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Introducing Zbrush 3rd Edition


Introducing Zbrush 3rd Edition
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Introducing Zbrush 3rd Edition


Introducing Zbrush 3rd Edition
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2012-05-11

Introducing Zbrush 3rd Edition written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-11 with Computers categories.


Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.



Introducing Zbrush 3rd Edition


Introducing Zbrush 3rd Edition
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Author : Eric Keller
language : en
Publisher: Sybex
Release Date : 2012-06-05

Introducing Zbrush 3rd Edition written by Eric Keller and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-05 with Computers categories.


Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.



Introducing Zbrush 4


Introducing Zbrush 4
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-02

Introducing Zbrush 4 written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-02 with Computers categories.


Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Introducing Zbrush


Introducing Zbrush
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Author : Eric Keller
language : en
Publisher:
Release Date : 2008

Introducing Zbrush written by Eric Keller and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Augmented reality categories.


Get started on ZBrush with the updated edition of this valuable how-to Introducing ZBrush 4 helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to the latest version-ZBrush 4-software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.



Introducing Php 7 Mysql


Introducing Php 7 Mysql
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2018-01-22

Introducing Php 7 Mysql written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-22 with Computers categories.


Introducing PHP 7/MySQL book is an example based book which is written to cater to the needs of the novice users who wish to learn PHP 7 and MySQL. It is quite helpful for the experienced web developers as well who want to develop efficient programs. The book highlights PHP and MySQL as the easiest languages for learning web development and also explains various features of the languages in a simple and easy style. The highlight of the book is that each concept introduced in it has been exemplified by a program to clarify and facilitate better understanding. Also, the line-by-line explanation of each program ensures that the users with no previous programming experience are able to understand the concepts and master the programming techniques and use them with flexibility while designing programs. Salient Features: Consists of 12 chapters that are organized in a pedagogical sequence. Covers various aspects of creating efficient programs using PHP 7 and MySQL. The first page of every chapter summarizes the topics that are covered in it. Each concept discussed in the textbook is exemplified by a program to clarify and facilitate better understanding. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the textbook in the form of notes and tips. Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Introduction to Dynamic Websites Chapter 2: Setting Up the Development Environment Chapter 3: Fundamentals of PHP Chapter 4: Variables, Constants, and Strings Chapter 5: Operators Chapter 6: Control Structures Chapter 7: Functions, Classes, and Objects Chapter 8: Arrays Chapter 9: Form Implementation and Validation Chapter 10: File Handling, Sessions, and Cookies Chapter 11: Introduction to MySQL Chapter 12: PHP and MySQL Integration Index



Pixologic Zbrush 2020 A Comprehensive Guide 6th Edition


Pixologic Zbrush 2020 A Comprehensive Guide 6th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2020-05-04

Pixologic Zbrush 2020 A Comprehensive Guide 6th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-04 with Computers categories.


Pixologic ZBrush 2020: A Comprehensive Guide covers all features of ZBrush 2020 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. In this edition, the author has provided detailed explanation of some new and enhanced concepts such as CamView and Spotlight. Moreover, new sculpting brushes like XTractor and HistoryRecall have been covered. Additionally, the concepts like Array, ZPlugin, and FiberMesh are explained with the help of step by step instructions. Salient Features Consists of 12 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface Chapter 2: Sculpting Brushes Chapter 3: Introduction to Digital Sculpting Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering Project 1: Cartoon Character Modeling Index



Introduction To Java Programming 2nd Edition


Introduction To Java Programming 2nd Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2017-03-20

Introduction To Java Programming 2nd Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-20 with Computers categories.


Introduction to Java Programming is a book for software developers to familiarize them with the concept of object-oriented programming (OOP). The book enables the reader to understand the basic features of Java. The line-by-line explanation of the source code, a unique feature of the book, enables the students to gain a thorough and practical understanding of Java. The chapters in this book are structured in a pedagogical sequence, which makes this book very effective in learning the features and capabilities of the software. Salient Features Each concept discussed in the book is exemplified by an application to clarify and facilitate better understanding. This book introduces the key ideas of object-oriented programming in an innovative way. The concepts are illustrated through best programs, covering the basic aspects of Java. Additional information is provided to the users in the form of notes. There is an extensive use of examples, schematic representation, screen captures, tables, and programming exercises. Table of Contents Chapter 1: Introduction to Java Chapter 2: Fundamental Elements in Java Chapter 3: Control Statements and Arrays Chapter 4: Classes and Objects Chapter 5: Inheritance Chapter 6: Packages, Interfaces, and Inner Classes Chapter 7: Exception Handling Chapter 8: Multithreading Chapter 9: String Handling Chapter 10: Introduction to Applets and Event Handling Chapter 11: Abstract Window Toolkit Chapter 12: The Java I/O System Index



Pixologic Zbrush 2018 A Comprehensive Guide 5th Edition


Pixologic Zbrush 2018 A Comprehensive Guide 5th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2019

Pixologic Zbrush 2018 A Comprehensive Guide 5th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Computers categories.


Pixologic ZBrush 2018: A Comprehensive Guide covers all features of ZBrush 2018, which is a powerful modeling and sculpting software developed by Pixologic Inc. and is used for developing highly detailed characters for movies, games, and digital design projects. The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been also been explained. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This book caters to the needs of both the novice and advanced users of ZBrush 2018 and is ideally suited for learning at your convenience and at your pace. Salient Features: Consists of 12 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface Chapter 2: Sculpting Brushes Chapter 3: Introduction to Digital Sculpting Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering Project 1: Cartoon Character Modeling Index



Maxon Cinema 4d S24 A Tutorial Approach 8th Edition


Maxon Cinema 4d S24 A Tutorial Approach 8th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2021-10-29

Maxon Cinema 4d S24 A Tutorial Approach 8th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-29 with Computers categories.


MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index



Zbrush Creature Design


Zbrush Creature Design
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-06

Zbrush Creature Design written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-06 with Computers categories.


Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.