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Absolutely Legendary Software Developer


Absolutely Legendary Software Developer
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Absolutely Legendary Software Developer


Absolutely Legendary Software Developer
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Author : Cutieface Planners
language : en
Publisher: Independently Published
Release Date : 2018-11-30

Absolutely Legendary Software Developer written by Cutieface Planners and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-30 with categories.


Simple 5 x 8 Compact 2020 Week Per Page Planner 53 printed pages, featuring one week per page, with week numbers and dates. Simple and effective!



Absolutely Legendary Software Developer


Absolutely Legendary Software Developer
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Author : PuddingPie Planners
language : en
Publisher:
Release Date : 2019-09-08

Absolutely Legendary Software Developer written by PuddingPie Planners and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-08 with categories.


Simple 6 x 9 Compact 2020 Week Per Page Planner 150 printed pages, featuring one week per page, with week numbers and dates. Simple and effective! A Perfect Weekly Planner for 2020 The right planner is one that affords both at-a-glance and in-depth use for planning, tracking, and scheduling your time. The PuddingPie Planner has calendar views, weekly views, and ample space for notes, so you can stay on top of your time. Checklists help to keep you organized, while the easy layout allows you to see exactly how your week and month look. Details: 6 x 9 inch portable but spacious size 12 months covering 2020, including a 53rd week leading into 2021 Year and Month calendar pages Weekly view with space for notes and todo list Plenty of space for notes throughout the pages, with dedicated notes pages at the end of the planner 150 pages Printed on white paper, easy to write on Cute satin matte cover with durable bound spine Click our brand to see other designs!



Understanding Software


Understanding Software
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Author : Max Kanat-Alexander
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-09-29

Understanding Software written by Max Kanat-Alexander and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-29 with Computers categories.


Software legend Max Kanat-Alexander shows you how to succeed as a developer by embracing simplicity, with forty-three essays that will help you really understand the software you work with. About This Book Read and enjoy the superlative writing and insights of the legendary Max Kanat-Alexander Learn and reflect with Max on how to bring simplicity to your software design principles Discover the secrets of rockstar programmers and how to also just suck less as a programmer Who This Book Is For Understanding Software is for every programmer, or anyone who works with programmers. If life is feeling more complex than it should be, and you need to touch base with some clear thinking again, this book is for you. If you need some inspiration and a reminder of how to approach your work as a programmer by embracing some simplicity in your work again, this book is for you. If you're one of Max's followers already, this book is a collection of Max's thoughts selected and curated for you to enjoy and reflect on. If you're new to Max's work, and ready to connect with the power of simplicity again, this book is for you! What You Will Learn See how to bring simplicity and success to your programming world Clues to complexity - and how to build excellent software Simplicity and software design Principles for programmers The secrets of rockstar programmers Max's views and interpretation of the Software industry Why Programmers suck and how to suck less as a programmer Software design in two sentences What is a bug? Go deep into debugging In Detail In Understanding Software, Max Kanat-Alexander, Technical Lead for Code Health at Google, shows you how to bring simplicity back to computer programming. Max explains to you why programmers suck, and how to suck less as a programmer. There's just too much complex stuff in the world. Complex stuff can't be used, and it breaks too easily. Complexity is stupid. Simplicity is smart. Understanding Software covers many areas of programming, from how to write simple code to profound insights into programming, and then how to suck less at what you do! You'll discover the problems with software complexity, the root of its causes, and how to use simplicity to create great software. You'll examine debugging like you've never done before, and how to get a handle on being happy while working in teams. Max brings a selection of carefully crafted essays, thoughts, and advice about working and succeeding in the software industry, from his legendary blog Code Simplicity. Max has crafted forty-three essays which have the power to help you avoid complexity and embrace simplicity, so you can be a happier and more successful developer. Max's technical knowledge, insight, and kindness, has earned him code guru status, and his ideas will inspire you and help refresh your approach to the challenges of being a developer. Style and approach Understanding Software is a new selection of carefully chosen and crafted essays from Max Kanat-Alexander's legendary blog call Code Simplicity. Max's writing and thoughts are great to sit and read cover to cover, or if you prefer you can drop in and see what you discover new every single time!



