3ds Max Maxscript Essentials

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Autodesk 3ds Max 8 Maxscript Essentials
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Author :
language : en
Publisher:
Release Date : 2006
Autodesk 3ds Max 8 Maxscript Essentials written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with 3ds max (Computer file) categories.
3ds Max Maxscript Essentials
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Author : Autodesk,
language : en
Publisher: Taylor & Francis
Release Date : 2013-05-29
3ds Max Maxscript Essentials written by Autodesk, and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-29 with Art categories.
Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.
3ds Max Maxscript Essentials
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Author : Autodesk,
language : en
Publisher: Taylor & Francis
Release Date : 2013-05-29
3ds Max Maxscript Essentials written by Autodesk, and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-29 with Art categories.
Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.
Autodesk 3ds Max 9 Maxscript Essentials
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Author : Autodesk, Inc
language : en
Publisher: Taylor & Francis
Release Date : 2007
Autodesk 3ds Max 9 Maxscript Essentials written by Autodesk, Inc and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Art categories.
This text helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples.
Autodesk 3ds Max 9
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Author :
language : en
Publisher:
Release Date : 2007
Autodesk 3ds Max 9 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer animation categories.
3ds Max 8 Maxscript Essentials
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Author : Autodesk
language : en
Publisher: Taylor & Francis
Release Date : 2013-05-02
3ds Max 8 Maxscript Essentials written by Autodesk and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-02 with Computers categories.
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resources contain media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Autodesk 3ds Max 9 Maxscript Essentials
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Author :
language : en
Publisher:
Release Date : 2007
Autodesk 3ds Max 9 Maxscript Essentials written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with 3ds max (Computer file) categories.
This edition includes new materials covering changes to MAXScript since the release of 3ds Max 9. These changes include additional tools and commands that are available for MAXScript, such as animation layers, bitmap proxies, ProBooleans, and .NET support.
3ds Max 9 Bible
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Author : Kelly L. Murdock
language : en
Publisher: John Wiley & Sons
Release Date : 2007-01-30
3ds Max 9 Bible written by Kelly L. Murdock and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-30 with Computers categories.
This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.
3ds Max In 24 Hours Sams Teach Yourself
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Author : Stewart Jones
language : en
Publisher: Sams Publishing
Release Date : 2013-11-11
3ds Max In 24 Hours Sams Teach Yourself written by Stewart Jones and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
V Ray 5 For 3ds Max 2020
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Author : Jamie Cardoso
language : en
Publisher: CRC Press
Release Date : 2021-06-07
V Ray 5 For 3ds Max 2020 written by Jamie Cardoso and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-07 with Computers categories.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.