The Computer As A Medium For Art


The Computer As A Medium For Art
DOWNLOAD eBooks

Download The Computer As A Medium For Art PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get The Computer As A Medium For Art book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Programming Media Art Using Processing


Programming Media Art Using Processing
DOWNLOAD eBooks

Author : Margaret Noble
language : en
Publisher: CRC Press
Release Date : 2020-12-17

Programming Media Art Using Processing written by Margaret Noble and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-17 with Computers categories.


Programming Media Art Using Processing: A Beginner's Guide provides an entry-level exploration into visual design through computer programming using the open source and artist-friendly language, Processing. Used by hundreds of students, this learning system breaks lessons down into strategic steps towards fun and creative media art projects. This book provides a linear series of lessons with step-by-step examples that lead to beginning media art projects, including abstract designs, pixel landscapes, rollover animations, and simple video games. Computer programming can be overwhelming for the first-time learner, but this book makes the learning of code more digestible and fun through a full color, well-diagrammed, and deeply explained text presentation. Lessons are rhythmically broken down into digestible parts with code annotations and illustrations that help learners focus on the details one step at a time. The content is legible, flexible, and fun to work with because of its project-based nature. By following the lessons and producing the projects sequentially in this book, readers will develop the beginning foundational skills needed to understand computer programming basics across many languages and also explore the art of graphic design. Ultimately, this is a hands-on, practical guide.



Digital Art Aesthetic Creation


Digital Art Aesthetic Creation
DOWNLOAD eBooks

Author : Paul Crowther
language : en
Publisher: Routledge
Release Date : 2018-10-10

Digital Art Aesthetic Creation written by Paul Crowther and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-10 with Art categories.


Is art created with computers really art? This book answers ‘yes.’ Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present study establishes these claims by looking at digital art’s historical emergence from the 1960s to the start of the present century. Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.



Augmented Reality Art


Augmented Reality Art
DOWNLOAD eBooks

Author : Vladimir Geroimenko
language : en
Publisher: Springer
Release Date : 2014-06-17

Augmented Reality Art written by Vladimir Geroimenko and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-17 with Computers categories.


Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.



The Art Of Computer Conversation


The Art Of Computer Conversation
DOWNLOAD eBooks

Author : Brian R. Gaines
language : en
Publisher: Englewood Cliffs, N.J. : Prentice/Hall International
Release Date : 1984

The Art Of Computer Conversation written by Brian R. Gaines and has been published by Englewood Cliffs, N.J. : Prentice/Hall International this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Human-machine systems categories.


Provides Guidelines for Designing & Judging User-Friendly Programs. Applicable to Computers of All Sizes, Gives Programmers a Repertoire of Styles & Techniques for Computer Dialogue That Enables Creation of a Variety of Effective Systems



The Computer As Medium


The Computer As Medium
DOWNLOAD eBooks

Author : Berit Holmqvist
language : en
Publisher: Cambridge University Press
Release Date : 1993

The Computer As Medium written by Berit Holmqvist and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


Many industrial training applications, educational applications, and of course information applications such as databases and hypermedia are all attempts to communicate, and yet we really don't know much about the computer as a communicative medium. Bringing together a collection of essays presenting such diverse theoretical approaches as general semiotics, linguistics, communication theory, literary and art criticism, sociology, and history, the editors set out to establish and elaborate the role of computer systems as a sign technology. The volume is divided into three main parts, each focused on a different field of semiotic inquiry. "Computer-Based Signs" discusses the special nature of signs produced by means of computers. "The Rhetoric of Interactive Media" deals with codes of aesthetics and composition for the new "elastic" medium of communication: interactive fiction and hypertext. "Computers in Context" analyzes computer technology in the larger cultural, historical, and organizational contexts. Scholars in computer science, cognitive science, organization theory, information and media science, semiotics, communication, and linguistics will find this book invaluable, and as current excitement about hypermedia and electronic books continues to grow, a broader audience including computer artists and literary critics will also find it a useful resource.



The Computer In Art


The Computer In Art
DOWNLOAD eBooks

Author : Jasia Reichardt
language : en
Publisher:
Release Date : 1970

The Computer In Art written by Jasia Reichardt and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1970 with Art categories.


How computers may be used to produce drawings, as well as to make animated films and sculptures.



Digital Da Vinci


Digital Da Vinci
DOWNLOAD eBooks

Author : Newton Lee
language : en
Publisher: Springer
Release Date : 2014-08-01

Digital Da Vinci written by Newton Lee and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-01 with Computers categories.


“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.



When The Machine Made Art


When The Machine Made Art
DOWNLOAD eBooks

Author : Grant D. Taylor
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-04-10

When The Machine Made Art written by Grant D. Taylor and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-10 with Social Science categories.


Considering how culturally indispensable digital technology is today, it is ironic that computer-generated art was attacked when it burst onto the scene in the early 1960s. In fact, no other twentieth-century art form has elicited such a negative and hostile response. When the Machine Made Art examines the cultural and critical response to computer art, or what we refer to today as digital art. Tracing the heated debates between art and science, the societal anxiety over nascent computer technology, and the myths and philosophies surrounding digital computation, Taylor is able to identify the destabilizing forces that shape and eventually fragment the computer art movement.



When The Machine Made Art


When The Machine Made Art
DOWNLOAD eBooks

Author : Grant D. Taylor
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-04-10

When The Machine Made Art written by Grant D. Taylor and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-10 with Social Science categories.


Considering how culturally indispensable digital technology is today, it is ironic that computer-generated art was attacked when it burst onto the scene in the early 1960s. In fact, no other twentieth-century art form has elicited such a negative and hostile response. When the Machine Made Art examines the cultural and critical response to computer art, or what we refer to today as digital art. Tracing the heated debates between art and science, the societal anxiety over nascent computer technology, and the myths and philosophies surrounding digital computation, Taylor is able to identify the destabilizing forces that shape and eventually fragment the computer art movement.



Confronting The Machine


Confronting The Machine
DOWNLOAD eBooks

Author : Boris Magrini
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2017-03-20

Confronting The Machine written by Boris Magrini and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-20 with Art categories.


Artists who work with new media generally adopt a critical media approach in contrast to artists who work with traditional art media. Where does the difference lie between media artists and artists who produce modern art? Which key art objects illustrate this trend? The author investigates the relationship between art and technology on the basis of work produced by Edward Ihnatowicz and Harald Cohen, and on the basis of the pioneering computer art exhibition at Dokumenta X in 1997. His line of argument counters the generally held view that computer art straddles the gap between art and technology. Instead, he is seeking a genuine interpretation of the origin of media art, and to develop new perspectives for it.