[PDF] Softimage - eBooks Review

Softimage


Softimage
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Download Softimage PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Softimage book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Game Design Foundations


Game Design Foundations
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Author : Roger Pedersen
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2009-06-23

Game Design Foundations written by Roger Pedersen and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-23 with Computers categories.


Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the "One Pager" document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.



Allegorithmic


Allegorithmic
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Author : Sébastien Deguy
language : en
Publisher: CRC Press
Release Date : 2025-01-31

Allegorithmic written by Sébastien Deguy and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-31 with Computers categories.


Allegorithmic: The Company That Brought Substance to the World of 3D explores the journey of Allegorithmic, the software company behind Substance, a suite of tools that revolutionized texturing in computer graphics. This engaging narrative by Sébastien Deguy, the visionary founder and CEO of the company, chronicles the growth of Allegorithmic from its inception as a small startup to becoming a leader in digital content creation, pivotal in shaping the visual aesthetics of video games and films. The book highlights key technological innovations and strategic decisions that propelled the company forward, offering a detailed look at the challenges and triumphs of developing cutting-edge software solutions while building a team attached to its strong values and passion for digital artists. Key Features: Provides a detailed history of Allegorithmic, a company at the forefront of technological innovation in procedural textures and 3D content. Covers significant technical ground, discussing complex environments, procedural textures, and software development, while also delving into the creative aspects of these technologies. Spans the growth of a startup into a major player in the tech industry, providing insights into business strategies, team building, and international expansion. Reflects on the cultural shifts within the company and the broader industry, offering lessons on adapting to technological advancements and market demands. Ideal for tech enthusiasts, artists, and entrepreneurs, this deep book provides a comprehensive overview of the creativity and perseverance required to influence and lead in the tech industry.



Visual Effects Society Handbook


Visual Effects Society Handbook
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Author : Susan Zwerman
language : en
Publisher: Taylor & Francis
Release Date : 2012-08-06

Visual Effects Society Handbook written by Susan Zwerman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-06 with Art categories.


Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.



Pc Mag


Pc Mag
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Author :
language : en
Publisher:
Release Date : 1996-11-05

Pc Mag written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-11-05 with categories.


PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.



Innovative Data Communication Technologies And Application


Innovative Data Communication Technologies And Application
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Author : Jennifer S. Raj
language : en
Publisher: Springer Nature
Release Date : 2020-01-30

Innovative Data Communication Technologies And Application written by Jennifer S. Raj and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-30 with Computers categories.


This book presents emerging concepts in data mining, big data analysis, communication, and networking technologies, and discusses the state-of-the-art in data engineering practices to tackle massive data distributions in smart networked environments. It also provides insights into potential data distribution challenges in ubiquitous data-driven networks, highlighting research on the theoretical and systematic framework for analyzing, testing and designing intelligent data analysis models for evolving communication frameworks. Further, the book showcases the latest developments in wireless sensor networks, cloud computing, mobile network, autonomous systems, cryptography, automation, and other communication and networking technologies. In addition, it addresses data security, privacy and trust, wireless networks, data classification, data prediction, performance analysis, data validation and verification models, machine learning, sentiment analysis, and various data analysis techniques.



Technical Report


Technical Report
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Author :
language : en
Publisher:
Release Date : 1998

Technical Report written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Image processing categories.




3d Automotive Modeling


3d Automotive Modeling
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Author : Andrew Gahan
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-02

3d Automotive Modeling written by Andrew Gahan and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-02 with Computers categories.


Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.



Collada


Collada
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Author : Remi Arnaud
language : en
Publisher: CRC Press
Release Date : 2006-08-30

Collada written by Remi Arnaud and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-08-30 with Computers categories.


COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to create an effective content creation pipeline for the most complex development.



Mixed Realities


Mixed Realities
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Author : Sarah Atkinson
language : en
Publisher: Wayne State University Press
Release Date : 2025-02-18

Mixed Realities written by Sarah Atkinson and has been published by Wayne State University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-18 with Computers categories.


Innovative contributions, systemic challenges, and the imperative for diversity in emerging digital media realms. Bolstered by the voices and experiences of dozens of women, nonbinary, and genderqueer new media practitioners, Mixed Realities explores the dynamic intersection of gender and emerging digital technologies. From realms of transmedia, multiplatform, virtual reality, augmented reality, and immersive technologies, this work uncovers the universal challenges and systemic gender-based exclusions individuals face. Authors Sarah Atkinson and Vicki Callahan explore how emergent media have inherited traditional media's systemic biases but also offer new opportunities for diverse and equitable storytelling and engagement. Highlighting a surge in gender-diverse participation and innovation, this book counters historical accounts and details essential yet overlooked contributions to the field. Mixed Realities serves as an early archive of diverse contributions, with firsthand accounts that challenge the existing biased narratives of media's history and evolution. Atkinson and Callahan emphasize the necessity of including underrepresented voices, stories, models, and futures, and they underscore the importance of recognizing and valuing a spectrum of perspectives in both emergent media and established media contexts.



Agents Of Innovation


Agents Of Innovation
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Author : Louis Jacques Filion
language : en
Publisher: Emerald Group Publishing
Release Date : 2023-12-13

Agents Of Innovation written by Louis Jacques Filion and has been published by Emerald Group Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-13 with Business & Economics categories.


What does it mean to innovate? What skills are needed? What thought processes are involved? Answers to these questions can be found in the real-life stories of Agents of Innovation.