[PDF] Apple Pascal Games - eBooks Review

Apple Pascal Games


Apple Pascal Games
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Apple Pascal Games


Apple Pascal Games
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Author : Douglas Hergert
language : en
Publisher: Sybex
Release Date : 1981

Apple Pascal Games written by Douglas Hergert and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981 with Computers categories.




Programming Your Own Adventure Games In Pascal


Programming Your Own Adventure Games In Pascal
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Author : Richard C. Vile
language : en
Publisher:
Release Date : 1984

Programming Your Own Adventure Games In Pascal written by Richard C. Vile and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Computers categories.




Jeux En Pascal Sur Apple


Jeux En Pascal Sur Apple
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Author : Douglas Hergert
language : fr
Publisher:
Release Date : 1982

Jeux En Pascal Sur Apple written by Douglas Hergert and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1982 with Apple computer categories.




Pascal Programs For Games And Graphics


Pascal Programs For Games And Graphics
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Author : Tom Swan
language : en
Publisher: Prentice Hall
Release Date : 1983-01-01

Pascal Programs For Games And Graphics written by Tom Swan and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983-01-01 with Computers categories.




Advanced Pascal Programming Techniques


Advanced Pascal Programming Techniques
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Author : Paul A. Sand
language : en
Publisher:
Release Date : 1984

Advanced Pascal Programming Techniques written by Paul A. Sand and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Computers categories.


What is a good program? CRT techniques; Interactive input; Crunching numbers: a general purpose calculator; Text file tools; Games and strategy; Simulation and animation; The plane truth: an electronic worksheet; Probability problems and solutions.



Byte


Byte
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Author :
language : en
Publisher:
Release Date : 1983

Byte written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Minicomputers categories.




Retro Gaming Hacks


Retro Gaming Hacks
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Author : Chris Kohler
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-10-12

Retro Gaming Hacks written by Chris Kohler and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-12 with Games & Activities categories.


Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.



Nibble


Nibble
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Author :
language : en
Publisher:
Release Date : 1988

Nibble written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Apple computer categories.




Retrogame Archeology


Retrogame Archeology
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Author : John Aycock
language : en
Publisher: Springer
Release Date : 2016-05-09

Retrogame Archeology written by John Aycock and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-09 with Computers categories.


Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.



Microcomputing


Microcomputing
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Author :
language : en
Publisher:
Release Date : 1984

Microcomputing written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with categories.