Adobe Captivate 2019 Beyond The Essentials 2nd Edition

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Adobe Captivate 2019 Beyond The Essentials 2nd Edition
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Author : Kevin Siegel
language : en
Publisher:
Release Date : 2019-11-12
Adobe Captivate 2019 Beyond The Essentials 2nd Edition written by Kevin Siegel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.
Adobe Captivate 2019: Beyond The Essentials (2nd Edition) A self-paced workbook that teaches the higher-end, more advanced functionality of Adobe Captivate 2019! By following step-by-step activities, you will learn tons of advanced Adobe Captivate concepts. For instance, you'll create a highly interactive software simulation in the very first module. Not only that, you'll control the text that appears in the recording's text captions by editing Captivate's text capture templates. Is support for mobile learners a hot topic in your company? You'll create responsive lessons (using Fluid Boxes and Breakpoints) that automatically reflow to fit just about any kind of display including desktops, laptops, tablets, and smart phones. What about Virtual Reality with 360-degree images and videos? What about interactive videos (videos that suddenly include knowledge checks and other interactive objects)? Captivate now supports both features and you'll learn about them here! Fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and advanced actions. Engage your learners by adding variables, widgets, and learner interactions (including drag and drop) to your eLearning. Learn to create object styles, apply them globally, and import and export them. Knock large projects down to size by learning to create branch groups. Create branching scenarios that allow learners to plot their own path through your course. And templates! You'll learn to create those too! Ensure your eLearning can be used by people with disabilities by adding such 508-compliant features as accessibility text, keyboard shortcuts, and closed captions. Enable Captivate's reporting features and, along the way, learn about Learning Management Systems, SCORM, SCOs, Manifests, and content packages. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Hundreds of screen captures Confidence Checks to challenge your new skills
Adobe Captivate 2019 The Essentials Third Edition
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Author : Kevin Siegel
language : en
Publisher: Iconlogic, Incorporated
Release Date : 2021-03
Adobe Captivate 2019 The Essentials Third Edition written by Kevin Siegel and has been published by Iconlogic, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03 with Computers categories.
Adobe Captivate 2019: The Essentials (Third Edition) ... a self-paced workbook that teaches the core Adobe Captivate skills "Adobe Captivate 2019: The Essentials (Third Edition)" is a self-paced workbook that teaches the core Captivate 2019 (version 11.5.5) skills needed to create eLearning courses. You will follow step-by-step instructions and learn how to create a soft-skills lesson from scratch. Then you will learn to record and produce software demonstrations, interactive training simulations, and video demos. By the time you finish working through this fast-paced book, you will know how to add and modify text captions, images, characters, videos, assets, smart shapes, and more. You will record, import, and edit voiceover audio. You will also further enhance the learner experience by adding interactivity via click boxes, buttons, text entry boxes, and quizzes. Have you already created content using Microsoft PowerPoint? Don't throw that presentation away. You will learn how to import existing PowerPoint content into Captivate. Last but not least, you will publish a Captivate project as HTML5 so your output can be opened with a web browser by learners on any device, including desktop computers, laptops, tablets, and smartphones. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Confidence Checks to challenge your new skills Hundreds of supporting screen shots
Mastering Adobe Captivate 2019
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Author : Dr. Pooja Jaisingh
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-01-31
Mastering Adobe Captivate 2019 written by Dr. Pooja Jaisingh and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-31 with Computers categories.
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Adobe Captivate 2019
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Author : Kevin Siegel
language : en
Publisher:
Release Date : 2019
Adobe Captivate 2019 written by Kevin Siegel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Computer animation categories.
With dozens of step-by-step, hands-on activities, and hundreds of supporting screen shots, this book is a self-paced training manual that teaches the higher-end, more advanced functionality of Adobe Captivate 2019. --
Digital Foundations
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Author : xtine burrough
language : en
Publisher: Peachpit Press
Release Date : 2008-12-11
Digital Foundations written by xtine burrough and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-11 with categories.
Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.
Adobe Captivate 2019
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Author : Kevin Siegel
language : en
Publisher:
Release Date : 2021-03-26
Adobe Captivate 2019 written by Kevin Siegel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-26 with categories.
Adobe Captivate 2019: Beyond the Essentials (3rd Edition) A self-paced workbook that teaches the higher-end, more advanced functionality of Adobe Captivate 2019! By following step-by-step activities, you will learn tons of advanced Adobe Captivate concepts. For instance, you'll create a highly interactive software simulation in the very first module. Not only that, you'll control the text that appears in the simulation's text captions by editing Captivate's text capture templates. Is support for mobile learners a hot topic in your company? You'll create responsive eLearning (using Fluid Boxes and Breakpoints) with content that automatically reflows to fit just about any size display including desktops, laptops, tablets, and smartphones. What about Virtual Reality with 360-degree images and videos? What about interactive videos (videos that include knowledge checks and other interactive objects)? Captivate supports both features, and you'll learn about them here! Fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and templates. Engage your learners by adding variables, learner interactions, drag and drops, and advanced actions to your eLearning. Knock large projects down to size by learning to create branch groups. Create branching scenarios that allow learners to plot their own path through your course. Ensure your eLearning can be used by people with disabilities by adding such Section 508-compliant features as accessibility text, keyboard shortcuts, and closed captions. Enable Captivate's reporting features and, along the way, learn about Learning Management Systems, SCORM, SCOs, Tin Can, Manifests, and publishing content packages. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Hundreds of screen captures Confidence Checks to challenge your new skills
3d Animation Essentials
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Author : Andy Beane
language : en
Publisher: John Wiley & Sons
Release Date : 2012-01-25
3d Animation Essentials written by Andy Beane and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-25 with Computers categories.
