America S Army 8 Proving Grounds


America S Army 8 Proving Grounds
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America S Digital Army


America S Digital Army
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Author : Robertson Allen
language : en
Publisher: U of Nebraska Press
Release Date : 2017-07-01

America S Digital Army written by Robertson Allen and has been published by U of Nebraska Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-01 with Social Science categories.


"An ethnographic study based on scholar Robertson Allen's years of behind-the-scenes ethnographic fieldwork within the work environments of the video game developers, military strategists, enlisted soldiers, and defense contractors who produced the official U.S. Army video game, "America's Army.""--



Documentary Across Platforms


Documentary Across Platforms
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Author : Patricia R. Zimmermann
language : en
Publisher: Indiana University Press
Release Date : 2019-10-01

Documentary Across Platforms written by Patricia R. Zimmermann and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-01 with Performing Arts categories.


In Documentary Across Platforms, noted scholar of film and experimental media Patricia R. Zimmermann offers a glimpse into the ever-evolving constellation of practices known as "documentary" and the way in which they investigate, engage with, and interrogate the world. Collected here for the first time are her celebrated essays and speculations about documentary, experimental, and new media published outside of traditional scholarly venues. These essays envision documentary as a complex ecology composed of different technologies, sets of practices, and specific relationships to communities, engagement, politics, and social struggles. Through the lens of reverse engineering—the concept that ideas just like objects can be disassembled to learn how they work and then rebuilt into something new and better—Zimmermann explores how numerous small-scale documentary works present strategies of intervention into existing power structures. Adaptive to their context, modular, and unfixed, the documentary practices she explores exploit both sophisticated high-end professional and consumer-grade amateur technologies, moving through different political terrains, different platforms, and different exhibition contexts. Together these essays demonstrate documentary's role as a conceptual practice to think through how the world is organized and to imagine ways that it might be reorganized with actions, communities, and ideas.



The Code Of Federal Regulations Of The United States Of America


The Code Of Federal Regulations Of The United States Of America
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Author :
language : en
Publisher:
Release Date : 1992

The Code Of Federal Regulations Of The United States Of America written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Administrative law categories.


The Code of Federal Regulations is the codification of the general and permanent rules published in the Federal Register by the executive departments and agencies of the Federal Government.



Simulating Good And Evil


Simulating Good And Evil
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Author : Marcus Schulzke
language : en
Publisher: Rutgers University Press
Release Date : 2020-09-17

Simulating Good And Evil written by Marcus Schulzke and has been published by Rutgers University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-17 with Computers categories.


Simulating Good and Evil shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated actions are morally defensible because they take place outside the real world and do not inflict real harms. Decades of research purporting to show that videogames are immoral has failed to produce convincing evidence of this. However, games are morally important because they simulate decisions that would have moral weight if they were set in the real world. Videogames should be seen as spaces in which players may experiment with moral reasoning strategies without taking any actions that would themselves be subject to moral evaluation. Some videogame content may be upsetting or offensive, but mere offense does not necessarily indicate a moral problem. Upsetting content is best understood by applying existing theories for evaluating political ideologies and offensive speech.



Air University Library Index To Military Periodicals


Air University Library Index To Military Periodicals
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Author :
language : en
Publisher:
Release Date : 1962

Air University Library Index To Military Periodicals written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1962 with Aeronautics categories.




Handbook Of Research On Immersive Digital Games In Educational Environments


Handbook Of Research On Immersive Digital Games In Educational Environments
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Author : Krassmann, Aliane Loureiro
language : en
Publisher: IGI Global
Release Date : 2018-08-31

Handbook Of Research On Immersive Digital Games In Educational Environments written by Krassmann, Aliane Loureiro and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-31 with Education categories.


Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.



Signature Wounds


Signature Wounds
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Author : David Kieran
language : en
Publisher: NYU Press
Release Date : 2019-04-02

Signature Wounds written by David Kieran and has been published by NYU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-02 with History categories.


The surprising story of the Army’s efforts to combat PTSD and traumatic brain injury The wars in Iraq and Afghanistan have taken a tremendous toll on the mental health of our troops. In 2005, then-Senator Barack Obama took to the Senate floor to tell his colleagues that “many of our injured soldiers are returning from Iraq with traumatic brain injury,” which doctors were calling the “signature wound” of the Iraq War. Alarming stories of veterans taking their own lives raised a host of vital questions: Why hadn’t the military been better prepared to treat post-traumatic stress disorder (PTSD) and traumatic brain injury (TBI)? Why were troops being denied care and sent back to Iraq? Why weren’t the Army and the VA doing more to address these issues? Drawing on previously unreleased documents and oral histories, David Kieran tells the broad and nuanced story of the Army’s efforts to understand and address these issues, challenging the popular media view that the Iraq War was mismanaged by a callous military unwilling to address the human toll of the wars. The story of mental health during this war is the story of how different groups—soldiers, veterans and their families, anti-war politicians, researchers and clinicians, and military leaders—approached these issues from different perspectives and with different agendas. It is the story of how the advancement of medical knowledge moves at a different pace than the needs of an Army at war, and it is the story of how medical conditions intersect with larger political questions about militarism and foreign policy. This book shows how PTSD, TBI, and suicide became the signature wounds of the wars in Iraq and Afghanistan, how they prompted change within the Army itself, and how mental health became a factor in the debates about the impact of these conflicts on US culture.



Statutes Of The United States Of America


Statutes Of The United States Of America
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Author : United States
language : en
Publisher:
Release Date : 1917

Statutes Of The United States Of America written by United States and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1917 with Law categories.




Research Anthology On Developments In Gamification And Game Based Learning


Research Anthology On Developments In Gamification And Game Based Learning
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2021-11-26

Research Anthology On Developments In Gamification And Game Based Learning written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-26 with Education categories.


Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.



America S Army


America S Army
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Author : Beth Bailey
language : en
Publisher: Harvard University Press
Release Date : 2009-11-23

America S Army written by Beth Bailey and has been published by Harvard University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-23 with History categories.


" ... the story of the all-volunteer force, from the draft protests and policy proposals of the 1960s through the Iraq War"--Jacket.