Advanced Mvvm

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Advanced Mvvm Hard Copy
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Author : Josh Smith
language : en
Publisher: Lulu.com
Release Date : 2010-02-15
Advanced Mvvm Hard Copy written by Josh Smith and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-02-15 with Computers categories.
This book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.
Advanced Mvvm
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Author : Josh Smith
language : en
Publisher:
Release Date : 2013-06
Advanced Mvvm written by Josh Smith and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06 with categories.
This book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.
Architecting Applications With Model View Viewmodel
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Author : Richard Johnson
language : en
Publisher: HiTeX Press
Release Date : 2025-06-16
Architecting Applications With Model View Viewmodel written by Richard Johnson and has been published by HiTeX Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-16 with Computers categories.
"Architecting Applications with Model-View-ViewModel" "Architecting Applications with Model-View-ViewModel" is an authoritative exploration of the MVVM (Model-View-ViewModel) architectural pattern and its transformative impact on modern software development. Beginning with a deep dive into the origins and evolution of MVVM, the book meticulously differentiates it from classical patterns like MVC and MVP, while highlighting its strengths in delivering scalable, maintainable, and testable applications across desktop, web, and mobile platforms. Readers are guided through core principles, advanced design patterns, and the best practices that underpin robust MVVM implementations, enriched by comparisons with alternative approaches and strategic insights into the application of MVVM in multi-tier architectures. The book’s comprehensive coverage extends to data flow, state management, and advanced data-binding techniques vital for building responsive, high-performance UIs. Practical strategies for asynchronous operations, caching, and cross-platform development are presented alongside essential topics such as internationalization, security, and quality assurance. Key chapters are devoted to unit testing, continuous integration, and performance profiling, equipping developers with actionable methods for debugging, optimizing, and future-proofing their MVVM applications—even at enterprise scale. Concluding with a survey of leading frameworks, libraries, and custom implementation approaches, the book looks ahead to emerging trends at the intersection of MVVM, declarative UI, functional programming, and AI-driven automation. Whether integrating with microservices, supporting offline-first scenarios, or scaling across teams and platforms, "Architecting Applications with Model-View-ViewModel" serves as an indispensable resource for architects and developers committed to excellence in contemporary application design.
Learn Winui 3
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Author : Alvin Ashcraft
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-10-31
Learn Winui 3 written by Alvin Ashcraft and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Computers categories.
Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guide Key Features Find out how to create modern Windows apps with native UI controls Get to grips with modernizing existing desktop apps with a modern UI Leverage WinUI code to build apps for iOS, Android, the web, and more Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learn Discover the latest features of WinUI 3 and learn how to provide product feedback Understand the WinUI project structure and the app lifecycle Use the MVVM pattern in WinUI and discover open source MVVM projects Find out how to create a simple data store to save app data between sessions Get to grips with incorporating the concepts of Fluent Design into a WinUI app Discover how to use push notifications and app notifications in WinUI Reuse WinUI views and view models in a cross-platform Uno Platform app Who this book is for This book is for anyone looking to develop applications for Windows with a modern UI. If you’re familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.
Pro Windows Phone App Development
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Author : Rob Cameron
language : en
Publisher: Apress
Release Date : 2012-01-26
Pro Windows Phone App Development written by Rob Cameron and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-26 with Computers categories.
The Windows Phone 7 platform, now recently updated, provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. Pro Windows Phone 7 Development, Second Edition helps you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace—including using new features like copy-and-paste and API improvements in the NoDo and Mango update waves. For developers new to the Windows Phone platform—whether .NET, iPhone, or Android developers—this book starts by introducing the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the device's sensors with the location service, accelerometer, and touch, how to make your apps location-aware using GPS data, how to utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace. And in this second edition, learn quickly and easily how to take advantage of new API capabilities and HTML5 support right in your browser.
Learn Winui 3 0
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Author : Alvin Ashcraft
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-03-26
Learn Winui 3 0 written by Alvin Ashcraft and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-26 with Computers categories.
