Mastering Maya 2009

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Mastering Maya 2009
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-13
Mastering Maya 2009 written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.
The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Mastering Autodesk Maya 2014
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Author : Todd Palamar
language : en
Publisher: John Wiley & Sons
Release Date : 2013-06-12
Mastering Autodesk Maya 2014 written by Todd Palamar and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-12 with Computers categories.
Hands-on intermediate-to-advanced coverage of the leading 3D software Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides you with valuable insight into the entire CG production pipeline Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more Helps you gain proficiency in high-level techniques for film, television, game development, and more If you've been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.
Introducing Maya 2011
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-29
Introducing Maya 2011 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-29 with Computers categories.
A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
Mastering Autodesk Maya 2016
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Author : Todd Palamar
language : en
Publisher: John Wiley & Sons
Release Date : 2015-08-10
Mastering Autodesk Maya 2016 written by Todd Palamar and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-10 with Computers categories.
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam
Mastering Autodesk Maya 2012
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Author : Todd Palamar
language : en
Publisher: John Wiley & Sons
Release Date : 2011-07-07
Mastering Autodesk Maya 2012 written by Todd Palamar and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-07 with Computers categories.
The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.
Introducing Mudbox
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Author : Ara Kermanikian
language : en
Publisher: John Wiley & Sons
Release Date : 2010-09-16
Introducing Mudbox written by Ara Kermanikian and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-16 with Computers categories.
One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool! Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier. Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk's 3ds Max and Maya products Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.
Introducing Zbrush 3rd Edition
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2012-05-11
Introducing Zbrush 3rd Edition written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-11 with Computers categories.
Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.
Introducing Zbrush 4
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-02
Introducing Zbrush 4 written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-02 with Computers categories.
Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Il Teatro Romano Di Augusta Bagiennorum Dallo Studio Dei Resti All Ipotesi Ricostruttiva Del Progetto Architettonico
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Author : Eduardo Rulli
language : it
Publisher: All’Insegna del Giglio
Release Date : 2016-02-09
Il Teatro Romano Di Augusta Bagiennorum Dallo Studio Dei Resti All Ipotesi Ricostruttiva Del Progetto Architettonico written by Eduardo Rulli and has been published by All’Insegna del Giglio this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-09 with Art categories.
Gli scavi e i restauri del teatro di Augusta Bagiennorum ripresi a partire dagli anni cinquanta del Novecento dalla Soprintendenza alle Antichità del Piemonte mirarono a consolidare le sostruzioni della cavea e a riqualificare l’edificio scenico con un moderno palcoscenico ligneo e l’installazione di finti portali in cemento a imitazione di quelli in marmo lunense, oggi conservati nel locale museo archeologico insieme ai frammenti della decorazione architettonica scolpita nelle pietre tra le più belle e pregiate dell’Antichità .In anni recenti, le nuove indagini della Soprintendenza e la collaborazione iniziata con l’allora funzionario responsabile dell’area archeologica Maria Cristina Preacco hanno fornito interessanti risultati sulla provenienza dei materiali che, unitamente ai recenti studi multidisciplinari sulle scaenae frontes dei teatri romani, hanno incoraggiato l’elaborazione di una ipotesi ricostruttiva della scena prima e dell’intero edificio poi. Questo volume vuole dare continuità a un progetto di Maria Cristina, dedicato alla restituzione dei singoli monumenti che verosimilmente qualificarono Augusta Bagiennorum.
Zbrush 4
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Author : Эрик Келлер
language : ru
Publisher: Litres
Release Date : 2022-01-29
Zbrush 4 written by Эрик Келлер and has been published by Litres this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-29 with Computers categories.
С этой книгой вы научитесь моделированию удивительных по своей реалистичности существ, людей и неодушевленных предметов в одной из лучших программ «цифровой лепки» Zbrush. Вы освоите уникальную технологию скульптинга, инновационный интерфейс и мощный набор инструментов Zbrush, работу с «цифровой глиной» и богатым арсеналом скульптурных кистей, моделирование скелетов и сеток при помощи Z-сфер и Z-скетчей, новые возможности создания объектов с твердой поверхностью, управление освещением, материалами и визуализацией, анимационные возможности ZBrush.Издание предназначено для начинающих пользователей программы, но может принести неоценимую пользу и профессионалам, давно знакомым с Zbrush. Файлы к книге: https://dmkpress.com/catalog/computer/3d/978-5-94074-794-9/