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App Inventor 2 Essentials


App Inventor 2 Essentials
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App Inventor 2 Essentials


App Inventor 2 Essentials
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Author : Felicia Kamriani
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-04-14

App Inventor 2 Essentials written by Felicia Kamriani and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-14 with Computers categories.


A step-by-step introductory guide to mobile app development with App Inventor 2 About This Book Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language Build your very first mobile app and feel proud of your accomplishment Follow tutorials to expand your app development skills Who This Book Is For App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices – no prior coding experience is necessary. What You Will Learn Perform technical setup and navigate the App Inventor platform Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB Build three apps: a game, an event app and a raffle app Create the user interface of the app in the Designer and program the code in the Blocks Editor Integrate basic computer science principles along with more complex elements such fusion tables and lists Test and troubleshoot your applications Publish your apps on Google Play Store to reach a wide audience Unleash your creativity for further app development In Detail App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer Style and approach Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.



App Inventor 2


App Inventor 2
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Author : David Wolber
language : en
Publisher: O'Reilly Media
Release Date : 2014-10-23

App Inventor 2 written by David Wolber and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-23 with Computers categories.


Provides information on how to create apps for Android devices using the App Inventor 2, with step-by-step instructions for a variety of projects, including a text answering machine app and a quiz app.



App Inventor


App Inventor
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Author : David Wolber
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-04-27

App Inventor written by David Wolber and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-27 with Computers categories.


A guide to using App Inventor to create Android applications presents step-by-step instructions for a variety of projects, including creating location-aware apps, data storage, and decision-making apps.



Combinatorial Linear Integer And Nonlinear Optimization Apps


Combinatorial Linear Integer And Nonlinear Optimization Apps
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Author : J. MacGregor Smith
language : en
Publisher: Springer Nature
Release Date : 2021-10-17

Combinatorial Linear Integer And Nonlinear Optimization Apps written by J. MacGregor Smith and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-17 with Mathematics categories.


This textbook provides an introduction to the use and understanding of optimization and modeling for upper-level undergraduate students in engineering and mathematics. The formulation of optimization problems is founded through concepts and techniques from operations research: Combinatorial Optimization, Linear Programming, and Integer and Nonlinear Programming (COLIN). Computer Science (CS) is also relevant and important given the applications of algorithms and Apps/algorithms (A) in solving optimization problems. Each chapter provides an overview of the main concepts of optimization according to COLINA, providing examples through App Inventor and AMPL software applications. All apps developed through the text are available for download. Additionally, the text includes links to the University of Wisconsin NEOS server, designed to handle more computing-intensive problems in complex optimization. Readers are encouraged to have some background in calculus, linear algebra, and related mathematics.



Become An App Inventor The Official Guide From Mit App Inventor


Become An App Inventor The Official Guide From Mit App Inventor
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Author : Karen Lang
language : en
Publisher: National Geographic Books
Release Date : 2022-02-08

Become An App Inventor The Official Guide From Mit App Inventor written by Karen Lang and has been published by National Geographic Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-08 with Young Adult Nonfiction categories.


With a foreword by Gitanjali Rao, Time Magazine’s inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and publish their own apps—no experience necessary!—and introduces young app creators from around the world. Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends—then use what they’ve learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact.



App Inventor 2


App Inventor 2
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Author : JYiC認證研究團隊
language : zh-CN
Publisher: 台科大圖書股份有限公司
Release Date : 2024-05-31

App Inventor 2 written by JYiC認證研究團隊 and has been published by 台科大圖書股份有限公司 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-31 with Juvenile Nonfiction categories.


MIT 行動學習中心在2013 年12 月發表 App Inventor 2(簡稱AI2),除了省略需要使用 Java 才能開啟的 Blocks Editor 之外,並且大幅度的改善開發環境。因此,目前App Inventor 已經被公認為可以輕鬆上手開發Android App 程式的重要工具,其主要原因如下: 1. 提供「雲端化」的「整合開發環境」來開發專案。 2. 提供「群組化」的「元件庫」來快速設計使用者介面。 3. 利用「視覺化」的「拼圖程式」來撰寫程式邏輯。 4. 支援「娛樂化」的「mBot 機器人」製作的控制元件。 5. 提供「多元化」的「專案發佈模式」來輕易在手機上執行測試。 本書是App Inventor 視覺化「拼圖程式」的教學書籍,系統化訓練學生的程式邏輯能力,此外,同時也是GLAD 全球學習與測評發展中心(Global Learning and Assessment Development)MPP 行動應用軟體程式設計專業技術能力國際認證的官方教材。 MPP(Mobile apps Programming Professionals)行動應用軟體程式設計專業技術能力國際認證的學習與測評體系適用於軟體開發者,為他們提供在研發行動裝置應用軟體時使用特定開發工具的必要技能與知識。



