3d Future Internet Media


3d Future Internet Media
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3d Future Internet Media


3d Future Internet Media
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Author : Ahmet Kondoz
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-12

3d Future Internet Media written by Ahmet Kondoz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-12 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. The volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.



Connected Media In The Future Internet Era


Connected Media In The Future Internet Era
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Author : Ahmet Kondoz
language : en
Publisher: Springer
Release Date : 2016-10-08

Connected Media In The Future Internet Era written by Ahmet Kondoz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-08 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.



Novel 3d Media Technologies


Novel 3d Media Technologies
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Author : Ahmet Kondoz
language : en
Publisher: Springer
Release Date : 2014-11-14

Novel 3d Media Technologies written by Ahmet Kondoz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-14 with Technology & Engineering categories.


This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media



The Future Of Media In A Networked World


The Future Of Media In A Networked World
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Author :
language : en
Publisher:
Release Date : 2009

The Future Of Media In A Networked World written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Communication categories.




Towards The Future Internet


Towards The Future Internet
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Author : Georgios Tselentis
language : en
Publisher: IOS Press
Release Date : 2009

Towards The Future Internet written by Georgios Tselentis and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.


The Internet is a remarkable catalyst for creativity, collaboration and innovation providing us with amazing possibilities that just two decades ago would have been impossible to imagine. This work includes a peer-reviewed collection of scientific papers addressing some of the challenges that shape the Internet of the future.



The Metaverse


The Metaverse
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Author : Vicky V. Choudhary
language : en
Publisher: Vicky Choudhary
Release Date : 2022-07-07

The Metaverse written by Vicky V. Choudhary and has been published by Vicky Choudhary this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-07 with Computers categories.


• What is the Metaverse, exactly? Why is everyone going nuts over this? Why has it become such a fascination in the digital world? How to content ourselves with the concept of the Metaverse? So, if these questions spark your interest, why not take on a quest to discover what it is? The metaverse is an idea that has been around for a long time but has recently gained attention. The Metaverse craze has just swept over the internet, and with good cause. Technocrats, Researchers, and Economists are working tirelessly to develop the Ecosystem. Businesses, too, see it as a valuable asset for the future. Introducing To You: • The Metaverse: Gain Insight into The Exciting Future of the Internet This book focuses on examining how the internet has changed over time and how it will change moving forward. This book offers explanations for why we should all be enthusiastic about these novel virtual world ideas. This book helps you understand the world of the Metaverse. It explains the Metaverse Ecosystem and its architecture. The book further discusses various aspects associated with the Metaverse Ecosystem. What can you learn from the book? • Introduction to Metaverse • Defining Metaverse • How is the metaverse different from the internet? • Evolution of the Internet • Understanding Web 1.0 • Understanding Web 2.0 • Web 3.0- A decentralized web • Let’s Explore the Metaverse • What is Extended Reality? • Augmented Reality (AR) • Virtual Reality (VR) • Mixed Reality (MR) • The Metaverse Ecosystem • Characteristics of the Metaverse • Timeline of Significant Events • Good Points About Metaverse • Downside in Metaverse • Security Risks in the Metaverse • Use Cases of Metaverse • Future of the Metaverse • Summary Happy Learning! Enjoy Your Reading!



The Future Internet


The Future Internet
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Author : Alex Galis
language : en
Publisher: Springer
Release Date : 2013-04-22

The Future Internet written by Alex Galis and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-22 with Computers categories.


