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Amiga Advanced Graphics And Animation


Amiga Advanced Graphics And Animation
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Amiga Advanced Graphics And Animation


Amiga Advanced Graphics And Animation
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Author : John Ransley
language : en
Publisher:
Release Date : 1990

Amiga Advanced Graphics And Animation written by John Ransley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computer graphics categories.




Action Amiga


Action Amiga
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Author : John Oakes
language : en
Publisher: University Press of America
Release Date : 1989

Action Amiga written by John Oakes and has been published by University Press of America this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Computers categories.


This manual provides easy to follow, step-by-step instruction in the use of various graphic, animation and video production software for the Commodore Amiga personal computer. The manual assumes that the user knows nothing about computers so each step and its consequences are explained completely from turning on the computer to saving a disk and printing the screen image. Many excellent programs have been designed for the Amiga which are compatible with each other sharing the IFF format. They may be used to create art by computer without prior computer experience or any knowledge of programming. This manual introduces some of these programs and present applications for their use. In addition various hardware peripherals are described which allow multi-media and video production. The book should be used with the various programs operating as their own illustrations on the monitor screen. The final chapter is a gallery of computer generated images.



Inside Amiga Graphics


Inside Amiga Graphics
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Author : Sheldon Leemon
language : en
Publisher: Compute
Release Date : 1986-01-01

Inside Amiga Graphics written by Sheldon Leemon and has been published by Compute this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986-01-01 with Computers categories.


Shows how to use the Amiga home computer to set up display screens, draw lines and shapes, handle text, create sprites, and manipulate image blocks



Computer Terminiologies English


Computer Terminiologies English
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Author :
language : en
Publisher: Navneet Singh
Release Date :

Computer Terminiologies English written by and has been published by Navneet Singh this book supported file pdf, txt, epub, kindle and other format this book has been release on with Business & Economics categories.


Computer Terminiologies - English



Infoworld


Infoworld
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Author :
language : en
Publisher:
Release Date : 1992-10-19

Infoworld written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-10-19 with categories.


InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.



Infoworld


Infoworld
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Author :
language : en
Publisher:
Release Date : 1992-11-16

Infoworld written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-11-16 with categories.


InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.



The Future Was Here


The Future Was Here
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Author : Jimmy Maher
language : en
Publisher: MIT Press
Release Date : 2018-01-26

The Future Was Here written by Jimmy Maher and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-26 with Games & Activities categories.


Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.



Advanced Amiga Basic


Advanced Amiga Basic
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Author : Tom R. Halfhill
language : en
Publisher:
Release Date : 1986

Advanced Amiga Basic written by Tom R. Halfhill and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Amiga (Computer) categories.


This comprehensive reference guide to applications programming on the Amiga covers designing graphic applications, generating sound and music, using the Amiga's built-in speech synthesizer, creating a user interface, programming the computer's peripherals, and advanced BASIC commands. For intermediate programmers.



Amiga Real Time 3d Graphics


Amiga Real Time 3d Graphics
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Author : Andrew Tyler
language : en
Publisher: Coronet Books
Release Date : 1992-01-01

Amiga Real Time 3d Graphics written by Andrew Tyler and has been published by Coronet Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01-01 with Amiga (Computer) categories.




Newmedia


Newmedia
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Author :
language : en
Publisher:
Release Date : 1993

Newmedia written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Multimedia systems categories.