[PDF] The Craving Games - eBooks Review

The Craving Games


The Craving Games
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Craving For Games


Craving For Games
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Author : Butch Shelley
language : en
Publisher: CreateSpace
Release Date : 2014-12-25

Craving For Games written by Butch Shelley and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-25 with Games & Activities categories.


you know when you are getting in to addiction and Dwhen you will be totally indulged in games and how tobreak out of it. Get back to your normal life and society



The Craving Games


The Craving Games
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Author : Funny Comics
language : en
Publisher:
Release Date : 2016-02-06

The Craving Games written by Funny Comics and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-06 with categories.


Minecraft Steve Adventure Stories - The Craving Games Minecraft Steve and Herobrine face of in this Hunger Games Parody. Who will come out on top this time? Minecraft Steve and friends are enjoying a fun day of playing tag when his arch rival, Herobrine, appears , wishing to play too. Reluctantly, Steve allows this, even though he suspects Herobrine is up to no good. When he is proven correct Steve must use his wits, along with his knowledge of The Hunger Games, to defeat Herobrine. Can he do it and save his friends, or will Herobrine finally win out once and for all! ACT NOW! Click the orange BUY button at the top of this page! Soon, you will be reading Minecraft Steve Adventure Stories - The Craving Games from the comfort of your own home!



The Relationship Of Online Gaming Addiction With Motivations To Play And Craving


The Relationship Of Online Gaming Addiction With Motivations To Play And Craving
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Author : Nicole Alexandra Cross
language : en
Publisher:
Release Date : 2016

The Relationship Of Online Gaming Addiction With Motivations To Play And Craving written by Nicole Alexandra Cross and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Internet addiction categories.


Although many people play online games with few if any consequences, others appear to become addicted to such games. Consequences and symptoms of online gaming addiction can be severe, and may include inordinate time playing the game, sleep deprivation, social and romantic impairment, loss of control over gameplay, ceasing participation in other activities, and loss of educational or career opportunities. Despite these consequences, little research exists regarding interpersonal and intrapersonal factors and aspects of game structure that are associated with indicators of online gaming addiction. Identifying and examining these factors may help clinicians treat individuals who have difficulty moderating online gaming behavior, and may help parents or players choose varieties of games with lower addiction potential. Therefore, I designed the current study to examine several factors that may be associated with the number of endorsed indicators of online gaming addiction, including craving to play online games, motivations for playing online games, harmonious and obsessive passion for playing, and the match between players’ motivations for playing games and the structure of their game of choice. Using web-based recruitment and data-collection procedure, 542 participants completed questionnaires to assess indicators of online gaming addiction, craving, motivations, passionate attachment, and structural characteristics of their preferred game. On average, participants met 2 of 9 possible criteria for Internet Gaming Disorder, and 8% would be categorized as having Internet Gaming Disorder using a cut-off score of 5 criteria. Regression analyses to predict number of indicators of gaming addiction revealed the best predictors were obsessive passion, being motivated to play to escape from adverse moods or life problems, and craving scores. Regression analyses to predict craving for online game playing revealed the best predictors were being motivated to play to escape from adverse moods and/or life problems and to advance in status, power, or wealth in the game, number of criteria indicating addiction, playing games that emphasized relationships with other gamers, and obsessive passion scores. Findings support previous research identifying craving, obsessive passion, motivations for Escapism and Advancement, and in-game relationships as important factors in the experience of online gaming addiction.



Making Deep Games


Making Deep Games
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Author : Doris C. Rusch
language : en
Publisher: CRC Press
Release Date : 2017-01-12

Making Deep Games written by Doris C. Rusch and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-12 with Computers categories.


Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch’s, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.



Serious Games


Serious Games
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Author : Bobbie Fletcher
language : en
Publisher: Springer Nature
Release Date : 2021-10-04

Serious Games written by Bobbie Fletcher and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-04 with Computers categories.


This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022. The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains. Chapter "Design and Evaluation of a Serious Game to Supplement Pupils' Understanding of Molecular Structures in Chemistry" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.



Good Housekeeping


Good Housekeeping
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Author :
language : en
Publisher:
Release Date : 1896

Good Housekeeping written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1896 with Home economics categories.




Creating Games


Creating Games
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Author : Morgan McGuire
language : en
Publisher: CRC Press
Release Date : 2008-12-23

Creating Games written by Morgan McGuire and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-23 with Computers categories.


Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.



Mind Change


Mind Change
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Author : Susan Greenfield
language : en
Publisher: Random House
Release Date : 2014-08-21

Mind Change written by Susan Greenfield and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-21 with Medical categories.


In Mind Change, Susan Greenfield discusses the all-pervading technologies that now surround us, and from which we derive instant information, connected identity, diminished privacy and exceptionally vivid here-and-now experiences. In her view they are creating a new environment, with vast implications, because our minds are physically adapting: being rewired. What could this mean, and how can we harness, rather than be harnessed by, our new technological milieu to create better alternatives and more meaningful lives? Using the very latest research, Mind Change is intended to incite debate as well as yield the way forward. There is no better person to explain the situation in a way we can understand, and to offer new insights on how to improve our mental capacities and well being.



Childhood Under Siege


Childhood Under Siege
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Author : Joel Bakan
language : en
Publisher: Simon and Schuster
Release Date : 2011-08-09

Childhood Under Siege written by Joel Bakan and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-09 with Business & Economics categories.


"Bakan offers passionate argument and copious research in this compelling call for parents to stand up for their children."--Booklist (starred review).



Game Boys


Game Boys
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Author : Michael Kane
language : en
Publisher: Penguin
Release Date : 2008-06-19

Game Boys written by Michael Kane and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-06-19 with Sports & Recreation categories.


A year inside the fierce rivalries and big business of competitive videogaming A technology-fueled spin on a classic sports tale, Game Boys profiles "cyber-athletes" who compete for dominance in the professional gaming circuit, a world populated with rivalries, big egos, corporate sponsorships, and large cash prizes. Michael Kane's pioneering account of the lifestyle and business of gaming takes readers to the heart of "e-sports," what many consider the successor in sports entertainment to the X-games and competitive poker. Following the top teams-3D and CompLexity, a rivalry as bitter as the Yankees versus the Red Sox-Kane profiles the star players as they cheat, strategize, sign with rival teams, and get berated by sideline-pacing coaches. Are gamers really the athletes of tomorrow? They act like they are. A lively tour of the quirks and dramas of a subculture on the cusp of big things, Game Boys is a tale of sports glory and a glimpse into the lucrative business of gaming.