Hello App Inventor


Hello App Inventor
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Author : Paula Beer
language : en
Publisher: Simon and Schuster
Release Date : 2014-10-26

Hello App Inventor written by Paula Beer and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-26 with Computers categories.


Summary Hello App Inventor! introduces creative young readers to the world of mobile programming—no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you need to create a few practice apps. Then you'll learn the skills you need to bring your own app ideas to life. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Have you ever wondered how apps are made? Do you have a great idea for an app that you want to make reality? This book can teach you how to create apps for any Android device, even if you have never programmed before. With App Inventor, if you can imagine it, you can create it. Using this free, friendly tool, you can decide what you want your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you can test on your computer, run on your phone, share with your friends, and even sell in the Google Play store. Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you need to bring your own ideas to life. We've provided the graphics and sounds to get you started right away. And a special Learning Points feature connects the example you're following to important computing concepts you'll use in any programming language. App Inventor is developed and maintained by MIT. What's Inside Covers MIT App Inventor 2 How to create animated characters, games, experiments, magic tricks, and a Zombie Alarm clock Use advanced phone features like: Movement sensors Touch screen interaction GPS Camera Text Web connectivity About the Authors Paula Beerand Carl Simmons are professional educators and authors who spend most of their time training new teachers and introducing children to programming. Table of Contents Getting to know App Inventor Designing the user interface Using the screen: layouts and the canvas Fling, touch, and drag: user interaction with the touch screen Variables, decisions, and procedures Lists and loops Clocks and timers Animation Position sensors Barcodes and scanners Using speech and storing data on your phone Web-enabled apps Location-aware apps From idea to app Publishing and beyond



Langkah Mudah Pemrograman Android Menggunakan App Inventor 2 Ultimate


Langkah Mudah Pemrograman Android Menggunakan App Inventor 2 Ultimate
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Author : Abdul Kadir
language : id
Publisher: Elex Media Komputindo
Release Date : 2018-03-05

Langkah Mudah Pemrograman Android Menggunakan App Inventor 2 Ultimate written by Abdul Kadir and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-05 with Computers categories.


Membuat aplikasi Android itu sulit? Dengan menggunakan buku ini, Anda akan mendapat jawaban, “Tidak lagi”. Buku ini akan membantu Anda untuk mewujudkannya. Dengan menggunakan App Inventor 2 Ultimate, aplikasi Android dapat dibuat oleh siapa saja dengan mudah dan cepat. Disamping itu, koneksi ke internet tidak diperlukan pada waktu membuat aplikasi, mengingat aplikasi disimpan pada komputer lokal. Banyak sekali contoh yang diberikan di buku ini, yang akan membuat siapa saja dapat melakukan berbagai eksperimen menarik. Semua contoh dibahas langkah per langkah sehingga mudah untuk dipelajari dan dipraktikkan.



Proceedings Of Fifth International Congress On Information And Communication Technology


Proceedings Of Fifth International Congress On Information And Communication Technology
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Author : Xin-She Yang
language : en
Publisher: Springer Nature
Release Date : 2020-09-30

Proceedings Of Fifth International Congress On Information And Communication Technology written by Xin-She Yang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-30 with Technology & Engineering categories.


This book gathers selected high-quality research papers presented at the Fifth International Congress on Information and Communication Technology, held at Brunel University, London, on February 20–21, 2020. It discusses emerging topics pertaining to information and communication technology (ICT) for managerial applications, e-governance, e-agriculture, e-education and computing technologies, the Internet of Things (IoT) and e-mining. Written by respected experts and researchers working on ICT, the book offers a valuable asset for young researchers involved in advanced studies.



Research Anthology On Computational Thinking Programming And Robotics In The Classroom


Research Anthology On Computational Thinking Programming And Robotics In The Classroom
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2021-07-16

Research Anthology On Computational Thinking Programming And Robotics In The Classroom written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-16 with Education categories.


The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.