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Volume Graphics Workshop And Point Based Graphics Symposium 2005


Volume Graphics Workshop And Point Based Graphics Symposium 2005
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Volume Graphics Workshop And Point Based Graphics Symposium 2005


Volume Graphics Workshop And Point Based Graphics Symposium 2005
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Author :
language : en
Publisher:
Release Date : 2006

Volume Graphics Workshop And Point Based Graphics Symposium 2005 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




High Performance Visualization


High Performance Visualization
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Author : E. Wes Bethel
language : en
Publisher: CRC Press
Release Date : 2012-10-25

High Performance Visualization written by E. Wes Bethel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-25 with Computers categories.


Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi



Point Based Graphics


Point Based Graphics
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Author : Markus Gross
language : en
Publisher: Morgan Kaufmann Pub
Release Date : 2007

Point Based Graphics written by Markus Gross and has been published by Morgan Kaufmann Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Describing a new technique with easy-to-use tools for manipulating 3D models, this text explains how current graphics tools, such as Adobe Illustrator or Adobe Photoshop, can be extended to 3D images. Includes CD-ROM.



Intelligent Computer Graphics 2009


Intelligent Computer Graphics 2009
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Author : Dimitri Plemenos
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-10-22

Intelligent Computer Graphics 2009 written by Dimitri Plemenos and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-22 with Computers categories.


The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.



Graphics Interface 2014


Graphics Interface 2014
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Author : Paul G. Kry
language : en
Publisher: CRC Press
Release Date : 2020-11-25

Graphics Interface 2014 written by Paul G. Kry and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-25 with Computers categories.


This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.



Point Based Graphics 2007


Point Based Graphics 2007
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Author : Matthias Zwicker
language : en
Publisher:
Release Date : 2007

Point Based Graphics 2007 written by Matthias Zwicker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer graphics categories.




Advances In Computer Graphics


Advances In Computer Graphics
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Author : Tomoyuki Nishita
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-06-22

Advances In Computer Graphics written by Tomoyuki Nishita and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-06-22 with Computers categories.


This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.



Interactive Gpu Based Visualization Of Large Dynamic Particle Data


Interactive Gpu Based Visualization Of Large Dynamic Particle Data
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Author : Martin Falk
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2016-10-02

Interactive Gpu Based Visualization Of Large Dynamic Particle Data written by Martin Falk and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-02 with Computers categories.


Prevalent types of data in scientific visualization are volumetric data, vector field data, and particle-based data. Particle data typically originates from measurements and simulations in various fields, such as life sciences or physics. The particles are often visualized directly, that is, by simple representants like spheres. Interactive rendering facilitates the exploration and visual analysis of the data. With increasing data set sizes in terms of particle numbers, interactive high-quality visualization is a challenging task. This is especially true for dynamic data or abstract representations that are based on the raw particle data. This book covers direct particle visualization using simple glyphs as well as abstractions that are application-driven such as clustering and aggregation. It targets visualization researchers and developers who are interested in visualization techniques for large, dynamic particle-based data. Its explanations focus on GPU-accelerated algorithms for high-performance rendering and data processing that run in real-time on modern desktop hardware. Consequently, the implementation of said algorithms and the required data structures to make use of the capabilities of modern graphics APIs are discussed in detail. Furthermore, it covers GPU-accelerated methods for the generation of application-dependent abstract representations. This includes various representations commonly used in application areas such as structural biology, systems biology, thermodynamics, and astrophysics.



Advances In Artificial Reality And Tele Existence


Advances In Artificial Reality And Tele Existence
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Author : Ronghua Liang
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-11-20

Advances In Artificial Reality And Tele Existence written by Ronghua Liang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-20 with Computers categories.


This book constitutes the refereed proceedings of the 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, held in Hangzhou, China in November/December 2006. The 138 revised papers cover anthropomorphic intelligent robotics, artificial life, augmented reality, distributed and collaborative VR system, motion tracking, real time computer simulation virtual reality, as well as VR interaction and navigation techniques.



Computer Vision Graphics And Image Processing


Computer Vision Graphics And Image Processing
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Author : Prem Kalra
language : en
Publisher: Springer
Release Date : 2007-01-01

Computer Vision Graphics And Image Processing written by Prem Kalra and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-01 with Computers categories.


This book constitutes the refereed proceedings of the Indian Conference on Computer Vision, Graphics and Image Processing, ICVGIP 2006, held in Madurai, India, December 2006. Coverage in this volume includes image restoration and super-resolution, image filtering, visualization, tracking and surveillance, face-, gesture-, and object-recognition, compression, content based image retrieval, stereo/camera calibration, and biometrics.