Actionscript Cookbook


Actionscript Cookbook
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Actionscript Cookbook


Actionscript Cookbook
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Author : Joey Lott
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2003

Actionscript Cookbook written by Joey Lott and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."



Actionscript 3 0 Cookbook


Actionscript 3 0 Cookbook
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Author : Joey Lott
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2006-10-11

Actionscript 3 0 Cookbook written by Joey Lott and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-11 with Computers categories.


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.



Actionscript 3 0 Cookbook


Actionscript 3 0 Cookbook
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Author : Joey Lott
language : en
Publisher: Adobe Dev Library
Release Date : 2008-12-08

Actionscript 3 0 Cookbook written by Joey Lott and has been published by Adobe Dev Library this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-08 with Computers categories.


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.



Actionscript 3 0 Cookbook


Actionscript 3 0 Cookbook
DOWNLOAD

Author : Joey Lott
language : en
Publisher:
Release Date : 2006

Actionscript 3 0 Cookbook written by Joey Lott and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with ActionScript (Computer program language) categories.


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based Rich Internet Applications . Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.



Actionscript 3 0 Actionscript 3 0 Cookbook


Actionscript 3 0 Actionscript 3 0 Cookbook
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Author :
language : zh-CN
Publisher: O'Reilly Taiwan
Release Date : 2007

Actionscript 3 0 Actionscript 3 0 Cookbook written by and has been published by O'Reilly Taiwan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with ActionScript (Computer program language) categories.




Flash 8 Cookbook


Flash 8 Cookbook
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Author : Joey Lott
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2006

Flash 8 Cookbook written by Joey Lott and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


"Using the Flash IDE to build Flash animations and applications"--Cover.



Actionscript Graphing Cookbook


Actionscript Graphing Cookbook
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Author : Peter Backx
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-11-21

Actionscript Graphing Cookbook written by Peter Backx and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-21 with Computers categories.


Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The "ActionScript Graphing Cookbook" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required.



Essential Actionscript 3 0


Essential Actionscript 3 0
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Author : Colin Moock
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-06-22

Essential Actionscript 3 0 written by Colin Moock and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-22 with Computers categories.


A guide to ActionScript programming covers such topics as conditionals and loops, functions, datatypes, interfaces, event handling, namespaces, XML, Flash, programmic animation, and bitmap programming.



Learning Actionscript 3 0


Learning Actionscript 3 0
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Author : Rich Shupe
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2007-12-13

Learning Actionscript 3 0 written by Rich Shupe and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-13 with Computers categories.


In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.



Actionscript 3 0 Cookbook Actionscript 3 0 Cookbook


Actionscript 3 0 Cookbook Actionscript 3 0 Cookbook
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Author : Joey Lott
language : zh-CN
Publisher:
Release Date : 2007

Actionscript 3 0 Cookbook Actionscript 3 0 Cookbook written by Joey Lott and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with ActionScript (Computer program language) categories.


本书讨论了在Flash Player里执行的ActionScript 3.0语言,采用问题—解法—讨论的形式讲解开发过程中常见问题的实际解法,例如:检测用户的 Flash Player 版本或操作系统;格式化日期和货币类型;接受用户输入及操作文字字符串;在运行时绘制各种形状;访问音频和视频;使用 Flash Remoting 进行远程过程调用;加载、发送和检索XML数据等。