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Xcode Tools Sensei First Edition


Xcode Tools Sensei First Edition
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Xcode Tools Sensei


Xcode Tools Sensei
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Author : Mark Szymczyk
language : en
Publisher: Black Apple Software Inc.
Release Date : 2011-11-23

Xcode Tools Sensei written by Mark Szymczyk and has been published by Black Apple Software Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-23 with Computers categories.


Xcode Tools Sensei is a book about Apple's developer tools that are used to create Mac and iOS applications. This book doesn't stop with Xcode and Interface Builder. Xcode Tools Sensei covers a dozen developer tools, both graphical and command-line tools. You will learn how to profile your code and check for memory leaks with Instruments, write shaders with OpenGL Shader Builder, and uncover performance problems with OpenGL ES Performance Detective. If you want to spend more time creating, testing, and profiling your applications and less time wading through Apple's documentation, get a copy of Xcode Tools Sensei. This edition has been updated for Xcode 4.5 and iOS 6. Some of the new material in this edition includes auto layout for iOS applications, cherry picking commits, and creating base localizations to simplify application localization.



Xcode Tools Sensei


Xcode Tools Sensei
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Author : Mark Szymczyk
language : en
Publisher: Black Apple Software Inc.
Release Date : 2005-01-01

Xcode Tools Sensei written by Mark Szymczyk and has been published by Black Apple Software Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Computer software categories.


A powerful set of developer tools ships with every copy of Mac OS X. Xcode Tools Sensei teaches you how to use these tools to create Mac OS X applications. Some tasks you'll learn in this book include using Xcode to write applications, creating user interfaces with Interface Builder, profiling programs with Shark, finding memory leaks with MallocDebug, and writing OpenGL shaders with OpenGL Shader Builder. Xcode Tools Sensei was written for Xcode 2.1, allowing you to make the transition from PowerPC to Intel processors. YouÕll learn how to create universal binaries that run on both PowerPC and Intel Macs. There's something for every Mac OS X developer in Xcode Tools Sensei.