Software Engineering For Absolute Beginners


Software Engineering For Absolute Beginners
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Author : Nico Loubser
language : en
Publisher:
Release Date : 2021

Software Engineering For Absolute Beginners written by Nico Loubser and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


Start programming from scratch, no experience required. This beginners' guide to software engineering starts with a discussion of the different editors used to create software and covers setting up a Docker environment. Next, you will learn about repositories and version control along with its uses. Now that you are ready to program, you'll go through the basics of Python, the ideal language to learn as a novice software engineer. Many modern applications need to talk to a database of some kind, so you will explore how to create and connect to a database and how to design one for your app. Additionally you will discover how to use Python's Flask microframework and how to efficiently test your code. Finally, the book explains best practices in coding, design, deployment, and security. Software Engineering for Absolute Beginners answers the question of what topics you should know when you start out to learn software engineering. This book covers a lot of topics, and aims to clarify the hidden, but very important, portions of the software development toolkit. After reading this book, you, a complete beginner, will be able to identify best practices and efficient approaches to software development. You will be able to go into a work environment and recognize the technology and approaches used, and set up a professional environment to create your own software applications. You will: Explore the concepts that you will encounter in the majority of companies doing software development Create readable code that is neat as well as well-designed Build code that is source controlled, containerized, and deployable Secure your codebase Optimize your workspace.



Team Geek


Team Geek
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Author : Brian W. Fitzpatrick
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-07-06

Team Geek written by Brian W. Fitzpatrick and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-06 with Computers categories.


In a perfect world, software engineers who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done. In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers. Writing software is a team sport, and human factors have as much influence on the outcome as technical factors. Even if you’ve spent decades learning the technical side of programming, this book teaches you about the often-overlooked human component. By learning to collaborate and investing in the "soft skills" of software engineering, you can have a much greater impact for the same amount of effort. Team Geek was named as a Finalist in the 2013 Jolt Awards from Dr. Dobb's Journal. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.



Optimized C


Optimized C
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Author : Kurt Guntheroth
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-04-27

Optimized C written by Kurt Guntheroth and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-27 with Computers categories.


In today’s fast and competitive world, a program’s performance is just as important to customers as the features it provides. This practical guide teaches developers performance-tuning principles that enable optimization in C++. You’ll learn how to make code that already embodies best practices of C++ design run faster and consume fewer resources on any computer—whether it’s a watch, phone, workstation, supercomputer, or globe-spanning network of servers. Author Kurt Guntheroth provides several running examples that demonstrate how to apply these principles incrementally to improve existing code so it meets customer requirements for responsiveness and throughput. The advice in this book will prove itself the first time you hear a colleague exclaim, “Wow, that was fast. Who fixed something?” Locate performance hot spots using the profiler and software timers Learn to perform repeatable experiments to measure performance of code changes Optimize use of dynamically allocated variables Improve performance of hot loops and functions Speed up string handling functions Recognize efficient algorithms and optimization patterns Learn the strengths—and weaknesses—of C++ container classes View searching and sorting through an optimizer’s eye Make efficient use of C++ streaming I/O functions Use C++ thread-based concurrency features effectively



Dreaming In Code


Dreaming In Code
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Author : Scott Rosenberg
language : en
Publisher: Crown
Release Date : 2007-01-16

Dreaming In Code written by Scott Rosenberg and has been published by Crown this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-16 with Business & Economics categories.


Their story takes us through a maze of dead ends and exhilarating breakthroughs as they and their colleagues wrestle not only with the abstraction of code but with the unpredictability of human behavior, especially their own. Along the way, we encounter black holes, turtles, snakes, dragons, axe-sharpening, and yak-shaving—and take a guided tour through the theories and methods, both brilliant and misguided, that litter the history of software development, from the famous “mythical man-month” to Extreme Programming. Not just for technophiles but for anyone captivated by the drama of invention, Dreaming in Code offers a window into both the information age and the workings of the human mind.



Learn Unity 4 For Ios Game Development


Learn Unity 4 For Ios Game Development
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Author : Philip Chu
language : en
Publisher: Apress
Release Date : 2013-06-20

Learn Unity 4 For Ios Game Development written by Philip Chu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-20 with Computers categories.


Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.



Beautiful Code


Beautiful Code
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Author : Greg Wilson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-06-26

Beautiful Code written by Greg Wilson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-26 with Computers categories.


How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.



The Clean Coder


The Clean Coder
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Author : Robert C. Martin
language : en
Publisher: Pearson Education
Release Date : 2011-05-13

The Clean Coder written by Robert C. Martin and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-13 with Computers categories.


Programmers who endure and succeed amidst swirling uncertainty and nonstop pressure share a common attribute: They care deeply about the practice of creating software. They treat it as a craft. They are professionals. In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice–about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act. Readers will learn What it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding, and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time, and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”–and how to say it When to say “Yes”–and what yes really means Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them–and earn the pride and fulfillment that they alone possess.