The Democracy Game
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The Democracy Game
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Author : Riley Chance
language : en
Publisher: Riley Chance
Release Date : 2023-06-01
The Democracy Game written by Riley Chance and has been published by Riley Chance this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-01 with Fiction categories.
Populist political parties are increasing their influence across the world. It couldn’t happen in New Zealand, could it? Journalist Grace Marks is investigating two unrelated stories – New Zealand’s alt-right, and the emergence of a new organisation, ProtectNZ. When she finds ‘dead man’s hand’ stuck to her front door with a knife, it’s obvious she’s ruffling some feathers. Hiding in New Zealand after a mission went sour, former US agent Marla Simmons learns Grace is in danger and wants to help, but finding out who’s orchestrating the threats won’t be easy. The two stories collide as Grace and Marla’s investigations deepen. When a body is found, the question is not only who killed them and why, but who was the victim? As the ProtectNZ juggernaut steamrolls towards the election, Grace and Marla race to expose those pulling the strings. The voting public need to know the truth. “Investigative journalist Grace Marks and former US agent Marla Simmons join forces in The Democracy Game, a thought-provoking political thriller with just the right blend of action, unforgettable characters, and a riveting plot that examines a multitude of societal issues.” - NZ Booklovers
The Democracy Game
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Author : Patrick Dodson
language : en
Publisher:
Release Date : 2002
The Democracy Game written by Patrick Dodson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with categories.
Making Democracy Fun
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Author : Josh A. Lerner
language : en
Publisher: MIT Press
Release Date : 2024-02-06
Making Democracy Fun written by Josh A. Lerner and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-06 with Games & Activities categories.
Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun. Lerner reports that institutions as diverse as the United Nations, the U.S. Army, and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs, and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and twenty-six game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective, and transparent. Game design can make democracy fun—and make it work.
The Information Game In Democracy
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Author : Dipankar Sinha
language : en
Publisher: Taylor & Francis
Release Date : 2018-03-07
The Information Game In Democracy written by Dipankar Sinha and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-07 with Political Science categories.
This book examines democracy and governance from the unconventional and largely under researched vantage point of information. It looks at the exclusionary informational dynamics in democracy and analyses the role of information capitalism, new technology, virtual networks, cyberspace and media. While emphasizing the foundational value of information as the ‘source code’ of modern societies the book explains how it is strategically maneuvered in technologies of governance in so-called established and credible democracies. It studies the neutralization and subversion as well as the complex, nuanced and multidimensional act of othering of people, who are supposed to be the repository of power in democracy and in whose interest the business of governance is expected to be conducted. The work highlights the challenges of technocratic interpretations, stunted public policy communication, hyped information society, cooption through the state-of-the-art capitalism, rhetoric of virtual networks and the often-unilateral agenda of mainstream media. A major intervention in understanding the nature of contemporary democracy and polity, this volume will be of great interest to scholars and researchers of politics, media, political communication and technology studies.
Games Powers And Democracy
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Author : Gianluca Sgueo
language : it
Publisher: EGEA spa
Release Date : 2019-02-21T00:00:00+01:00
Games Powers And Democracy written by Gianluca Sgueo and has been published by EGEA spa this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-21T00:00:00+01:00 with Political Science categories.
Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.
Chess Game For Democracy
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Author : Mária Palasik
language : en
Publisher: McGill-Queen's Press - MQUP
Release Date : 2011
Chess Game For Democracy written by Mária Palasik and has been published by McGill-Queen's Press - MQUP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with History categories.
In Chess Game for Democracy, Mária Palasik examines this ill-fated conflict to explain how it was possible for the parties to work together in a coalition government, while constantly at odds with each other. Her reconstruction of the debates over the introduction of the law to protect the republic against conspiracy and the politics behind the Hungarian Brotherhood show trial are grounded in her pathbreaking research in the archives of the state security agencies. Through the case study of a single country, Chess Game for Democracy makes a major contribution to ongoing debates on the origins of the Cold War in Europe and the process of Sovietization in Central and Eastern Europe, improving our understanding of European history post World War Two and of the reasons for changing relations between the superpowers.
Establishing The Rules Of The Game
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Author : Louis Massicotte
language : en
Publisher: University of Toronto Press
Release Date : 2004-01-01
Establishing The Rules Of The Game written by Louis Massicotte and has been published by University of Toronto Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-01-01 with Political Science categories.
