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The Design Of Multimedia Learning Programs


The Design Of Multimedia Learning Programs
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The Design Of Multimedia Learning Programs


The Design Of Multimedia Learning Programs
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Author : Erica McAteer
language : en
Publisher:
Release Date : 1995

The Design Of Multimedia Learning Programs written by Erica McAteer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computer-assisted instruction categories.




E Learning And The Science Of Instruction


E Learning And The Science Of Instruction
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Author : Ruth C. Clark
language : en
Publisher: John Wiley & Sons
Release Date : 2016-02-17

E Learning And The Science Of Instruction written by Ruth C. Clark and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-17 with Business & Economics categories.


The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.



Multimedia Based Instructional Design


Multimedia Based Instructional Design
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Author : William W. Lee
language : en
Publisher: John Wiley & Sons
Release Date : 2004-04-26

Multimedia Based Instructional Design written by William W. Lee and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-26 with Business & Economics categories.


Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.



The Design Production And Evaluation Of A Computer Based Multimedia Learning Program


The Design Production And Evaluation Of A Computer Based Multimedia Learning Program
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Author : Tamara Lynch-Dalgleish
language : en
Publisher:
Release Date : 2000

The Design Production And Evaluation Of A Computer Based Multimedia Learning Program written by Tamara Lynch-Dalgleish and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computer-assisted instruction categories.


This purpose of the thesis is to describe the design, production and evaluation of a computer-based multimedia learning program for 5-9 year olds. The first segment details project design, and production. The second segment examines a number of evaluation models available to the designers, and describes how formative evaluation contributed to the improvement of various project components. The third segment outlines the methodology and the results of summative evaluation which assessed the effectiveness of the electronic storybook portion of the program, as used in conjunction with an electronic glossary, on improved word comprehension and story recall in Grade 2 (7-9) year old students. Sixty subjects were exposed to either the electronic storybook with an 'on-screen' glossary, or to the traditional printed book with a printed glossary. The experiment was conducted using a posttest only control group design. No statistically significant differences were found between the two groups in either improved comprehension or story recall. However, the research indicated a more vigorous use of the glossary and interest in word investigation by the children in the experimental (computer) group. Furthermore, comments from students and researcher observations indicated a greater degree of motivation and enjoyment from the students who read from the electronic storybook.



Multimedia Learning


Multimedia Learning
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Author : Richard E. Mayer
language : en
Publisher: Cambridge University Press
Release Date : 2009-01-19

Multimedia Learning written by Richard E. Mayer and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-19 with Computers categories.


An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.



Multimedia Learning


Multimedia Learning
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Author : Richard E. Mayer
language : en
Publisher: Cambridge University Press
Release Date : 2001-04-23

Multimedia Learning written by Richard E. Mayer and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-04-23 with Computers categories.


For hundreds of years verbal messages - such as lectures and printed lessons - have been the primary means of explaining ideas to learners. In Multimedia Learning Richard Mayer explores ways of going beyond the purely verbal by combining words and pictures for effective teaching. Multimedia encyclopedias have become the latest addition to students reference tools, and the world wide web is full of messages that combine words and pictures. Do these forms of presentation help learners? If so, what is the best way to design multimedia messages for optimal learning? Drawing upon 10 years of research, the author provides seven principles for the design of multimedia messages and a cognitive theory of multimedia learning. In short, this book summarizes research aimed at realizing the promise of multimedia learning - that is, the potential of using words and pictures together to promote human understanding.



Design For Multimedia Learning


Design For Multimedia Learning
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Author : Tom Boyle
language : en
Publisher:
Release Date : 1997

Design For Multimedia Learning written by Tom Boyle and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.



Multimedia For Learning


Multimedia For Learning
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Author : Stephen M. Alessi
language : en
Publisher: Allyn & Bacon
Release Date : 2001

Multimedia For Learning written by Stephen M. Alessi and has been published by Allyn & Bacon this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Business & Economics categories.


