Three Prominent Tournament Formats
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Three Prominent Tournament Formats
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Author : Dmitry Ryvkin
language : en
Publisher:
Release Date : 2008
Three Prominent Tournament Formats written by Dmitry Ryvkin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with categories.
We analyze tournaments of heterogeneous players from an organizer's perspective. Using a simple model of a noisy tournament, we demonstrate how the likelihood of selecting the best player, here termed the "predictive power" of a tournament, depends on the tournament format, the distribution of players' types, and the overall noise level. We formalize the organizer's decision problem for varying time and measurement costs and compare the predictive power of three widely used tournament formats - contests, binary elimination tournaments, and round-robin tournaments. We show which formats are preferred in the various scenarios and find that for certain parameter constellations, certain formats are not viable.
International Handbook On The Economics Of Mega Sporting Events
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Author : Wolfgang Maennig
language : en
Publisher: Edward Elgar Publishing
Release Date : 2012
International Handbook On The Economics Of Mega Sporting Events written by Wolfgang Maennig and has been published by Edward Elgar Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Sports & Recreation categories.
From the Olympics to the World Cup, mega sporting events are a source of enjoyment for tens of thousands, but can also be a source of intense debate and controversy. This insightful new Handbook addresses a number of central questions, including: How are host cities selected and under what economic conditions? How are these events organized, and how is local resistance overcome? Based on historical and empirical experience, what are the pitfalls for the organizers of these events? What are the potential economic benefits, including any international image effects? How can the costs be minimized and the benefits maximized for host cities and countries? How do these mega events impact the challenges of globalization and what is their environmental legacy? Compiled and edited by two internationally renowned sports economists, the expert contributions elaborate on the specific mechanisms of the bid processes, analyse the determining factors of winning bids, and illustrate how to construct future bid campaigns. Underpinned by case studies from four continents and by theoretical considerations, the reasons for seemingly systemic cost overruns are explored and analysed, as are the effects on national and regional employment and income, property values, non-traditional economic variables (such as psychological and marketing benefits) and urban branding and transformation. The Handbook also reflects on important elements of design of the games in order to better plan, prepare and allocate resources – including, for example, sustainability issues and the use of campaigns to secure positive perceptions. This book provides an up-to-date analysis of the financing and economic impact of mega sporting events, as well as a full discussion of how host cities can maximize the benefits from their experience. As such, it will prove a fascinating read for academics, students, researchers and policymakers with an interest in economics and public sector economics generally, and more specifically, in the economics of sport.
Algorithms And Networking For Computer Games
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Author : Jouni Smed
language : en
Publisher: John Wiley & Sons
Release Date : 2017-06-06
Algorithms And Networking For Computer Games written by Jouni Smed and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-06 with Computers categories.
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.
Game Theory For Next Generation Wireless And Communication Networks
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Author : Zhu Han
language : en
Publisher: Cambridge University Press
Release Date : 2019-06-27
Game Theory For Next Generation Wireless And Communication Networks written by Zhu Han and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-27 with Computers categories.
A unified treatment of the latest game theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks. Covering theory, analytical tools, and applications, it is ideal for researchers and graduate students in academia and industry designing efficient, scalable and robust protocols for future wireless networks.
Handbook Of Computational Social Choice
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Author : Felix Brandt
language : en
Publisher: Cambridge University Press
Release Date : 2016-04-25
Handbook Of Computational Social Choice written by Felix Brandt and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-25 with Business & Economics categories.
A comprehensive survey of computational aspects of collective decisions for graduate students, researchers, and professionals in computer science and economics.
Organizing Successful Tournaments 4e
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Author : John Byl
language : en
Publisher: Human Kinetics
Release Date : 2013-12-05
Organizing Successful Tournaments 4e written by John Byl and has been published by Human Kinetics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-05 with Business & Economics categories.
Create great schedules in minutes! Organizing Successful Tournaments contains the tools for structuring, scheduling, and administering leagues and tournaments. All types of competitions are covered: single and double elimination, multilevel, ladder, pyramid, level rotation, and round-robin. Includes web access to over 2,700 customizable templates.
Programming Reality
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Author : Zoë Druick
language : en
Publisher: Wilfrid Laurier Univ. Press
Release Date : 2008-08-01
Programming Reality written by Zoë Druick and has been published by Wilfrid Laurier Univ. Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-01 with Performing Arts categories.
Programming Reality: Perspectives on English-Canadian Television, the first anthology dedicated to analyses of Canadian television content, is a collection of original, interdisciplinary articles, combining textual analysis and political economy of communications. It explores the television that has thrived in the Canadian regulatory and cultural context: namely, programs that straddle the border between reality and fiction or even blur it. The conceptual basis of this collection is the hybrid nature of television fare: the widely theorized notion that all mediations of reality involve fiction in the form of narrative or symbolic shaping. Each of the contributions here is a reminder, too, of the significant relationship of television to nation building in Canada—to the imaginative work involved in thinking through the relations that constitute nations, citizens, and communities. The collection focuses on English-language Canadian television because the imperatives guiding its texts are markedly different from those pertaining to their French-lanugage counterparts. The collection, therefore, develops a nuance of perspective on the cultural and political economic specificities that inform the imaginative work of television production for English Canada.
Dissertation Abstracts International
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Author :
language : en
Publisher:
Release Date : 2006
Dissertation Abstracts International written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Dissertations, Academic categories.
Historical Dictionary Of Soccer
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Author : Tom Dunmore
language : en
Publisher: Scarecrow Press
Release Date : 2011-09-16
Historical Dictionary Of Soccer written by Tom Dunmore and has been published by Scarecrow Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-16 with Reference categories.
The Historical Dictionary of Soccer presents a comprehensive history of the game through a chronology, an introductory essay, a bibliography, numerous appendixes that list everything from the FIFA World Player of the Year to FIFA World Cup Winners and Runners-Up to the UEFA Ch...
Early Baseball And The Rise Of The National League
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Author : Tom Melville
language : en
Publisher: McFarland
Release Date : 2014-10-18
Early Baseball And The Rise Of The National League written by Tom Melville and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-18 with Sports & Recreation categories.
Did modern baseball spontaneously arise from the genius of the American people? Did professionalism arise simply from a desire to turn baseball into a business? Did William Hulbert, organizer of the National League, really "save" baseball? These are three of the questions examined in this work about early baseball's role in American culture. Beginning with an introduction to the sport as achievement and expression, the author takes a close look at the early demand in New York for "the best against the best" in baseball and argues that this demand was contradictory to society's equally persistent demand that displays of "the best against the best" be locally accessible. This work offers insights into how baseball operated in its early days, with special attention paid to the National Association and how the National League came into being.