A User S Guide To The Brain

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A User S Guide To Your Mind Volume Ii How To Win In Love Get Along With Each Other
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Author : Michael Ra Bouchard
language : en
Publisher: iUniverse
Release Date : 2011-11
A User S Guide To Your Mind Volume Ii How To Win In Love Get Along With Each Other written by Michael Ra Bouchard and has been published by iUniverse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11 with Psychology categories.
Thoughts are very real things. They can be compared to the elements that create the weather we experience. From clear and sunny to overcast and dreary, your thought-machine mind creates your reality. Whether or not you are consciously aware of it, you alone control the angles and rotations of the kaleidoscopic mirrors within the workings of your mind. If you don't like your reality, you can always adjust your outlook simply by adjusting your way of thinking. One of life's mercies is that we can retrain our mind. This guide is an appeal for rational thinking. When all is said and done, there are only three fundamental areas over which you have any real control in your life: how you think/feel (as in two sides of the same coin), how you act, and how you react. When you are unhappy in life or love, the best place to start looking for both the cause and the cure is within the inner narrative of your thoughts. It is here you will find the fountainhead of resiliency from which your strength and well-being flow. Resiliency in people is not an accidental occurrence; rather, it is the cumulative effect of an individual's decision making. In a nutshell, humans need not always interpret things in the negative, instead, the choice to view things either as "a positive" or as "a negative" is entirely your own to make. The intelligent approach insists you strive to see both the positive and the negative in people, situations, and events. Doing so won't negate the negative, it simply helps to balance it. The knowledge contained in A User's Guide to Your Mind is threefold: how to live mindfully of your thoughts, how to exercise emotional intelligence in relationships, and how to exercise social intelligence in everyday life. Exercising social and emotional intelligence--along with good old common sense--is essential to soundly managing your thoughts, feelings, and behaviors. If you are tired of just talking about making changes and are now actually prepared to do something about it, the guidance within will provide detailed blueprints to get you started in redesigning your life and relationships. Best of all, you can implement what you learn as you see fit, according to your own goals, value system, and moral principles. This book shows you how.
A User S Guide To The Brain
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Author : John J. Ratey, M.D.
language : en
Publisher: Vintage
Release Date : 2001-11-13
A User S Guide To The Brain written by John J. Ratey, M.D. and has been published by Vintage this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-11-13 with Psychology categories.
John Ratey, bestselling author and clinical professor of psychiatry at Harvard Medical School, lucidly explains the human brain’s workings, and paves the way for a better understanding of how the brain affects who we are. Ratey provides insight into the basic structure and chemistry of the brain, and demonstrates how its systems shape our perceptions, emotions, and behavior. By giving us a greater understanding of how the brain responds to the guidance of its user, he provides us with knowledge that can enable us to improve our lives. In A User’s Guide to the Brain, Ratey clearly and succinctly surveys what scientists now know about the brain and how we use it. He looks at the brain as a malleable organ capable of improvement and change, like any muscle, and examines the way specific motor functions might be applied to overcome neural disorders ranging from everyday shyness to autism. Drawing on examples from his practice and from everyday life, Ratey illustrates that the most important lesson we can learn about our brains is how to use them to their maximum potential.
Begin With The Brain
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Author : Martha Kaufeldt
language : en
Publisher: Corwin Press
Release Date : 2009-11-24
Begin With The Brain written by Martha Kaufeldt and has been published by Corwin Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-24 with Education categories.
"Describes activities at a level of detail that will allow teachers to immediately try them out in their own classrooms. If more classrooms reflected these ideas and used these strategies, education would not only be more effective and powerful, it would be a far more joyful experience for our students." —Barbara Clark, Professor Emeritus California State University, Los Angeles "Teachers who intend to make a marked difference in their students′ learning and lives will profit from reading this book. Not only will they find the material useful, they will be gratified and strengthened in their commitment." —Leah Welte, Teacher Alpine School District, American Fork, UT Create a high-achieving, joyful learning environment informed by brain-based research! In this thoroughly updated bestseller, seasoned educator Martha Kaufeldt helps teachers understand and apply current findings in neuroscience research to all aspects of their classroom practice, from behavior management to curriculum design. Using what we know about how the brain learns optimally, this ready-to-go resource provides practical guidance to new and experienced teachers on how to create a learner-centered classroom, including: Setting up a classroom Establishing routines and procedures Fostering students′ intellectual curiosity Reducing learned helplessness in students Developing students′ respect for one another′s cultural and educational backgrounds Building a classroom community Complete with updates and explanations of relevant neuroscience research, this field-tested guide will help teachers maximize student learning by making instruction compatible with how the brain learns best.
Weed The User S Guide
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Author : David Schmader
language : en
Publisher: Sasquatch Books
Release Date : 2016-04-05
Weed The User S Guide written by David Schmader and has been published by Sasquatch Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-05 with Gardening categories.
This well-baked and hilarious guide to the brave new world of marijuana is “required reading for longtime potheads and new users alike (Dan Savage)”. “This fun and insightful book is the perfect owner’s manual.” —Rick Steves The United States is in the midst of a weed renaissance. Recreational marijuana is greenlit in a growing number of states, with medical marijuana legal in many more. The Stranger writer and performer David Schmader is your witty and well-baked tour guide to this brave new world of legal marijuana. Here, you’ll learn: • Which presidents were potheads • Hemp vs. cannabis • Dealing with dealers • What is the difference between a blunt and a spliff • How to make an apple into a pipe • How to clean a bong • How to make the world's best pot brownies • What to do if you are high and you don't like it • How to maximize your high with food (chilled grapes and a cheese platter, or $10 worth of whatever you want from 7-Eleven), entertainment (from abstract expressionism to buddy comedies) and nature (dog parks are a stoner's paradise). Packed with history, ways to enjoy, recipes, safety and legality tips, and medical-use information, this little manual is the perfect addition to your stash!
