain peaks in the Swiss Alps, the Eiger. In a breathtakingly suspenseful story that is part thriller and part satire, the author traces Hemlock’s spine-tingling adventures, introducing a cast of intriguing characters—villains, traitors, beautiful women—into the highly charged atmosphere of danger. The accumulating threads of suspicion, accusation, and evidence gradually knit themselves into a bizarre and death-defying climax in this exciting, entertaining novel that will keep readers on the edge of their seats until the last absorbing page.



Evolutionary Game Design


Evolutionary Game Design
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Author : Cameron Browne
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-09-15

Evolutionary Game Design written by Cameron Browne and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-15 with Computers categories.


The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.