50 Key Developments In Virtual Reality In 7 Minutes Each

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50 Key Developments In Virtual Reality In 7 Minutes Each
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Author : Nietsnie Trebla
language : en
Publisher: Shelf Indulgence
Release Date :
50 Key Developments In Virtual Reality In 7 Minutes Each written by Nietsnie Trebla and has been published by Shelf Indulgence this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
50 Key Developments in Virtual Reality in 7 Minutes Each Step into the immersive world of virtual reality with '50 Key Developments in Virtual Reality in 7 Minutes Each', a concise yet comprehensive guide that takes you on a fascinating journey through the significant milestones that have shaped the VR landscape. This book encapsulates half a century of innovation, providing readers with insightful narratives of groundbreaking technologies, influential products, and revolutionary concepts that have propelled virtual reality into the forefront of modern technology. Each chapter is designed to be consumed in just seven minutes, making this book an accessible resource for anyone—from beginners curious about VR to seasoned professionals looking for a quick refresher. The chapters span from early inventions like the Sensorama and the first Head-Mounted Display to contemporary advancements such as AI integration and blockchain technology in VR. - The Invention of the Sensorama (1962) - A look back at the device that kicked off immersive experiences. - The Creation of the First Head-Mounted Display (HMD) (1968) - Discover how this pivotal innovation paved the way for personal VR. - Launch of the Oculus Quest (2019) - Explore how this all-in-one headset revolutionized the VR market. - The Rise of VR in Art and Creativity (2022) - Delve into how artists are using VR to reshape creative expression. - The Future of VR in Personal Assistants (2023) - Speculate on the next wave of VR applications that blend technology with everyday life. Throughout the chapters, you'll find engaging storytelling mixed with critical analysis, making it easy to grasp the impact of each development. By the end of the book, you will have not only a better understanding of virtual reality's past but also an informed perspective on its future possibilities. Whether you're a tech enthusiast, an educator, or a professional in the VR industry, '50 Key Developments in Virtual Reality in 7 Minutes Each' is the perfect companion to navigate one of the most rapidly evolving fields of our time. Get ready to immerse yourself in the incredible journey of virtual reality!
Advances In Virtual Reality And Anxiety Disorders
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Author : Brenda K. Wiederhold
language : en
Publisher: Springer
Release Date : 2014-10-27
Advances In Virtual Reality And Anxiety Disorders written by Brenda K. Wiederhold and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-27 with Psychology categories.
The interactive computer-generated world of virtual reality has been successful in treating phobias and other anxiety-related conditions, in part because of its distinct advantages over traditional in vivo exposure. Yet many clinicians still think of VR technology as it was in the 1990s–bulky, costly, technically difficult–with little knowledge of its evolution toward more modern, evidence-based, practice-friendly treatment. These updates, and their clinical usefulness, are the subject of Advances in Virtual Reality and Anxiety Disorders, a timely guidebook geared toward integrating up-to-date VR methods into everyday practice. Introductory material covers key virtual reality concepts, provides a brief history of VR as used in therapy for anxiety disorders, addresses the concept of presence, and explains the side effects, known as cybersickness, that affect a small percentage of clients. Chapters in the book's main section detail current techniques and review study findings for using VR in the treatment of: · Claustrophobia. · Panic disorder, agoraphobia, and driving phobia. · Acrophobia and aviophobia. · Arachnophobia. · Social phobia. · Generalized anxiety disorder and OCD. · PTSD. · Plus clinical guidelines for establishing a VR clinic. An in-depth framework for effective (and cost-effective) therapeutic innovations for entrenched problems, Advances in Virtual Reality and Anxiety Disorders will find an engaged audience among psychologists, psychiatrists, social workers, and mental health counselors.eractive
Virtual Reality Headsets A Theoretical And Pragmatic Approach
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Author : Philippe Fuchs
language : en
Publisher: CRC Press
Release Date : 2017-02-24
Virtual Reality Headsets A Theoretical And Pragmatic Approach written by Philippe Fuchs and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-24 with Computers categories.
The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals. The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective of the first chapter is to give an introduction to VR and clarify its scope. The next chapter presents a theoretical approach to virtual reality through our Immersion and Interaction methodology also known as "3I2 model’’. Then, a chapter about human senses is necessary to understand the sensorimotor immersion, especially vision. These chapters are followed by several chapters which present the different visual interfaces and the VR headsets currently available on the market. These devices can impart comfort and health problems due to sensorimotor discrepancies. A chapter is devoted to these problems, followed by a chapter that gives a detailed discussion of methods and 32 solutions to dispel, or at least to decrease, VR sickness. The following three chapters present different VR applications that use VR headsets (behavioural sciences, industrial uses and Digital Art) and the final chapter provides conclusions and discusses future VR challenges.
Virtual Augmented And Mixed Reality Design And Development
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Author : Jessie Y. C. Chen
language : en
Publisher: Springer Nature
Release Date : 2022-06-16
Virtual Augmented And Mixed Reality Design And Development written by Jessie Y. C. Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-16 with Computers categories.
This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.
Advances In Simulation And Digital Human Modeling
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Author : Julia L. Wright
language : en
Publisher: Springer Nature
Release Date : 2021-06-26
Advances In Simulation And Digital Human Modeling written by Julia L. Wright and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-26 with Technology & Engineering categories.
