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3d Modeling For Beginners


3d Modeling For Beginners
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Digital Modeling


Digital Modeling
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Author : William Vaughan
language : en
Publisher: New Riders
Release Date : 2011-12-27

Digital Modeling written by William Vaughan and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-27 with Computers categories.


Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.



A Beginner S Guide To 3d Modeling


A Beginner S Guide To 3d Modeling
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Author : Cameron Coward
language : en
Publisher: No Starch Press
Release Date : 2019-06-11

A Beginner S Guide To 3d Modeling written by Cameron Coward and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-11 with Computers categories.


A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.



3d Modeling For Beginners


3d Modeling For Beginners
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Author : Danan Thilakanathan
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-03-27

3d Modeling For Beginners written by Danan Thilakanathan and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-27 with categories.


3D Modeling For Beginners aims to help you become the best 3D modeler you can be. This book will help you get started with modeling in 3D and you will learn some important concepts about 3D modeling as well as some of the popular techniques which you can utilize to create any 3D model. You will learn about creating hard-surfaced objects like vases, tables and chairs. You will get a thorough overview of the steps needed to approach modeling detailed human characters. You will also learn about how to approach the creation of epic 3D environments. This book shares tips and tricks throughout, that will help you become a better 3D modeler and ways to speed up your workflow. Practicing is one of the best ways to become better at any skill. Towards the second half of the book, there are a number of exercises covering the creation of a variety of different 3D objects, of which you are highly encouraged to follow along, to get practice and ultimately gain confidence in being able to tackle any 3D project with ease. Although this book is designed for beginners, it is aimed to be a solid teaching resource since it will cover almost everything about 3D modeling. There are 12 chapters and over 200 pages of helpful advice, lessons and exercises that are solely aimed at making you a better 3D modeler. This book avoids any jargon and will explain concepts in an easy-to-understand manner. Furthermore, this book is written in a personable manner where I share my own experiences as a 3D modeler. Blender, the open-source 3D software, is utilized for the exercises in this course. While Blender users may gain a slight advantage from using this book, any person with any 3D software should be able to follow this book. The tools and techniques described in this book can be transferred to other 3D software. Thus, the one prerequisite of this book is that you, at the very least, know the bare basics of navigating your way around your preferred 3D software. By the end of this book, you will understand the main concepts and techniques of 3D modeling. You will also gain confidence in being able to tackle your own 3D modeling projects on your own. More specifically, in this book, you will learn about: - Ways to become a better 3D modeler - The Essentials of the 3D Viewport - Modeling Tools - Modifiers - 3D Modeling Methods - Hard-surfaced Modeling - Organic Modeling - Environment Modeling - More Exercises - High-Poly vs. Low-Poly - Texturing your 3D Model - Showcasing and selling your 3D Models Subscribe to the email list at ThilakanathanStudios.com to receive regular 3D Modeling tutorials for FREE!



Beginning Blender


Beginning Blender
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Author : Lance Flavell
language : en
Publisher: Apress
Release Date : 2011-08-27

Beginning Blender written by Lance Flavell and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-27 with Computers categories.


A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.



Learning Blender


Learning Blender
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Author : Oliver Villar
language : en
Publisher:
Release Date : 2020

Learning Blender written by Oliver Villar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.




Essential Skills For 3d Modeling Rendering And Animation


Essential Skills For 3d Modeling Rendering And Animation
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Author : Nicholas Bernhardt Zeman
language : en
Publisher: CRC Press
Release Date : 2014-11-06

Essential Skills For 3d Modeling Rendering And Animation written by Nicholas Bernhardt Zeman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-06 with Computers categories.


The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines



Tinkercad For Dummies


Tinkercad For Dummies
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Author : Shaun C. Bryant
language : en
Publisher: John Wiley & Sons
Release Date : 2018-02-21

Tinkercad For Dummies written by Shaun C. Bryant and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Computers categories.


Create in 3D with Tinkercad! If you can dream it, you can create it—using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you’ll have the knowledge you need to plan your designs, the know-how to utilize the platform’s drag-and-drop tools to create your design, and the information you need to print or export your designs to use them elsewhere. Tinkercad is for everyone! It’s simple enough to be used by kids and students, but robust enough that an adult could use it to create a complex product prototype. With more than 4 million designs posted in the Tinkercad community, the platform is also popular with teachers around the world. Why not join in on the fun? Create your Tinkercad account and join the community Use the drag-and-drop tools to build 3D images Export your designs to have them 3D printed Learn the principles of great 3D design Tinkercad is truly fun for all ages, and this hands-on guide makes it faster and easier to start using it right away!



Learning Blender


Learning Blender
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Author : Oliver Villar
language : en
Publisher: Addison-Wesley Professional
Release Date : 2017-04-07

Learning Blender written by Oliver Villar and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-07 with Computers categories.


This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.



3d Art Essentials


3d Art Essentials
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Author : Ami Chopine
language : en
Publisher: Taylor & Francis
Release Date : 2012-08-06

3d Art Essentials written by Ami Chopine and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-06 with Computers categories.


Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.



3d Modeling And Printing With Tinkercad


3d Modeling And Printing With Tinkercad
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Author : James Floyd Kelly
language : en
Publisher: Que Publishing
Release Date : 2014-05-29

3d Modeling And Printing With Tinkercad written by James Floyd Kelly and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-29 with Computers categories.


The First Complete Guide to Tinkercad: 3D Modeling That’s Powerful, Friendly, & Free! Want to master 3D modeling and printing? Tinkercad is the perfect software for you: It’s friendly, web-based, and free. Even better, you don’t have to rely on Tinkercad’s technical documentation to use it. This easy, full-color guide is packed with photos and projects that bring 3D modeling to life! No 3D or CAD experience? No problem: Best-selling author James Floyd Kelly teaches you step-by-step through simple examples and hands-on activities. You’ll learn all the concepts and techniques you need...build your skills, comfort, and confidence...and create exciting projects that show off Tinkercad’s full power. Learning 3D with your kids? You’ll even find projects you can work on together! Quickly master the basic 3D concepts you need to understand Navigate Tinkercad’s Dashboard and tool set Create your first 3D model and control its properties Save time by incorporating publicly available elements Import hand sketches or SVG graphics into your models Use the Shape Generator to create custom shapes Add raised text and other embellishments Assemble multiple pieces into a more sophisticated model Make realistic prototypes Output molds for creating items from soft materials Transform models into STL files for printing Get great results from an online 3D printing service Move your 3D objects into the Minecraft virtual world Find answers to your most important Tinkercad questions Discover tools for tasks Tinkercad can’t handle Learn from others! Explore projects at Thingiverse and the Gallery