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Ui Is Communication


Ui Is Communication
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Ui Is Communication


Ui Is Communication
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Author : Everett N McKay
language : en
Publisher: Newnes
Release Date : 2013-05-24

Ui Is Communication written by Everett N McKay and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-24 with Computers categories.


User interface design is a challenging, multi-disciplinary activity that requires understanding a wide range of concepts and techniques that are often subjective and even conflicting. Imagine how much it would help if there were a single perspective that you could use to simplify these complex issues down to a small set of objective principles. In UI is Communication, Everett McKay explains how to design intuitive user interfaces by focusing on effective human communication. A user interface is ultimately a conversation between users and technology. Well-designed user interfaces use the language of UI to communicate to users efficiently and naturally. They also recognize that there is an emotional human being at the other end of the interaction, so good user interfaces strive to make an emotional connection. Applying what you learn from UI is Communication will remove much of the mystic, subjectiveness, and complexity from user interface design, and help you make better design decisions with confidence. It's the perfect introduction to user interface design. - Approachable, practical communication-based guide to interaction and visual design that you can immediately apply to projects to make solid design decisions quickly and confidently - Includes design makeovers so you can see the concepts in practice with real examples - Communication-based design process ties everything from interaction to visual design together



Perspectives On Design And Digital Communication Ii


Perspectives On Design And Digital Communication Ii
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Author :
language : en
Publisher:
Release Date : 2021

Perspectives On Design And Digital Communication Ii written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with Computer-aided design categories.


This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.



Developing User Interfaces For Microsoft Windows


Developing User Interfaces For Microsoft Windows
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Author : Everett N. McKay
language : en
Publisher:
Release Date : 1999

Developing User Interfaces For Microsoft Windows written by Everett N. McKay and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)



Brave Nui World


Brave Nui World
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Author : Daniel Wigdor
language : en
Publisher: Elsevier
Release Date : 2011-04-05

Brave Nui World written by Daniel Wigdor and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-05 with Computers categories.


Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. - Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces - Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI - Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again



Make It So


Make It So
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Author : Nathan Shedroff
language : en
Publisher: Rosenfeld Media
Release Date : 2012-09-17

Make It So written by Nathan Shedroff and has been published by Rosenfeld Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-17 with Computers categories.


Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.



The Communication Book


The Communication Book
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Author : Mikael Krogerus
language : en
Publisher: W. W. Norton & Company
Release Date : 2020-02-04

The Communication Book written by Mikael Krogerus and has been published by W. W. Norton & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-04 with Business & Economics categories.


Mikael Krogerus and Roman Tschäppeler have tested the 44 most important communication theories and distilled them in book form, alongside clear and entertaining illustrations. • Want better conversations? Ask open-ended questions that have no right or wrong answers—make your partner feel brilliant. • Want better meetings? Ban smartphones, use a timer, and make everyone stand up. • Want better business deals? Focus on the thing, rather than the person; on similarities, rather than differences; and on good outcomes, rather than perfect ones. Whether you want to present ideas more clearly, improve your small talk, or master the art of introspection, The Communication Book delivers, fusing theoretical knowledge and practical advice in a small but mighty package. With sections on work, the self, relationships and language, this book is indispensable for anyone who wants to improve what they say, and how they say it.



The Semiotic Engineering Of Human Computer Interaction


The Semiotic Engineering Of Human Computer Interaction
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Author : Clarisse Sieckenius De Souza
language : en
Publisher: MIT Press
Release Date : 2005

The Semiotic Engineering Of Human Computer Interaction written by Clarisse Sieckenius De Souza and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


A theory of HCI that uses concepts from semiotics and computer science to focus on the communication between designers and users during interaction. In The Semiotic Engineering of Human-Computer Interaction, Clarisse Sieckenius de Souza proposes an account of HCI that draws on concepts from semiotics and computer science to investigate the relationship between user and designer. Semiotics is the study of signs, and the essence of semiotic engineering is the communication between designers and users at interaction time; designers must somehow be present in the interface to tell users how to use the signs that make up a system or program. This approach, which builds on--but goes further than--the currently dominant user-centered approach, allows designers to communicate their overall vision and therefore helps users understand designs--rather than simply which icon to click. According to de Souza's account, both designers and users are interlocutors in an overall communication process that takes place through an interface of words, graphics, and behavior. Designers must tell users what they mean by the artifact they have created, and users must understand and respond to what they are being told. By coupling semiotic theory and engineering, de Souza's approach to HCI design encompasses the principles, the materials, the processes, and the possibilities for producing meaningful interactive computer system discourse and achieves a broader perspective than cognitive, ethnographic, or ergonomic approaches. De Souza begins with a theoretical overview and detailed exposition of the semiotic engineering account of HCI. She then shows how this approach can be applied specifically to HCI evaluation and design of online help systems, customization and end-user programming, and multiuser applications. Finally, she reflects on the potential and opportunities for research in semiotic engineering.



Effective Ui


Effective Ui
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Author : Jonathan Anderson
language : en
Publisher: O'Reilly Media
Release Date : 2010-02-02

Effective Ui written by Jonathan Anderson and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-02-02 with Computers categories.


People expect effortless, engaging interaction with desktop and web applications, but producing software that generates enjoyable user experiences is much harder than many companies anticipate. With Effective UI, you'll learn proven user-experience strategies that will satisfy your clients and customers, drive business value, and increase brand strength. This book shows you how to capture the collaborative and cooperative spirit among designers, engineers, and management required for building engaging software. You'll also learn valuable methods for maintaining focus throughout the process -- whether you're a product manager who needs a clear roadmap, a developer or designer looking for guidance and advocacy, or a businessperson who wants to understand and manage user-experience software initiatives. Learn how to build software that will: Generate engaging and interactive experiences between consumers and businesses, or between businesspeople and their information systems Account for how people work with, think about, and consume information Establish a richer means of collaboration and communication Reduce frustration by streamlining complex tasks and creating processes that are more intuitive Distinguish products, services, and brands to create a competitive advantage Create scalable systems that adapt to changing user needs and behaviors



Interface Culture


Interface Culture
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Author : Steven A. Johnson
language : en
Publisher: Basic Books
Release Date : 1999-10-07

Interface Culture written by Steven A. Johnson and has been published by Basic Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-10-07 with Technology & Engineering categories.


Drawing on his own expertise in the humanities and on the Web, Steven Johnson not only demonstrates how interfaces - those buttons, graphics, and words on the computer screen through which we control information - influence our daily lives, but also tracks their roots back to Victorian novels, early cinema, and even medieval urban planning. The result is a lush cultural and historical tableau in which today's interfaces take their rightful place in the lineage of artistic innovation. With a distinctively accessible style, Interface Culture brings new intellectual depth to the vital discussion of how technology has transformed society, and is sure to provoke wide debate in both literary and technological circles.