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Maya


 Maya
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Maya Professional Tips And Techniques


Maya Professional Tips And Techniques
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Author : Lee Lanier
language : en
Publisher: John Wiley & Sons
Release Date : 2007-06-05

Maya Professional Tips And Techniques written by Lee Lanier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-05 with Computers categories.


Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.



The Ancient Maya 6th Edition


The Ancient Maya 6th Edition
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Author : Robert J. Sharer
language : en
Publisher: Stanford University Press
Release Date : 2006

The Ancient Maya 6th Edition written by Robert J. Sharer and has been published by Stanford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Social Science categories.


The rich findings of recent exploration and research are incorporated in this completely revised and greatly expanded sixth edition of this standard work on the Maya people. New field discoveries, new technical advances, new successes in the decipherment of Maya writing, and new theoretical perspectives on the Maya past have made this new edition necessary.



Ancient Maya


Ancient Maya
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Author : Arthur Demarest
language : en
Publisher: Cambridge University Press
Release Date : 2004-12-09

Ancient Maya written by Arthur Demarest and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-12-09 with History categories.


In this new archaeological study, Arthur Demarest brings the lost pre-Columbian civilization of the Maya to life. In applying a holistic perspective to the most recent evidence from archaeology, paleoecology, and epigraphy, this theoretical interpretation emphasises both the brilliant rain forest adaptations of the ancient Maya and the Native American spirituality that permeated all aspects of their daily life. Demarest draws on his own discoveries and the findings of colleagues to reconstruct the complex lifeways and volatile political history of the Classic Maya states of the first to eighth centuries. He provides a new explanation of the long-standing mystery of the ninth-century abandonment of most of the great rain forest cities. Finally, he draws lessons from the history of the Classic Maya cities for contemporary society and for the ongoing struggles and resurgence of the modern Maya peoples, who are now re-emerging from six centuries of oppression.



Introducing Maya 2008


Introducing Maya 2008
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2008-03-04

Introducing Maya 2008 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-04 with Computers categories.


The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.



Maya 5 Fundamentals


Maya 5 Fundamentals
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Author : Garry Lewis
language : en
Publisher: New Riders
Release Date : 2004

Maya 5 Fundamentals written by Garry Lewis and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


The CD-ROM includes a dozen hours of hands-on tutorial movies (recorded at 800X600) to aid your learning process.



New Theories On The Ancient Maya


New Theories On The Ancient Maya
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Author : Elin C. Danien
language : en
Publisher: UPenn Museum of Archaeology
Release Date : 1992-01-29

New Theories On The Ancient Maya written by Elin C. Danien and has been published by UPenn Museum of Archaeology this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01-29 with History categories.


Papers from the 1987 Maya Weekend conference at the University of Pennsylvania Museum present current views of Maya culture and language. Also included is an article by George Stuart summarizing the history of the study of Maya hieroglyphs and the fascinating scholars and laypersons who have helped bring about their decipherment. Symposium Series III University Museum Monograph, 77



Maya Angelou


Maya Angelou
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Author : L. Patricia Kite
language : en
Publisher: Lerner Publications
Release Date : 2006-01-01

Maya Angelou written by L. Patricia Kite and has been published by Lerner Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-01 with Juvenile Nonfiction categories.


Read about the life of the famous African-American author.



Mel Scripting For Maya Animators


Mel Scripting For Maya Animators
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Author : Mark R. Wilkins
language : en
Publisher: Elsevier
Release Date : 2005-08-23

Mel Scripting For Maya Animators written by Mark R. Wilkins and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-23 with Computers categories.


Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. - Fully updated with several new chapters - Profusely illustrated and includes a companion Web site with numerous code examples and scene files - The authors bring their extensive experience in professional production studios to provide expert guidance



Mastering Maya 2009


Mastering Maya 2009
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-13

Mastering Maya 2009 written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.


The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



The Game Animator S Guide To Maya


The Game Animator S Guide To Maya
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Author : Michael McKinley
language : en
Publisher: John Wiley & Sons
Release Date : 2008-05-05

The Game Animator S Guide To Maya written by Michael McKinley and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-05 with Computers categories.


The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more