The Unity Of Reality


The Unity Of Reality
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One


One
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Author : Graham Priest
language : en
Publisher: Oxford University Press
Release Date : 2014-02

One written by Graham Priest and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02 with Philosophy categories.


Explores philosophical questions concerning the one and the many, covering a wide range of issues in metaphysics and deploying techniques of paraconsistent logic while bringing together traditions of Western and Asian thought.



Reality


Reality
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Author : Edgar L. Owen
language : en
Publisher:
Release Date : 2013-08-19

Reality written by Edgar L. Owen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-19 with categories.


Reality is a groundbreaking new work that presents an entirely new understanding of reality. Based solidly in modern physics, cognitive science, information theory and direct experience it provides convincing explanations for many of the greatest mysteries of existence. Direct, accessible, and to the point it reveals one new insight after another. It explains why spacetime is not a fixed background to events but emerges piecewise as separate spacetimes from the dimensional relationships generated by quantum events, and how this leads to the unification of quantum theory and general relativity and resolves all quantum paradoxes. It explains why nature is forced to act randomly at the quantum level when linking and aligning these individual space-times and how this is the source of all randomness and free will. It explains why we all travel through time at the speed of light but can never leave the present moment, why there is an arrow of time, and a present moment in which we all exist. It explains how there are two kinds of time, the time of the present moment and clock time, and why this means our universe is the surface of a 4-dimensional hypersphere with present time as its radial dimension and how we actually see all 4-dimensions, It demonstrates the physical world we think we live in is actually a simulation in our mind, and when we subtract everything mind adds to this simulation all that is left is an evolving information system that continually computes the current state of the universe, and this is the true fundamental structure of reality. It also explains the true nature of consciousness and how all the attributes of consciousness but one are actually those of reality itself. It also answers the most fundamental questions of why something rather than nothing exists, and why what exists is what exists. Finally it explains how the true fundamental nature of reality is actually being experienced in every moment of our lives and how we can realize that more deeply and completely. All and all a book impossible to ignore which is sure to have a lasting impact on the study of reality for years to come.



The Inner Journey Home


The Inner Journey Home
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Author : A. H. Almaas
language : en
Publisher: Shambhala Publications
Release Date : 2004-04-27

The Inner Journey Home written by A. H. Almaas and has been published by Shambhala Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-27 with Psychology categories.


What is the soul, and how do we come to know it? What is its journey in life, and what stages and obstacles are encountered along the way? These questions are explored here in detail according to the Diamond Approach, a spiritual path that combines systematic inquiry into personal experience, the practice of traditional spiritual methods, and the application of modern psychological research. The Inner Journey Home is the centerpiece of the Diamond Approach literature, providing a complete overview of the teaching with references to the author's other books for more details on certain topics.



Building Virtual Reality With Unity And Steam Vr


Building Virtual Reality With Unity And Steam Vr
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Author : Jeff W Murray
language : en
Publisher: CRC Press
Release Date : 2017-06-14

Building Virtual Reality With Unity And Steam Vr written by Jeff W Murray and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-14 with Computers categories.


The golden age of virtual reality is here; take the first step into V.R. programming and development with Jeff W. MurrayBuilding Virtual Reality with Unity and SteamVR. Murray explores some of the topical issues surrounding virtual reality; including V.R. sickness, telepresence, performance issues and practical ways to diminish these detrimental effects to make a more comprehensive experience. Building Virtual Reality also grants readers a hands-on approach with the Unity game engine and programming. The example projects and sample C# code found in the text are compatible with all SteamVR supported virtual reality head mounted displays that are currently available. This text is the essential survival guide to VR and VR development for any reader. Author Bio: Jeff W. Murray has written two books: Game Development for iOS with Unity3D, C# Game Programming Cookbook for Unity3D, both published by CRC Press. In his game development career spanning over 14 years, he has worked with some of the world Murray Key features: Discusses some of the key issues facing virtual reality and provides helpful tips for making better V.R. experiences. Develop V.R. applications with practical examples geared to work with both the Oculus Rift and HTC Vive, as well as open source virtual reality (OSVR) headsets like the HDK. Find out how to build both standing and seated experiences. Tips on optimizing performance with the Unity Profilers. Explore examples specifically for HTC Vive Controllers and picking up and throwing physics objects, including haptic feedback. Discover how to build user interfaces for virtual reality, as well as discussing some best practices for V.R. based user interface design. Written by a games industry veteran who has been a V.R. developer since the first Oculus development kit.



Augmented Reality With Unity Ar Foundation


Augmented Reality With Unity Ar Foundation
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Author : Jonathan Linowes
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-08-16

Augmented Reality With Unity Ar Foundation written by Jonathan Linowes and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-16 with Computers categories.


Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unity's XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applicationsBook Description Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learnDiscover Unity engine features for building AR applications and gamesGet up to speed with Unity AR Foundation components and the Unity APIBuild a variety of AR projects using best practices and important AR user experiencesUnderstand the core concepts of augmented reality technology and development for real-world projectsSet up your system for AR development and learn to improve your development workflowCreate an AR user framework with interaction modes and UI, saved as a template for new projectsWho this book is for This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.



Unity 2018 Augmented Reality Projects


Unity 2018 Augmented Reality Projects
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Author : Jesse Glover
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-07-30

Unity 2018 Augmented Reality Projects written by Jesse Glover and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-30 with Computers categories.


Augmented Reality offers the magical effect of blending the physical world with the virtual world. On the other hand, Unity is now the leading platform to develop augmented reality experiences since it provides a great pipeline to work with 3D assets. This book will educate you about the specifics of augmented reality development in Unity 2018.



Gadamer And Wittgenstein On The Unity Of Language


Gadamer And Wittgenstein On The Unity Of Language
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Author : Patrick Rogers Horn
language : en
Publisher: Routledge
Release Date : 2017-03-02

Gadamer And Wittgenstein On The Unity Of Language written by Patrick Rogers Horn and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-02 with Philosophy categories.


In this innovative comparison of Gadamer and Wittgenstein, the author explores their common concern with the relation of language to reality. Patrick Horn's starting point is the widely accepted view that both philosophers rejected a certain metaphysical account of that relation in which reality determines the nature of language. Horn proceeds to argue that Gadamer never completely escaped metaphysical assumptions in his search for the unity of language. In this respect, argues Horn, Gadamer's work is nearer to the earlier rather than to the later Wittgenstein. The final chapter of the book highlights the work of Wittgenstein’s pupil Rush Rhees, who shows that Wittgenstein's own later emphasis on language games, while doing justice to the variety of language, does less than justice to the dialogical relation between speakers of a language, wherein the unity of language resides. Contrasting Rhees's account of the unity of language with those given by Gadamer and the early Wittgenstein brings out the importance of understanding reality in terms of the life that people share rather than in terms of what philosophers say about reality.



The Unity In The Universe


The Unity In The Universe
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Author : Vassil Manev
language : en
Publisher: Xlibris Corporation
Release Date : 2014-06-11

The Unity In The Universe written by Vassil Manev and has been published by Xlibris Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-11 with Science categories.


I was advised to start this book with where I studied and who my teachers where. I’m not going to do that. I am an ordinary person with unordinary thoughts. My autobiography consists of what I’ve done, mainly discoveries combined with theory. This is what you are holding in your hands now, and the incredible applications that follow from them. For many people where they studied and who taught them it is important, but for me it does not matter. Pierre Fermat was educated as a lawyer. In his spare time he was engaged in mathematics and left to mankind a number of mathematical discoveries. Evariste Galois did not even finish high school and was left without a degree because he could not take the Matura exam in mathematics. However, he left humanity almost all modern mathematics. Thomas Edison was almost illiterate, but this did not prevent him from becoming one of the most prolific inventors in his time. At the same time, tens of thousands of scientists work in institutes, leaving piles of books to mankind without any discoveries in them. In their scientific works there are only findings. Most of them are convinced that they do not make any discoveries because everything is already discovered. The truth is quite different. What we know is limited, but what we do not know has NO boundaries. I wrote this book because some omnipotence forced me to do this. My research showed that there are amazing events that are associated with rapid technological and spiritual development and change in the structure of human society. All this will be accompanied by natural cataclysms. Therefore, some biblical texts are misunderstood and misinterpreted. Under these conditions it is impossible to stay calm. Don’t let the mathematical formulas scare you. You can do without them. Read on and you will understand, because it is a theory of reality.



Unity Virtual Reality Projects


Unity Virtual Reality Projects
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Author : Jonathan Linowes
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-09-01

Unity Virtual Reality Projects written by Jonathan Linowes and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-01 with Computers categories.


Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.



The Inner Journey Home


The Inner Journey Home
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Author : A. H. Almaas
language : en
Publisher: Shambhala Publications
Release Date : 2004-04-27

The Inner Journey Home written by A. H. Almaas and has been published by Shambhala Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-27 with Psychology categories.


What is the soul, and how do we come to know it? What is its journey in life, and what stages and obstacles are encountered along the way? These questions are explored here in detail according to the Diamond Approach, a spiritual path that combines systematic inquiry into personal experience, the practice of traditional spiritual methods, and the application of modern psychological research. The Inner Journey Home is the centerpiece of the Diamond Approach literature, providing a complete overview of the teaching with references to the author's other books for more details on certain topics.