There are an astonishing variety of election laws across contemporary democratic societies. In Establishing the Rules of the Game, Louis Massicotte, André Blais, and Antoine Yoshinaka provide the first thorough examination of these laws. The study incorporates original data collected from more than sixty democracies around the world, and touches on oft-ignored, yet extremely important, aspects of election laws. The countries covered by the study include Argentina, Brazil, Canada, France, Japan, the Netherlands, the Philippines, Romania, and the United Kingdom. The authors focus on six dimensions of election laws: the right to vote, the right to be a candidate, the electoral register, the agency in charge of the election, the procedure for casting votes, and the procedure to sort out the winners and losers. Massicotte, Blais, and Yoshinaka uncover underlying patterns, explaining why certain types of country tend to adopt a given sets of rules. In general, former colonies adopt the same laws as their former mother country. There is also a tendency for established democracies to be more inclusive than non-established ones. The authors point out sociological patterns and review normative and practical arguments for and against each set of rules, providing invaluable information for students of elections and democratic theory as well as election practicioners.
Games Real Actors Play
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Author : Fritz W Scharpf
language : en
Publisher: Routledge
Release Date : 2018-03-09
Games Real Actors Play written by Fritz W Scharpf and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-09 with Political Science categories.
Games Real Actors Play provides a persuasive argument for the use of basic concepts of game theory in understanding public policy conflicts. Fritz Scharpf criticizes public choice theory as too narrow in its examination of actor motives and discursive democracy as too blind to the institutional incentives of political parties. With the nonspecialist in mind, the author presents a coherent actor-centered model of institutional rational choice that integrates a wide variety of theoretical contributions, such as game theory, negotiation theory, transaction cost economics, international relations, and democratic theory.Games Real Actors Play offers a framework for linking positive theory to the normative issues that necessarily arise in policy research and employs many cross-national examples, including a comparative use of game theory to understand the differing reactions of Great Britain, Sweden, Austria, and the Federal Republic of Germany to the economic stagflation of the 1970s.
From Civic Lessons To Everyday Democracy
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Author : Gideon Dishon
language : en
Publisher:
Release Date : 2017
From Civic Lessons To Everyday Democracy written by Gideon Dishon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
The civic world is rapidly changing in response to the affordances of the digital age, which ushered the rise of participatory politics: interactive, loosely-structured and collaborative modes of civic action. Though still a nascent field, civic video games have been presented as a ripe setting to respond to these changes, offering students engaging and situated learning contexts. My dissertation reconceptualizes citizenship education broadly conceived, and video games' contribution to this endeavor, by developing Dewey's framework of citizenship education as the cultivation of habits of democracy. Schools' influence on students' civic behaviors goes beyond direct civic lessons: through the pedagogies, norms and routines practiced throughout the school, children develop habits of interactions with peers and adults. Dewey's use of the term 'habit' deviates from the everyday connotations of mindless, repetitive modes of action. Instead, habits are ingrained solutions to problems we encounter in the environment. Therefore, democratic habits are best developed by presenting students with situations that indirectly encourage behaviors such as collaboration, deliberation, and compromise. I identify and develop three attributes of habits that distinguish them from the prevailing emphasis on civic skills and dispositions, and that facilitate a more refined understanding of the democratic role of schools: habits are (i) social; (ii) a form of practice; and (iii) interconnected. I then apply this framework to civic video games, arguing for extending citizenship education beyond game-playing and into the realm of connected gaming. Striving to challenge and enrich my theoretical arguments, I present vignettes from a series of collaborative game-making workshops conducted with high-school freshmen. These vignettes highlight two aspects of game-making conducive to practicing democratic habits: first, the loosely-structured, collaborative and iterative nature of constructionist learning environments is reflective of today's civic sphere. Second, game design can support a unique form of iterative perspective taking, stemming from designers' attempts to assess and predict the conduct of players. Whereas most educational projects are evaluated by a teacher, games are created for the use of diverse others, and are hence civically-minded. These analyses unpack the complexities of game-making, and democratic habits more broadly, and establish a conceptual roadmap for further investigation.
Our Democracy S Game
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Author : Paul N. Howell
language : en
Publisher:
Release Date : 1984
Our Democracy S Game written by Paul N. Howell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Business and politics categories.