The Brain S Behind It
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Author : Alistair Smith
language : en
Publisher: A&C Black
Release Date : 2004-03-01
The Brain S Behind It written by Alistair Smith and has been published by A&C Black this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-01 with Education categories.
AT LAST! Alistair Smith's latest book is the product of three years research. If you want to know more about the brain and learning, this is the book you need. With separate sections on the development cycle of the learning brain from conception to old age, the book sets out to separate fact from fallacy, findings from fads. Clear guidance is given as to what helps and what hinders learning. Highly readable, illustrated throughout and well researched, the book will appeal to parents, educators and policy-makers. The Brain's Behind It promises to become the definitive book on the brain and learning.
A Mind For Numbers
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Author : Barbara Oakley, PhD
language : en
Publisher: Penguin
Release Date : 2014-07-31
A Mind For Numbers written by Barbara Oakley, PhD and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-31 with Self-Help categories.
The companion book to COURSERA®'s wildly popular massive open online course "Learning How to Learn" Whether you are a student struggling to fulfill a math or science requirement, or you are embarking on a career change that requires a new skill set, A Mind for Numbers offers the tools you need to get a better grasp of that intimidating material. Engineering professor Barbara Oakley knows firsthand how it feels to struggle with math. She flunked her way through high school math and science courses, before enlisting in the army immediately after graduation. When she saw how her lack of mathematical and technical savvy severely limited her options—both to rise in the military and to explore other careers—she returned to school with a newfound determination to re-tool her brain to master the very subjects that had given her so much trouble throughout her entire life. In A Mind for Numbers, Dr. Oakley lets us in on the secrets to learning effectively—secrets that even dedicated and successful students wish they’d known earlier. Contrary to popular belief, math requires creative, as well as analytical, thinking. Most people think that there’s only one way to do a problem, when in actuality, there are often a number of different solutions—you just need the creativity to see them. For example, there are more than three hundred different known proofs of the Pythagorean Theorem. In short, studying a problem in a laser-focused way until you reach a solution is not an effective way to learn. Rather, it involves taking the time to step away from a problem and allow the more relaxed and creative part of the brain to take over. The learning strategies in this book apply not only to math and science, but to any subject in which we struggle. We all have what it takes to excel in areas that don't seem to come naturally to us at first, and learning them does not have to be as painful as we might think.
The Little Book Of Life
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Author :
language : en
Publisher: alan macmillan orr
Release Date :
The Little Book Of Life written by and has been published by alan macmillan orr this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
The Gamer S Brain
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Author : Celia Hodent
language : en
Publisher: CRC Press
Release Date : 2017-08-10
The Gamer S Brain written by Celia Hodent and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-10 with Computers categories.
Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That’s why makers of successful video games like Fortnite and Assassin’s Creed invest both time and money perfecting their UX strategy. These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition. The game UX accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the optimal experience they want to deliver, including shipping higher quality games (whether indie, triple-A or "serious" games) and meeting business goals -- all while staying true to design vision and artistic intent. At its core, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with cognitive science knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. "The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design" Is written by Celia Hodent -- a UX expert with a PhD in psychology who has been working in the entertainment industry for over 10 years, including at prominent companies such as Epic Games (Fortnite), Ubisoft, and LucasArts. Major themes explored in this book: Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.
Escaping The Progress Trap
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Author : Daniel Brian O'Leary
language : en
Publisher: Geozone Communications
Release Date : 2005-12-31
Escaping The Progress Trap written by Daniel Brian O'Leary and has been published by Geozone Communications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-31 with Language Arts & Disciplines categories.
The Progress Trap? As the name implies, it is the condition in which we find ourselves when science, technology and industry create more problems than they can solve. Often inadvertently. Many experts have warned about the resulting ecological crisis. The prophets of doom have spoken and alarm bells have sounded. Some critics are even optimistic, but they have no plan. They have not provided a detailed analysis of why humans fall into progress traps. They have not put forward what is necessary for emerging from them. Until now. Find out why societies have a tendency to become entangled in their own ingenuity. Then learn how well-equipped we humans are for resolving the environmental quandary, and other traps. Finding our way out of this predicament is a vital idea, when we learn how to nurture and use our talent for creative-problem-solving.
The Rough Guide Book Of Brain Training
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Author : Gareth Moore
language : en
Publisher: Rough Guides UK
Release Date : 2010-01-01
The Rough Guide Book Of Brain Training written by Gareth Moore and has been published by Rough Guides UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-01 with Games & Activities categories.
The Rough Guide Book of Brain Training contains 100 days' worth of puzzles designed to give your brain a thorough work-out. Just 5 puzzles a day will lead to a smarter you. Combining favourites such as sudoku and kakuro with many entirely new puzzle types, puzzle creator Dr Gareth Moore exercises every part of your mind - from processing speed, mental arithmetic and problem-solving to memory and creativity. Every ten days, a test page allows you to chart your progress, while throughout the book Dr Tom Stafford's incisive and thought-provoking text explores the wonders of our brain and how we can get better at using it to its full potential. Offering much more than other brain-testing books The Rough Guide Book of Brain Training answers mind-boggling questions such as 'does classical music make you more intelligent?' and 'can we slow down or stop the ageing of our brain?' This guide is guaranteed to give your brain a thorough work-out.