Swatch Selector
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Swatch Selector
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Author : Anna Starmer
language : en
Publisher: Hamlyn (UK)
Release Date : 2003
Swatch Selector written by Anna Starmer and has been published by Hamlyn (UK) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with House & Home categories.
The key to a great interior design scheme is the right combination of colour, texture and pattern. This innovative split-page book provides wall coverings, fabrics and flooring options in a range of colours, textures and styles that you can mix and match to create millions of different design combinations. From country cottage to crisply contemporary, from neutrals to riotous colour, from sleek silks to nubbly seagrass, this book is the ultimate interior design tool.
Type Selector
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Author :
language : en
Publisher:
Release Date : 2006
Type Selector written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.
Type Selector
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Author : Michael Wörgötter
language : en
Publisher:
Release Date : 2006
Type Selector written by Michael Wörgötter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Type and type-founding categories.
If you're familiar with the Pantone color guide and can't imagine working without it at your desk and in presentations and meetings, have you ever wondered why there's not an equivalent tool for fonts and typefaces? Type Selector is the answer. This clever and unique new slipcased guide contains 226 fonts from all the major type libraries in well over 1,000 typefaces. The selection ranges from classic fonts to new- comers, from Baskerville, Bodoni, and Jansen to Auto, Farnham Text, and Ginger. Each entry features special characters and includesa passage of dummy text that allows designers to assess the overall appearance and characteristic style of a font. A complete index of faces and information on suppliers complete this invaluable reference tool. Fonts are grouped in these categories: Serif Slab Serif Sans Serif Script Black Letter Displa
Real World Adobe Indesign Cs2
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Author : Olav Martin Kvern
language : en
Publisher: Peachpit Press
Release Date : 2006
Real World Adobe Indesign Cs2 written by Olav Martin Kvern and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
You've mastered page design and can easily work your Quark magic. Now you are ready to take the plunge and switch to Adobe InDesign CS2 and you need to learn and start successfully using the award-winning software, immediately! Real World Adobe InDesign CS2 has all the industrial-strength techniques and time-saving tips you need to start laying out, proofing, and printing pages with InDesign CS2, without missing a beat or a deadline! You'll find everything you need here to master InDesign's advanced page layout tools, manage color, snippets, use the Bridge effectively, and more. You'll also find complete coverage of InDesign CS2's new features: Object Styles, Photoshop and Adobe PDF layer support, using InCopy, Smarter text handling, flexible XML support, and much more. Written by pros for design pros, this book has all the real-world, industrial-strength InDesign CS2 techniques that will make all the difference in your fast-paced production environment!
3ds Max 2021 Basic Level Modeling Book
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Author : Serdar Hakan DÜZGÖREN
language : en
Publisher: Serdar Hakan DÜZGÖREN
Release Date :
3ds Max 2021 Basic Level Modeling Book written by Serdar Hakan DÜZGÖREN and has been published by Serdar Hakan DÜZGÖREN this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
Preface Hello everyone, in this book, we touched on the modeling elements and modeling techniques in 3ds Max for beginners, and also explained the usage of ready-made elements. Now let's briefly look at the topics in our book; · Creating Geometry o Basics of Creating and Modifying Objects o Geometric Primitives o Architectural Objects o Shapes o Compound Objects o Systems o Point Cloud Object · Surface Modeling o Working at the Sub-Object Level o Subdivision Surfaces o Soft Selection Rollout o Collapse Utility o Graphite Modeling Tools o Editable Mesh Surface o Editable Poly Surface o Patch Objects o NURBS Modeling o Tools for Low-Polygon Modeling Serdar Hakan DÜZGÖREN Autodesk Expert Elite | Autodesk Offical Member | Autodesk Int. Moderator | Autodesk Consultant
Real World Adobe Indesign Cc
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Author : Olav Martin Kvern
language : en
Publisher: Peachpit Press
Release Date : 2013-07-05
Real World Adobe Indesign Cc written by Olav Martin Kvern and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-05 with Computers categories.