Co-editors of the volume are: Federico Álvarez, Alessandro Bassi, Michele Bezzi, Laurent Ciavaglia, Frances Cleary, Petros Daras, Hermann De Meer, Panagiotis Demestichas, John Domingue, Theo G. Kanter, Stamatis Karnouskos, Srdjan Krčo, Laurent Lefevre, Jasper Lentjes, Man-Sze Li, Paul Malone, Antonio Manzalini, Volkmar Lotz, Henning Müller, Karsten Oberle, Noel E. O'Connor, Nick Papanikolaou, Dana Petcu, Rahim Rahmani, Danny Raz, Gaël Richards, Elio Salvadori, Susana Sargento, Hans Schaffers, Joan Serrat, Burkhard Stiller, Antonio F. Skarmeta, Kurt Tutschku, Theodore Zahariadis The Internet is the most vital scientific, technical, economic and societal set of infrastructures in existence and in operation today serving 2.5 billion users. Continuing its developments would secure much of the upcoming innovation and prosperity and it would underpin the sustainable growth in economic values and volumes needed in the future. Future Internet infrastructures research is therefore a must. The Future Internet Assembly (FIA) is a successful conference that brings together participants of over 150 research projects from several distinct yet interrelated areas in the European Union Framework Programme 7 (FP7). The research projects are grouped as follows: the network of the future as infrastructure connecting and orchestrating the future Internet of people, computers, devices, content, clouds and things; cloud computing, Internet of Services and advanced software engineering; the public-private partnership projects on Future Internet; Future Internet Research and Experimentation (FIRE). The 26 full papers included in this volume were selected from 45 submissions. They are organized in topical sections named: software driven networks, virtualization, programmability and autonomic management; computing and networking clouds; internet of things; and enabling technologies and economic incentives.



The Future Of 3d Media


The Future Of 3d Media
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Author : Keith Fredericks
language : en
Publisher: CreateSpace
Release Date : 2011-09-01

The Future Of 3d Media written by Keith Fredericks and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-01 with categories.


Why is glasses-based 3D one of the biggest all time failures in the history of consumer electronics? How does stereoscopic 3D get to consumers? What is coming next in 3D? Where will the content come from and how will it be delivered? Most people have seen at least one modern 3D movie such as Avatar. But 3D is pushing into our lives now in the form of 3DTVs, mobile phones, tablets and even 3D videos and photos on the Web. When we leave the theater we move into an uncontrolled environment where people multi-task...an environment where 3D glasses simply don't work. This book introduces stereoscopic 3D to early-adopters, business people, content producers, broadcasters and all others curious about the history and future of 3D and then confronts some of the most difficult issues facing the 3D industry today. The trade-off and the solution Current 3DTV display technology presents a classic trade-off between fidelity and convenience. The current glasses-based systems present high-fidelity and the desired glasses-free technologies afford convenience. The early 3DTV proponents, have bet on 2 channel, glasses-based stereoscopic TVs. In a world where we accept "low-quality" MP3 audio (Apple's iTunes, iPod, and iPhone) and "low-quality" video conferencing (Skype), one can make a strong case that glasses-free (autostereoscopic) 3D display systems are good enough, that is, convenient. Most consumer electronics companies have not considered the overall usability or convenience aspects of the 3D display system, but only the video quality aspects. This is a mistake in an environment of disruptive innovation. In The Future of 3D Media, we examine the conditions which create a compelling new opportunity to benefit from bringing stereoscopic 3D to consumers.



The Future Internet


The Future Internet
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Author : Federico Alvarez
language : en
Publisher: Springer
Release Date : 2012-04-29

The Future Internet written by Federico Alvarez and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-29 with Computers categories.


Irrespective of whether we use economic or societal metrics, the Internet is one of the most important technical infrastructures in existence today. It will serve as a catalyst for much of our innovation and prosperity in the future. A competitive Europe will require Internet connectivity and services beyond the capabilities offered by current technologies. Future Internet research is therefore a must. The Future Internet Assembly (FIA) is a successful and unique bi-annual conference that brings together participants of over 150 projects from several distinct but interrelated areas in the EU Framework Programme 7. The 20 full papers included in this volume were selected from 40 submissions, and are preceded by a vision paper describing the FIA Roadmap. The papers have been organized into topical sections on the foundations of Future Internet, the applications of Future Internet, Smart Cities, and Future Internet infrastructures.



Digital Media The Future


Digital Media The Future
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17

Digital Media The Future written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Social Science categories.


This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.