This book provides readers with a timely snapshot of modeling and simulation tools, including virtual and mixed-reality environment, for human factors research. It covers applications in healthcare and physical ergonomics, military and transportation systems, industrial monitoring, as well as economics and social sciences. Based on the AHFE 2021 International Conference on Human Factors and Simulation and the AHFE 2021 International Conference on Digital Human Modeling and Applied Optimization, held virtually on 25–29 July, 2021, from USA, the book offers a unique resource for modelling and simulation researchers seeking insights into human factors research and to human factors experts seeking reliable computational tools.
Key Concepts In Min Intracerebral Hemorrhage Evacuation
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Author : Klaus Dieter Maria Resch
language : en
Publisher: Springer Nature
Release Date : 2020-12-14
Key Concepts In Min Intracerebral Hemorrhage Evacuation written by Klaus Dieter Maria Resch and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-14 with Medical categories.
This is the first of four volumes that together elaborate on an advanced minimally invasive neurosurgery (MIN) technique for cerebral hemorrhages, which makes it possible to prevent secondary injury by the hematoma and to preserve neurological function and accelerate neuropsychological recovery after the evacuation. It describes in detail the theoretical, technical and training procedures necessary to carry out successful intracerebral hemorrhage evacuations using MIN techniques. A combination of mouth-tracked microsurgery, neuro-sonography, neuro-endoscopy, LASER and sealing makes highly effective, minimally invasive evacuation of all types of hematomas possible. The MIN Key Concept, an advanced new model based on the Keyhole Concept and MIN techniques is also presented. Lastly, the scientific basics of MIN are discussed and summarized. A historical curriculum vitae is included in memory of the main pioneer of innovative MIN techniques, Prof. Axel Perneczky, to whom this book is dedicated.
Reinventing Virtual Events
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Author : Justin Michael
language : en
Publisher: John Wiley & Sons
Release Date : 2022-12-28
Reinventing Virtual Events written by Justin Michael and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-28 with Business & Economics categories.
Make your next webinar something to write home about In Reinventing Virtual Events: How to Turn Ghost Webinars Into Hybrid Go-To-Market Simulations That Drive Explosive Attendance, a team of accomplished sales and coaching leaders delivers an insightful and engaging take on how to go from just holding your webinar audiences captive to truly captivating them. In the book, you’ll learn a novel way to produce online experiences the authors call “Customer-Centric Events,” hybrid, go-to-market simulations that generate high levels of attendance and participation. The authors upend conventional wisdom to show you how to create unconventional webinars that dazzle prospective customers and flood your pipeline. You’ll discover how to: Transform your product-centric pitch-offs into innovative customer-centric events that activate and engage your ideal audience Use the authors’ signature G.A.M.E.S. framework to drive high-quality leads Build buzz, engagement, and interactivity directly into your virtual event and attract the top speakers in your industry A can’t-miss playbook that turns everything you know about virtual events on its head—and shakes it up for good measure—Reinventing Virtual Events is an essential read for founders, sales professionals, business owners, marketing professionals, and anyone else with a stake in developing successful and engaging online and hybrid events.
Medicine Meets Virtual Reality 17
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Author : James D. Westwood
language : en
Publisher: IOS Press
Release Date : 2009
Medicine Meets Virtual Reality 17 written by James D. Westwood and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
The 17th annual Medicine Meets Virtual Reality (MMVR17) was held January 19-22, 2009, in Long Beach, CA, USA. The conference is well established as a forum for emerging data-centered technologies for medical care and education. This proceedings volume is of interest to physicians, surgeons and other medical professionals.
Recent Advances In 3d Imaging Modeling And Reconstruction
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Author : Voulodimos, Athanasios
language : en
Publisher: IGI Global
Release Date : 2020-02-28
Recent Advances In 3d Imaging Modeling And Reconstruction written by Voulodimos, Athanasios and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-28 with Computers categories.
3D image reconstruction is used in many fields, such as medicine, entertainment, and computer science. This highly demanded process comes with many challenges, such as images becoming blurry by atmospheric turbulence, getting snowed with noise, or becoming damaged within foreign regions. It is imperative to remain well-informed with the latest research in this field. Recent Advances in 3D Imaging, Modeling, and Reconstruction is a collection of innovative research on the methods and common techniques of image reconstruction as well as the accuracy of these methods. Featuring coverage on a wide range of topics such as ray casting, holographic techniques, and machine learning, this publication is ideally designed for graphic designers, computer engineers, medical professionals, robotics engineers, city planners, game developers, researchers, academicians, and students.
Recent Trends Of Ai Technologies And Virtual Reality
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Author : Kazumi Nakamatsu
language : en
Publisher: Springer Nature
Release Date : 2025-08-30
Recent Trends Of Ai Technologies And Virtual Reality written by Kazumi Nakamatsu and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-08-30 with Computers categories.
This book provides the proceedings of the 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024). The focus is interdisciplinary in nature, and includes research on all aspects of artificial intelligence and virtual reality, from fundamental development to the applied system. It constitutes a great honour and pleasure for us to publish the selected excellent works and recent research trends of scholars and graduate students from the 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024) (Fukuoka, Japan, July 19-21, 2024), hosted and organized by Fukuoka Institute of Technology in conjunction with other four universities and Beijing Huaxia Rongzhi Blockchain Technology Institute. The topics of AIVR 2024 cover system techniques, performance, and implementation; content creation and modelling; cognitive aspects, perception, user behaviour; AI technologies; interactions, interactive and responsive environments; AI/VR applications and case studies. These technologies have the potential to support AI and VR systems in many areas of production, management, business, healthcare, networks, intelligent control, traffic management, logistics, crisis response, human interfaces, etc.