Sharpen your InDesign skills with this definitive resource created specifically for design professionals who need to produce great work in InDesign CC–regardless of the delivery platform. Best-selling authors Olav Martin Kvern, David Blatner, and Bob Bringhurst share their hands-on techniques to help you master InDesign’s advanced layout tools. This book is brimming with insightful advice, illustrations, and shortcuts that will have you producing high-quality work in no time. This is the book that experts open to find real answers to their questions about InDesign. It’s written in a friendly, visual style that offers accurate information and creative inspiration for every InDesign user, whether you’re publishing to a tablet, mobile phone, or traditional print publication. In Real World Adobe InDesign CC you’ll learn how to: Use the new Creative Cloud features and enhancements, including managing font menu favorites, QR codes, and much more Prep documents and use the improved EPUB Export feature for web and mobile publishing Take full advantage of the best typesetting features on the market Use best practices for consistent color management Increase productivity with scripts and other automation features
Autodesk 3ds Max 2023 For Beginners A Tutorial Approach 23rd Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2023-04-23
Autodesk 3ds Max 2023 For Beginners A Tutorial Approach 23rd Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-23 with Computers categories.
Autodesk 3ds Max 2023 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2023 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real-world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation tests, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. A student project has been given at the end of this book to test and enhance the skills of students. Download Resources Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2023 (Enhanced) Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index
Autodesk 3ds Max 2024 For Beginners A Tutorial Approach 24th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2024-02-02
Autodesk 3ds Max 2024 For Beginners A Tutorial Approach 24th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-02 with Computers categories.
Autodesk 3ds Max 2024 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2024 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. Student project has been given at the end of this book to test and enhance the skills of students. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2024 Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II (Enhanced) Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index
Photoshop For Digital Video
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Author : Mike Gondek
language : en
Publisher: CRC Press
Release Date : 2013-02-11
Photoshop For Digital Video written by Mike Gondek and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-11 with Performing Arts categories.
Whether you're new to Photoshop or want to use it at a more advanced level, this book will give you must-have techniques to work more quickly and achieve dazzling results. You'll begin with core Photoshop and DV fundamentals, then move on to titling, working with still photos, and advanced tricks for specific effects. This one-stop resource gets right to the point and walks you through procedures with loads of images. Whether you're on a Mac or PC, you will benefit quickly from the authors' expert advice. This full-color book, based on Adobe Photoshop CS, provides complete information on how to master Photoshop and incorporate it within the video workflow. Everything from working with files to creative typography and animation is included in short, cookbook-style chapters with sample files on the DVD. The end result: dazzling and professional-looking videos. This is one of the only books available that is specifically structured for Video Editors. Our book has more illustrations, which are contructed to deliver answers, instruct faster and with less effort. Examples also include how to incorportate Adobe After Effects.
Make Your Own Pixel Art
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Author : Jennifer Dawe
language : en
Publisher: No Starch Press
Release Date : 2019-03-12
Make Your Own Pixel Art written by Jennifer Dawe and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-12 with Computers categories.
Make Your Own Pixel Art is a complete, illustrated introduction to the creation of pixel art aimed at beginners just starting out right through to the experienced pixel artist wanting to enhance their skills. Hand anyone a pencil and paper and they can start drawing, but it's just as easy to draw digitally using a keyboard and mouse. With Make Your Own Pixel Art, pixel artist Jennifer Dawe and game designer Matthew Humphries walk you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation. By the end of the book, you'll be creating art far beyond what's possible on paper! Make Your Own Pixel Art will teach you about: - Creating pixel art using the most popular art software and the common tools they provide - Drawing with pixels, including sculpting, shading, texture, and color use - The basics of motion and how to animate your pixel art creations - Best practices for saving, sharing, sketching, and adding emotion to your art With a dash of creativity and the help of Make Your Own Pixel Art, your digital drawings can be brought to life, shared with the world, and form a basis for a career in art, design, or the video games industry.