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key FeaturesCreate modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize your existing Win32 apps with a modern Windows 10 UILearn to embed a single page application (SPA) in a WinUI application with a web framework like BlazorBook Description WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What you will learnGet up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI developmentBuild new Windows apps quickly with robust templatesDevelop testable and maintainable apps using the MVVM patternModernize WPF and WinForms applications with WinUI and XAML IslandsDiscover how to build apps that can target Windows and leverage the power of the webInstall the XAML Controls Gallery sample app and explore available WinUI controlsWho this book is for This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Advanced Ios App Architecture Third Edition
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Author : Josh Berlin
language : en
Publisher: Razeware LLC
Release Date : 2020-09
Advanced Ios App Architecture Third Edition written by Josh Berlin and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09 with categories.
Apply Different Architectures to Your Codebase! Advanced iOS App Architecture guides you through building one real-world app written in different architectures to give you hands-on and practical experience working in different architectures. This book will also guide you through the theory you need to gain a solid foundation of architecture concepts so that you can make your own informed decisions on how to use them in your codebase. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and are looking to build apps using defined architectures, making apps cleaner and easier to maintain. Topics Covered in Advanced iOS App Architecture Navigating Architecture Topics: Learn the theory behind various architectures to help inform which works best for you in different situations you may face. Managing Dependencies: Learn how to manage dependencies both internally and externally within your app. MVVM Architecture: Explore the history of the MVVM architecture and begin building KOOBER - the book's project app - using MVVM principles. Redux Architecture: Explore the history of the Redux architecture and continue building KOOBER using Redux principles. Elements Architecture: Explore the history of the Elements architecture and continue building KOOBER using Elements principles. SwiftUI: Explore SwiftUI and find out how to adapt existing application architectures for use with SwiftUI. After reading this book, you'll have the knowledge to decide which types of architecture components suit your apps and you'll have a deep understanding of the covered architectures. About the iOS Architecture Team The architecture team is a group of seasoned developers who work for large multi-national companies who deal with large and diverse code bases on a daily basis. The knowledge procured over years of development is now being transferred to you through book. We hope you enjoy the book and, hopefully, you'll apply some of the architectures you've learned to your own apps
Learning Javascript Design Patterns
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Author : Addy Osmani
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-07-08
Learning Javascript Design Patterns written by Addy Osmani and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-08 with Computers categories.
With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!
Mvvm Survival Guide For Enterprise Architectures In Silverlight And Wpf
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Author : Ryan Vice
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-08-03
Mvvm Survival Guide For Enterprise Architectures In Silverlight And Wpf written by Ryan Vice and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-03 with Computers categories.
Eliminate unnecessary code by taking advantage of the MVVM pattern in Silverlight and WPF using this book and eBook ? less code, fewer bugs
Mastering The Art Of Kotlin Programming Unraveling The Secrets Of Expert Level Programming
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Author : Steve Jones
language : en
Publisher: Walzone Press
Release Date : 2025-02-15
Mastering The Art Of Kotlin Programming Unraveling The Secrets Of Expert Level Programming written by Steve Jones and has been published by Walzone Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-15 with Computers categories.
"Mastering the Art of Kotlin Programming: Unraveling the Secrets of Expert-Level Programming" stands as a definitive guide for developers aspiring to transcend from intermediate to expert proficiency in Kotlin. This book meticulously covers the language's advanced features, emphasizing the nuances that elevate code quality, safety, and efficiency. Each chapter is designed to deepen your understanding, unpacking the mechanisms behind Kotlin's powerful programming paradigms, seamless integration capabilities, and multiplatform versatility. Delve into the realms of functional programming, coroutines, and domain-specific languages, uncovering the potential to craft more expressive and maintainable Kotlin applications. With practical insights into Kotlin's type system, null safety, and performance optimization strategies, this book empowers you to write robust code that stands resilient against bugs and inefficiencies. It bridges theoretical foundations with real-world application, ensuring every concept taught translates into enhancing productivity and bringing architectural clarity. Perfect for developers focused on Android, multiplatform, or sophisticated Kotlin-based solutions, this book serves as an indispensable resource, guiding you through setting up efficient projects and mastering testing and dependency management. Whether you're integrating Kotlin into existing projects or building from scratch, "Mastering the Art of Kotlin Programming" equips you with the skills to innovate, optimize, and excel in the vibrant ecosystem of modern software development.