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2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl


2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl
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Interactive Mobile Communication Technologies And Learning


Interactive Mobile Communication Technologies And Learning
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Author : Michael E. Auer
language : en
Publisher: Springer
Release Date : 2018-02-13

Interactive Mobile Communication Technologies And Learning written by Michael E. Auer and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-13 with Technology & Engineering categories.


Interactive mobile technologies have now become the core of many—if not all—fields of society. Not only do the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions introduced on a nearly daily basis also boost this trend. Discussing and assessing key trends in the mobile field were the primary aims of the 11th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2017), which was held in Thessaloniki from 30 November to 01 December 2017. Since being founded in 2006, the conference has been devoted to new approaches in interactive mobile technologies, with a focus on learning. The IMCL conferences have in the meanwhile become a central forum of the exchange of new research results and relevant trends, as well as best practices. This book contains papers in the fields of: Future Trends and Emerging Mobile Technologies Design and Development of Mobile Learning Apps and Content Mobile Games—Gamification and Mobile Learning Adaptive Mobile Environments Augmented Reality and Immersive Applications Tangible, Embedded and Embodied Interaction Interactive Collaborative and Blended Learning Digital Technology in Sports Mobile Health Care and Training Multimedia Learning in Music Education 5G Network Infrastructure Case Studies Real-World Experiences The content will appeal to a broad readership, including policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further education lecturers, etc.



2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl


2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl
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Author : IEEE Staff
language : en
Publisher:
Release Date : 2016-10-17

2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl written by IEEE Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-17 with categories.


The 10th International Conference on Interactive Mobile Communication Technologies and Learning, IMCL2016, is part of an international initiative to promote technology enhanced learning and online engineering worldwide The IMCL2016 conference will cover all aspects of mobile learning as well as the emergence of mobile communication technologies, infrastructures, and services and their implications for education, business, governments, and society The IMCL2016 actually aims to promote the development of mobile learning, to provide a forum for education and knowledge transfer, to expose students to latest ICT technologies, and encourage the study and implementation of mobile applications in teaching and learning The conference also aims to stimulate critical debate on theories, approaches, principles, and applications of mobile learning among educators, developers, researchers, practitioners, and policy makers



Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl


Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl
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Author :
language : en
Publisher:
Release Date : 2016

Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Distance education categories.




Online Engineering Internet Of Things


Online Engineering Internet Of Things
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Author : Michael E. Auer
language : en
Publisher: Springer
Release Date : 2017-09-14

Online Engineering Internet Of Things written by Michael E. Auer and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-14 with Technology & Engineering categories.


This book discusses online engineering and virtual instrumentation, typical working areas for today’s engineers and inseparably connected with areas such as Internet of Things, cyber-physical systems, collaborative networks and grids, cyber cloud technologies, and service architectures, to name just a few. It presents the outcomes of the 14th International Conference on Remote Engineering and Virtual Instrumentation (REV2017), held at Columbia University in New York from 15 to 17 March 2017. The conference addressed fundamentals, applications and experiences in the field of online engineering and virtual instrumentation in the light of growing interest in and need for teleworking, remote services and collaborative working environments as a result of the globalization of education. The book also discusses guidelines for education in university-level courses for these topics.



Entertainment Computing Icec 2020


Entertainment Computing Icec 2020
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Author : Nuno J. Nunes
language : en
Publisher: Springer Nature
Release Date : 2021-01-04

Entertainment Computing Icec 2020 written by Nuno J. Nunes and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-04 with Computers categories.


This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic. The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation.



Digital Games And Learning


Digital Games And Learning
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Author : Margarida Romero
language : en
Publisher: Editions JFD
Release Date : 2020-01-01

Digital Games And Learning written by Margarida Romero and has been published by Editions JFD this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-01 with Computers categories.


Play is an interactive and fun learning activity. Thanks to digitization, there is an upswing in the game-based learning sector which opens up opportunities for all-age audience to use Digital Games for Learning (DGL): from kids to elders. This book emphasizes the potential of digital games for lifelong learning and deals with the different aspects one should take into consideration to create and to implement digital games for learning. Whether you’re a parent, a teacher, an ICT developer or you’re just curious about the pedagogical uses of digital games, this book was made for you.



Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl


Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl
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Author :
language : en
Publisher:
Release Date : 2016

Proceedings Of 2016 International Conference On Interactive Mobile Communication Technologies And Learning Imcl written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Distance education categories.




Visions And Concepts For Education 4 0


Visions And Concepts For Education 4 0
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Author : Michael E. Auer
language : en
Publisher: Springer Nature
Release Date : 2021-02-05

Visions And Concepts For Education 4 0 written by Michael E. Auer and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-05 with Technology & Engineering categories.


This book contains papers in the fields of Interactive, Collaborative, and Blended Learning; Technology-Supported Learning; Education 4.0; Pedagogical and Psychological Issues. With growing calls for affordable and quality education worldwide, we are currently witnessing a significant transformation in the development of post-secondary education and pedagogical practices. Higher education is undergoing innovative transformations to respond to our urgent needs. The change is hastened by the global pandemic that is currently underway. The 9th International Conference on Interactive, Collaborative, and Blended Learning: Visions and Concepts for Education 4.0 was conducted in an online format at McMaster University, Canada, from 14th to 15th October 2020, to deliberate and share the innovations and strategies. This conference’s main objectives were to discuss guidelines and new concepts for engineering education in higher education institutions, including emerging technologies in learning; to debate new conference format in worldwide pandemic and post-pandemic conditions; and to discuss new technology-based tools and resources that drive the education in non-traditional ways such as Education 4.0. Since its beginning in 2007, this conference is devoted to new learning approaches with a focus on applications and experiences in the fields of interactive, collaborative, and blended learning and related new technologies. Currently, the ICBL conferences are forums to exchange recent trends, research findings, and disseminate practical experiences in collaborative and blended learning, and engineering pedagogy. The conference bridges the gap between ‘pure’ scientific research and the everyday work of educators. Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, industry-centric educators, continuing education practitioners, etc.



Human Computer Interaction


Human Computer Interaction
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Author : Constantine Stephanidis
language : en
Publisher: CRC Press
Release Date : 2024-09-28

Human Computer Interaction written by Constantine Stephanidis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-28 with Computers categories.


The pervasive influence of technology continuously shapes our daily lives. From smartphones to smart homes, technology is revolutionizing the way we live, work and interact with each other. Human-computer interaction (HCI) is a multidisciplinary research field focusing on the study of people interacting with information technology and plays a critical role in the development of computing systems that work well for the people using them, ensuring the seamless integration of interactive systems into our technologically driven lifestyles. The book series contains six volumes providing extensive coverage of the field, wherein each one addresses different theoretical and practical aspects of the HCI discipline. Readers will discover a wealth of information encompassing the foundational elements, state-of-the-art review in established and emerging domains, analysis of contemporary advancements brought about by the evolution of interactive technologies and artificial intelligence, as well as the emergence of diverse societal needs and application domains. These books: · Showcase the pivotal role of HCI in designing interactive applications across a diverse array of domains. · Explore the dynamic relationship between humans and intelligent environments, with a specific emphasis on the role of Artificial Intelligence (AI) and the Internet of Things (IoT). · Provide an extensive exploration of interaction design by examining a wide range of technologies, interaction techniques, styles and devices. · Discuss user experience methods and tools for the design of user-friendly products and services. · Bridge the gap between software engineering and human-computer interaction practices for usability, inclusion and sustainability. These volumes are an essential read for individuals interested in human-computer interaction research and applications.



Hci International 2022 Late Breaking Papers Interaction In New Media Learning And Games


Hci International 2022 Late Breaking Papers Interaction In New Media Learning And Games
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Author : Gabriele Meiselwitz
language : en
Publisher: Springer Nature
Release Date : 2022-11-24

Hci International 2022 Late Breaking Papers Interaction In New Media Learning And Games written by Gabriele Meiselwitz and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-24 with Computers categories.


This proceedings LNCS 13517 constitutes the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually as part of the 24th International Conference, HCII 2022, in June/July 2022. HCII 2022 received a total of 5583 submissions from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.