The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.
Adobe Captivate 2019
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Author : Kevin Siegel
language : en
Publisher: Iconlogic, Incorporated
Release Date : 2023-06-16
Adobe Captivate 2019 written by Kevin Siegel and has been published by Iconlogic, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-16 with categories.
"A hands-on, self-paced workbook that guides you through the advanced features of Adobe Captivate 2019 (version 11.8.1)." Create a highly interactive software simulation in the very first module. Control the text in the simulation's automatic text captions before you record by editing a text capture template. Use Fluid Boxes and Breakpoints to create responsive eLearning that allows content to automatically reflow and fit any size display, including desktops, laptops, tablets, and smartphones. Create Virtual Reality eLearning, allowing learners to immerse themselves in your course. Create interactive videos that include knowledge checks and other interactive objects. Fine-tune your Captivate skills by learning about object styles, master slides, themes, and creating and using project templates. Engage your learners by adding variables, learner interactions, and drag and drops activities. Create branching scenarios that allow learners to plot their path through your eLearning course. Master advanced actions that make slide objects perform amazing feats such as showing, hiding, changing states, adjusting variables, applying conditional expressions, decision blocks, and more. Ensure your eLearning is accessible by adding accessibility text, keyboard shortcuts, closed captions, and setting a tab order. Enable Captivate's reporting features and output content packages so that your eLearning reports results to Learning Management Systems using SCORM, AICC, Tin Can, and more. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Hundreds of screen captures Confidence Checks to challenge your new skills
Enterprise Lms With Adobe Learning Manager
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Author : Damien Bruyndonckx
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-06-30
Enterprise Lms With Adobe Learning Manager written by Damien Bruyndonckx and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-30 with Computers categories.
Master the art of publishing compelling online content for employees, partners, and customers, guided by Damien Bruyndonckx, author of bestselling Captivate books Purchase of the print or Kindle book includes a free PDF eBook Key Features Publish e-learning content such as videos, SCORM packages, and PPTs online in Learning Manager Discover best practices for creating, managing, and administering an online learning platform Implement gamification, social learning, and AI-enabled recommendations for an immersive learning experience Book Description Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you'll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you'll be able to implement your organization's training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness. What you will learn Configure and customize Learning Manager to align with your business training requirements Seamlessly integrate Learning Manager into your existing IT infrastructure Manage different types of users such as employees, partners, and customers on your training platform Publish and organize your learning content to create immersive courses, learning programs, and industry-recognized certifications Track your students' progress and manage daily course instances with ease Organize your learning catalogs to meet the most stringent security protocols and instructional demands Who this book is for Designed for learning and development professionals, HR managers, corporate instructors, LMS admins, and team leaders, this book offers guidance on setting up and managing training and development programs for employees, partners, and customers using Adobe Captivate Prime LMS. This book is a rebranded version of the author's Adobe Captivate Prime book and assumes working knowledge of operating systems and the standard tools commonly used by L&D professionals. A foundational understanding of online learning platforms will be beneficial.
Transmedia 2 0
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Author : Nuno Bernardo
language : en
Publisher:
Release Date : 2014-04
Transmedia 2 0 written by Nuno Bernardo and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04 with Art categories.
Every producer aspires to design an entertainment brand that can grow into a pop icon, a brand whose storyworld or hero has enough creative potential to power spin-offs and reboots, theme park rides and acres of merchandise. So how can independents achieve this degree of success if they don't have a hundred million dollars to spend on a marketing campaign or the time to gamble on a viral video or game? In "Transmedia 2.0: How to Create an Entertainment Brand Using a Transmedial Approach To Storytelling," Nuno Bernardo will show readers how to use the transmedia approach to build an entertainment brand that can conquer global audiences, readers and users in a myriad of platforms. "Transmedia 2.0" is the follow up to the 2011 bestseller "The Producers Guide to Transmedia" and draws on Nuno Bernardo's experience of multi-platform storytelling and production. Inspired by Orson Welles radio play "War of the Worlds," Nuno has being exploring new forms of interactive and immersive storytelling for the past decade. Using his unique approach to transmedia, Nuno has produced more than 200 hours of multi-platform content; from feature films and TV shows to mobile apps and books. His transmedia franchises have been adapted all across the globe, from the UK to China, conquering tens of millions of loyal fans and featuring in the world's greatest film and television festivals along the way. Through his own experience, Nuno has developed a step-by-step approach to building long-running multi-platform entertainment brands and loyal viewing communities. Now he is sharing his knowledge with filmmakers, content producers for television, gaming and web, marketers and brand managers, audiovisual and media students. All of the aforementioned have one thing in common; they want to learn a trick or two about how to use stories and a transmedial approach to marketing and communication to attract audiences and users to their stories and products. This book analyses how multi-platform storytelling and distribution can help producers to establish true entertainment brands and intellectual property. It also features a series of real case studies discussing ideas and concepts of how transmedia can be key to promoting and engaging with audiences around a traditional TV show, feature film, game or consumer brand.