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The Amiga


The Amiga
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The Future Was Here


The Future Was Here
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Author : Jimmy Maher
language : en
Publisher: MIT Press
Release Date : 2018-01-26

The Future Was Here written by Jimmy Maher and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-26 with Games & Activities categories.


Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.



Commodore


Commodore
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Author : Brian Bagnall
language : en
Publisher: Commodore
Release Date : 2019-04-25

Commodore written by Brian Bagnall and has been published by Commodore this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-25 with Business & Economics categories.


Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM technology. Get to know the people behind Commodore's successes and failures as they battle to stay relevant amidst blistering competition from Nintendo, Apple, and the onslaught of IBM PC clones. Told through interviews with company insiders, this examination of the now defunct company traces the engineering breakthroughs and baffling decisions that led to the demise of Commodore.



Amiga Power Presents Every Amiga Game Ever


Amiga Power Presents Every Amiga Game Ever
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Author : Jonathan Davies
language : en
Publisher:
Release Date : 1994

Amiga Power Presents Every Amiga Game Ever written by Jonathan Davies and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Amiga (Computer) categories.




Commodore


Commodore
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Author : Brian Bagnall
language : en
Publisher:
Release Date : 2017

Commodore written by Brian Bagnall and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Amiga (Computer) categories.




Inside The Amiga


Inside The Amiga
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Author : John Thomas Berry
language : en
Publisher: Prentice Hall
Release Date : 1986

Inside The Amiga written by John Thomas Berry and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computers categories.


Written for the experienced computer user who wants to put powerful programming features of the Amiga to work using the C language. The Amiga's graphics and sound capabilities are emphasized. From the Waite Group.



The Amiga


The Amiga
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Author : Michael Boom
language : en
Publisher:
Release Date : 1986

The Amiga written by Michael Boom and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Amiga (Computer) categories.




Programming The Amiga Again


Programming The Amiga Again
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Author : Jens Christian Ingvartsen Thomsen
language : en
Publisher: Trisect Retro Development
Release Date : 2021-06-13

Programming The Amiga Again written by Jens Christian Ingvartsen Thomsen and has been published by Trisect Retro Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-13 with Art categories.


Learn to create games for the Amiga with Amos Professional. In this book you will learn to make five games for the Amiga.



The Amiga Companion


The Amiga Companion
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Author : Robert A. Peck
language : en
Publisher:
Release Date : 1988-10-01

The Amiga Companion written by Robert A. Peck and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988-10-01 with Amiga (Computer) categories.




The Ultimate Guide To Amiga Pd Games


The Ultimate Guide To Amiga Pd Games
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Author : Christian Clarke
language : en
Publisher: CreateSpace
Release Date : 2014-11-16

The Ultimate Guide To Amiga Pd Games written by Christian Clarke and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-16 with categories.


Despite its untimely bankruptcy in 1994, the Commodore range of Amiga computers still prove a popular choice of hardware for bedroom programmers to create games on with some still developing software for release in 2014. The best selling Amiga 500 model was released in 1987 and its popularity led to hundreds if not thousands of public domain (PD) and shareware games being released, with many titles being superior to their commercial rivals. This book showcases the very best of these games as well as those released on Commodore's financially doomed successor, the Amiga 1200. Contained within the pages of this book are 200 mini reviews of arcade perfect conversions, high quality point and click adventures, classic beat em ups, adrenaline pumping shooters and charming 2D platform games. There are also many innovative titles which could only be found within the PD / shareware market, such as Jeff Minter's Revenge of the Mutant Camels, where you control a camel firing at exploding sheep and skiing kangaroos. The book also contains two exclusive interviews with Amiga shareware programmers David Cruickshank and Michael Welch, the talent behind shareware classics Alien Fish Finger and Scorched Tanks. For Amiga fans, this book is must have reference book providing key information on over twenty five years of shareware / PD releases. For those interested in gaming generally the book contains a rich history of games, many of which have been developed and transported to modern technology, especially the booming mobile phone game market.



Mapping The Amiga


Mapping The Amiga
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Author : Rhett Anderson
language : en
Publisher: Compute
Release Date : 1992-11-01

Mapping The Amiga written by Rhett Anderson and has been published by Compute this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-11-01 with Computers categories.


This critically acclaimed bestseller has now been updated and revised to cover AmigaDOS Releases 2 and 3 and the Amiga 1200 and 4000. No longer will Amiga programmers need to have multiple references opened as they program. Here in one volume is a complete listing of Amiga function calls, descriptions of all system structures, and detailed explanations of the computer's hardware.