Building a 2D Game Physics Engine

Building a 2D Game Physics Engine

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the…

Building a 2D Game Physics Engine

Building a 2D Game Physics Engine | | 4.5