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Smartbomb


Smartbomb
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Smartbomb


Smartbomb
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Author : Matthew S. Williams
language : en
Publisher: Matthew S Williams
Release Date : 2011-07-04

Smartbomb written by Matthew S. Williams and has been published by Matthew S Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-04 with Fiction categories.




Smartbomb


Smartbomb
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Author : Heather Chaplin
language : en
Publisher: Algonquin Books
Release Date : 2006-01-01

Smartbomb written by Heather Chaplin and has been published by Algonquin Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-01 with Social Science categories.


Ranges from the hackers at MIT in the 1960s to professional "cyberathletes," in an up-close and personal look at the egos, battles, and one-upmanship of the mavericks, geniuses, and geeks behind the videogame revolution. Reprint.



Smartbomb Liability


Smartbomb Liability
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Author : Matthew Williams
language : en
Publisher:
Release Date : 2011-11-21

Smartbomb Liability written by Matthew Williams and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-21 with categories.


A shorts story collection by author Matthew S Williams. Liability, set in a near future world where mercenaries have been licensed to enforce the law. Smartbomb, a story of renewed cold war thanks to the development of AI's and truly "smart" munitions.



Smart Bomb


Smart Bomb
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Author :
language : en
Publisher:
Release Date : 2022

Smart Bomb written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.




Smart Bomb


Smart Bomb
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Author : David Alexander
language : en
Publisher: Gold Eagle
Release Date : 1993

Smart Bomb written by David Alexander and has been published by Gold Eagle this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Fiction categories.


Smart Bomb by David Alexander released on Feb 22, 1993 is available now for purchase.



Classic Game Programming On The Nes


Classic Game Programming On The Nes
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Author : Tony Cruise
language : en
Publisher: Simon and Schuster
Release Date : 2024-07-30

Classic Game Programming On The Nes written by Tony Cruise and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-30 with Computers categories.


Build your own retro games for the Nintendo Entertainment System. Do you have an amazing idea for a NES game you’ve been itching to turn into reality? Classic Game Programming on the NES will show you how. This all-practical beginner's guide is full of step-by-step guidance on everything from graphics and music, to enemy AI, to the 6502 Assembler language you need to get the most out of the NES. Inside Classic Game Programming on the NES you’ll learn how to: Use the 6502 Assembler language to create your own game Create and display tile and sprite graphics Play sound effects and music Program enemy AI Balance cycle times and memory usage Design and develop your own action game from scratch When you’re developing retro games, it’s dangerous to go alone—so take this essential guide! Classic Game Programming on the NES is an all-in-one handbook to the resources you need to start building for the NES. You’ll learn to understand modern emulators and discover the secrets of programming in ages past. Best of all, you won’t need any specialist experience! Even highly technical elements are broken down into step-by-step instructions, and fully illustrated with easy-to-follow diagrams. Foreword by Philip and Andrew Oliver. About the technology Nintendo Entertainment System (NES) games like Super Mario Bros and The Legend of Zelda shaped the video game industry and defined childhood for millions of gamers worldwide. Bring back the magic by creating your own NES games! All you need is this book and your imagination––no game dev experience or specialist programming skills required. About the book Classic Game Programming on the NES distills the scattered secrets of NES development into clear instructions for building your first games for the Nintendo Entertainment System. You’ll learn about the NES’s unique design, the surprisingly simple 6502 Assembly language, and more. As you go, you’ll create a simple space-based shoot-em-up that gives you a pattern you can follow to build anything you can dream up on your own. What's inside The tools of NES game development Create and display tile and sprite graphics Sound effects and music Program enemy AI About the reader No game programming experience required. About the author Tony Cruise is a legend in the field of retro games. In the 80’s he programmed games for 8-bit systems; now he creates resources for developers working with 8 and 16-bit systems. The technical editor on this book was Dan Weiss. Table of Contents 1 Let’s program games! 2 Getting set up 3 Starting 6502 Assembler 4 Math, loops, conditions, and bits 5 Starting somewhere 6 Starting a game 7 Move and shoot 8 Enemy movement 9 Collision detection 10 Keeping score 11 Player collisions and lives 12 More enemies 13 Animations and more 14 Sound effects 15 Music 16 Where to from here?



Through The Crosshairs


Through The Crosshairs
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Author : Roger Stahl
language : en
Publisher: Rutgers University Press
Release Date : 2018-06-21

Through The Crosshairs written by Roger Stahl and has been published by Rutgers University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-21 with Art categories.


Now that it has become so commonplace, we rarely blink an eye at camera footage framed by the crosshairs of a sniper’s gun or from the perspective of a descending smart bomb. But how did this weaponized gaze become the norm for depicting war, and how has it influenced public perceptions? Through the Crosshairs traces the genealogy of this weapon’s-eye view across a wide range of genres, including news reports, military public relations images, action movies, video games, and social media posts. As he tracks how gun-camera footage has spilled from the battlefield onto the screens of everyday civilian life, Roger Stahl exposes how this raw video is carefully curated and edited to promote identification with military weaponry, rather than with the targeted victims. He reveals how the weaponized gaze is not only a powerful propagandistic frame, but also a prime site of struggle over the representation of state violence.



Clear And Present Danger


Clear And Present Danger
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Author : Larry Cohen
language : en
Publisher:
Release Date : 1999*

Clear And Present Danger written by Larry Cohen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999* with Motion picture plays categories.




The Ultimate Truth


The Ultimate Truth
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Author : Keith Ferreira
language : en
Publisher: iUniverse
Release Date : 2005-06

The Ultimate Truth written by Keith Ferreira and has been published by iUniverse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-06 with Philosophy categories.


The Ultimate Truth is the law of uncertainty, which states that uncertainty is the only certainty. The Ultimate Truth is one of many aphorisms in this book of philosophical aphorisms.



Technoscience And Cyberculture


Technoscience And Cyberculture
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Author : Stanley Aronowitz
language : en
Publisher: Routledge
Release Date : 2014-04-08

Technoscience And Cyberculture written by Stanley Aronowitz and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-08 with Art categories.


Technoculture is culture--such is the proposition posited in Technoscience and Cyberculture, arguing that technology's permeation of the cultural landscape has so irrevocably reconstituted this terrain that technology emerges as the dominant discourse in politics, medicine and everyday life. The problems addressed in Technoscience and Cyberculture concern the ways in which technology and science relate to one another and organize, orient and effect the landscape and inhabitants of contemporary culture.