Most chapters begin with "Introduction" and conclude with "Conclusion," "References and Bibliography," and "Summary." Preface. I. GENERAL PRINCIPLES. Introduction. A Short History of Educational Computing. When to Use the Computer to Facilitate Learning. The Process of Instruction. Methodologies for Facilitating Learning. Two Foundations of Interactive Multimedia. Developing Interactive Multimedia. Learning Principles and Approaches. Behavioral Psychology Principles. Cognitive Psychology Principles. Constructivist Psychology Principles. The Constructivist - Objectivist Debate. General Features of Software for Learning. Learner Control of a Program. Presentation of Information. Providing Help. Ending a Program. II. METHODOLOGIES. Tutorials. Questions and Responses. Judgement of Responses. Feedback about Responses. Remediation. Organization and Sequence of Program Segments. Learner Control in Tutorials. Hypermedia. Structure of Hypermedia. Hypermedia Formats. The Hypermedia Database. Navigation and Orientation. Support for Learning and Learning Strategies. Drills. Basic Drill Procedure. The Introduction of a Drill. Item Characteristics. Item Selection and Queuing Procedures. Feedback. Item Grouping Procedures. Motivating the Learner. Data Storage and Program Termination. Advantages of Multimedia Drills. Simulations. Types of Simulations. Advantages of Simulations. Factors in Simulations. Simulation Design and Development. Educational Games. Examples of Educational Games. General Factors in Games. Factors in the Introduction of a Game. Factors in the Body of the Game. Factors in the Conclusion of a Game. Pitfalls Associated with Creating and Using Games. Tools and Open-Ended Learning Environments. Construction Sets. Electronic Performance Support Systems. Microworlds. Learning Tools. Expert System Shells. Modeling and Simulation Tools. Multimedia Construction Tools. Open-Ended Learning Environments. Tests. Computerized Test Construction. Computerized Test Administration. Factors in Tests. Other Testing Approaches in the Computer Environment. Security. Web-Based Learning. What Is the "Web" in Web-Based Learning? Uses of the Web for Learning. Factors in Web-Based Learning. Concerns with Web-Based Learning. Advantages of Web-Based Learning. The Future of Web-Based Learning. III. DESIGN & DEVELOPMENT. Overview of a Model for Design and Development. Standards. Ongoing Evaluation. Project Management. Phase 1. Planning. Phase 2. Design. Phase 3. Development. Establishing Expectations. The Evaluation Form. Planning. Define the Scope of the Content. Identity Characteristics of Learners and Other Users. Establish Constraints. Cost the Project. Produce a Planning Document. Produce a Style Manual. Determine and Collect Resources. Conduct Initial Brainstorming. Define the Look and Feel of the Project. Obtain Client Sign-Off. Design. The Purpose of Design. The Audiences for Design Documents. Develop Initial Content Ideas. Task and Concept Analyses. Preliminary Program Description. Detailing and Communicating the Design. Prototypes. Flowcharts. Storyboards. Scripts. The Importance of Ongoing Evaluation. Client Sign Off. Development. Project Management. Prepare the Text Components. Write the Program Code. Create the Graphics. Produce Video. Record the Audio. Assemble the Pieces. Prepare Support Materials. Alpha Testing. Making Revisions. Beta Testing. Final Revisions. Obtaining Client Sign-Off. Validating the Program.



Intelligent Design Of Interactive Multimedia Listening Software


Intelligent Design Of Interactive Multimedia Listening Software
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Author : Vehbi Turel
language : en
Publisher:
Release Date : 2015

Intelligent Design Of Interactive Multimedia Listening Software written by Vehbi Turel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Educational technology categories.


"This book explores unique strategies for the development and design of digital and multimedia learning tools aimed at helping students engage with course material in a technology rich world"--



Designing And Producing Media Based Training


Designing And Producing Media Based Training
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Author : Steve Cartwright
language : en
Publisher: CRC Press
Release Date : 2012-07-26

Designing And Producing Media Based Training written by Steve Cartwright and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-26 with Art categories.


Training and informational programming has always been an important application of video and is one of the most important applications for multimedia. The use of technology in training for industry, government, health care and education has increased dramatically in recent years. Video, text, graphics, animation and sound are combined in various ways to convey concept, attitude and technical skill. Designing and Producing Media-Based Training examines why, how and when you can use technology for training, and describes successful approaches to creating effective technology-based training. It describes the instructional design process, scriptwriting, multimedia authoring, media production and new, technology-based training delivery systems. Among the many topics covered are: training delivery trends; the training design process; defining the audience; reproduction, program design and production design; scripting and storyboarding; uses of light and color; Written by a highly-experienced training consultant, Designing and Producing Media-Based Training will provide training professionals, corporate managers, multimedia designers and producers, and videomakers with tools for designing effective technology-based training programs.