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Vr On The Job Understanding Virtual And Augmented Reality


Vr On The Job Understanding Virtual And Augmented Reality
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Vr On The Job Understanding Virtual And Augmented Reality Set


Vr On The Job Understanding Virtual And Augmented Reality Set
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Author : Cavendish Square Publishing LLC
language : en
Publisher:
Release Date : 2019-08-15

Vr On The Job Understanding Virtual And Augmented Reality Set written by Cavendish Square Publishing LLC and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-15 with categories.


This career-oriented series explores the emerging roles of virtual and augmented reality in the workplace. Examining how these technologies are used in specific fields this set offers brief overviews of existing jobs as well as what's expected for the future. Students will learn about programming and resources that can help them further cultivate skills necessary for jobs in the field, including hobbies and educational opportunities that will strengthen their knowledge. Additionally, this set presents readers with the chance to weigh the cultural, social, and economic implications of these technologies and the ever-evolving influence of virtual and augmented reality in different fields. Features include: Sidebars that further explore the impact of virtual and augmented reality and suggest ways of further involvement and engagement for students. Color photographs that engage readers and further explain the accompanying text. Students will understand the positive and negative social, cultural, and economic impacts of virtual and enhanced reality, in alignment with CSTA Computer Science Standards.



Vr On The Job Understanding Virtual And Augmented Reality


Vr On The Job Understanding Virtual And Augmented Reality
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Author : Various
language : en
Publisher: Cavendish Square Publishing
Release Date : 2019-07-30

Vr On The Job Understanding Virtual And Augmented Reality written by Various and has been published by Cavendish Square Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-30 with categories.


This career-oriented series explores the emerging roles of virtual and augmented reality in the workplace. Examining how these technologies are used in specific fields, this set offers brief overviews of existing jobs as well as what's expected for the future. Students will learn about programming and resources that can help them further cultivate skills necessary for jobs in the field, including hobbies and educational opportunities that will strengthen their knowledge. Additionally, this set presents readers with the chance to weigh the cultural, social, and economic implications of these technologies and the ever-evolving influence of virtual and augmented reality in different fields. Features include: Sidebars that further explore the impact of virtual and augmented reality and suggest ways of further involvement and engagement for students. Color photographs that engage readers and further explain the accompanying text. Students will understand the positive and negative social, cultural, and economic impacts of virtual and enhanced reality, in alignment with CSTA Computer Science Standards.



Using Vr In Engineering


Using Vr In Engineering
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Author : Sara Chuirazzi
language : en
Publisher: Cavendish Square Publishing, LLC
Release Date : 2019-07-15

Using Vr In Engineering written by Sara Chuirazzi and has been published by Cavendish Square Publishing, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Young Adult Nonfiction categories.


In the 1960s, electrical engineer and computer scientist Ivan Sutherland's work at the University of Utah resulted in a head-mounted 3D computer display. It was one of the earliest virtual reality-associated technologies. The tech has since progressed to offer everything from headsets to smart glasses to fully immersive virtual reality experiences, all of which aid engineers in efficiently modeling prototypes, streamlining design technology, and approaching other initiatives with increased ease and capability. Readers will learn about the history of virtual and augmented reality in engineering, related career paths, and the development and expansion of practical applications in recent years.



Using Vr In Gaming


Using Vr In Gaming
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Author : Cathleen Small
language : en
Publisher: Cavendish Square Publishing, LLC
Release Date : 2019-07-15

Using Vr In Gaming written by Cathleen Small and has been published by Cavendish Square Publishing, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Young Adult Nonfiction categories.


For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.



Using Vr In The Military


Using Vr In The Military
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Author : Jeri Freedman
language : en
Publisher: Cavendish Square Publishing, LLC
Release Date : 2019-07-15

Using Vr In The Military written by Jeri Freedman and has been published by Cavendish Square Publishing, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Young Adult Nonfiction categories.


One of the most exciting developments in military technology is the application of virtual and augmented reality. Beginning with the use of flight simulators for training, the application of these technologies has advanced to the use of augmented reality headsets to superimpose topographical information from remote drones on soldiers' view of the battlefield. This book explains the nature of augmented and virtual reality, a history of their uses in the military, a discussion of current uses, and a look at the technology's possible applications in the future. It also provides advice for students who are interested in pursuing a career in this field on how to best develop useful skillsets.



Using Vr In Medicine


Using Vr In Medicine
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Author : Cathleen Small
language : en
Publisher: Cavendish Square Publishing, LLC
Release Date : 2019-07-15

Using Vr In Medicine written by Cathleen Small and has been published by Cavendish Square Publishing, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Young Adult Nonfiction categories.


Medicine is an ever-changing field in which new treatments and diagnostic techniques are introduced constantly. With the increased use of virtual and augmented reality, surgeons have the capacity to "see" into a patient's body before even making a single cut. Medical students can learn the field by practicing risk-free on virtual patients in a 3D environment. Psychiatrists can treat conditions such as post-traumatic stress disorder without the increased use of pharmaceuticals. This book explains both virtual and augmented reality while also showcasing the latest, cutting-edge applications of these technologies in the medical field. Readers will also learn how they can pursue a career using these technologies to benefit patients.



Understanding Augmented Reality


Understanding Augmented Reality
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Author : Alan B. Craig
language : en
Publisher: Newnes
Release Date : 2013-04-26

Understanding Augmented Reality written by Alan B. Craig and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-26 with Computers categories.


Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today’s technology. At the same time, ample examples are provided that show what is possible with current technology. Explore the different techniques, technologies and approaches used in developing AR applications Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences Some AR examples can be experienced from within the book using downloadable software



Virtual Augmented Reality For Dummies


Virtual Augmented Reality For Dummies
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Author : Paul Mealy
language : en
Publisher: John Wiley & Sons
Release Date : 2018-07-11

Virtual Augmented Reality For Dummies written by Paul Mealy and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-11 with Computers categories.


An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally in the very near future. With VR and AR poised to become mainstream within the next few years, an accessible book to bring users up to speed on the subject is sorely needed—and that’s where this handy reference comes in! Rather than focusing on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit) or software (Unity, Unreal Engine), Virtual & Augmented Reality For Dummies offers a broad look at both VR and AR, giving you a bird’s eye view of what you can expect as they continue to take the world by storm. * Keeps you up-to-date on the pulse of this fast-changing technology * Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment * Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies.



Understanding Virtual Reality


Understanding Virtual Reality
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Author : William R. Sherman
language : en
Publisher: Morgan Kaufmann
Release Date : 2018-11-08

Understanding Virtual Reality written by William R. Sherman and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-08 with Computers categories.


Understanding Virtual Reality: Interface, Application, and Design, Second Edition, arrives at a time when the technologies behind virtual reality have advanced dramatically in their development and deployment, providing meaningful and productive virtual reality applications. The aim of this book is to help users take advantage of ways they can identify and prepare for the applications of VR in their field, whatever it may be. The included information counters both exaggerated claims for VR, citing dozens of real-world examples. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. Features substantive, illuminating coverage designed for technical or business readers and the classroom Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields Provides (via a companion website) additional case studies, tutorials, instructional materials and a link to an open-source VR programming system Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software and a new glossary with pictures



Innovating With Augmented Reality


Innovating With Augmented Reality
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Author : P Kaliraj
language : en
Publisher: CRC Press
Release Date : 2021-12-16

Innovating With Augmented Reality written by P Kaliraj and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-16 with Computers categories.


Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.