Aprender A Programar En C De 0 A 99 En Un Solo Libro


Aprender A Programar En C De 0 A 99 En Un Solo Libro
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Aprender A Programar En C De 0 A 99 En Un Solo Libro


Aprender A Programar En C De 0 A 99 En Un Solo Libro
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Author : A. M. Vozmediano
language : es
Publisher:
Release Date : 2017-04-10

Aprender A Programar En C De 0 A 99 En Un Solo Libro written by A. M. Vozmediano and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-10 with categories.


 �Alguna vez te han dicho que programar en C es muy dif�cil? �Has querido aprender el lenguaje C pero no te has atrevido? �Has encontrado un mont�n de libros sobre C y no sabes por d�nde empezar? No busques m�s. En este libro encontrar�s el 99% de lo que necesitas saber para programar en C explicado de un modo claro y comprensible, desde lo m�s b�sico hasta las cuestiones m�s peliagudas como los punteros, los ficheros indexados o las estructuras de datos avanzadas. Puedes ojear las primeras p�ginas haciendo clic en el enlace "Echa un vistazo" que aparece encima de la portada del libro. �Saca tus propias conclusiones! El texto incluye: Programaci�n estructurada con pseudoc�digo y diagramas de flujo. La sintaxis del lenguaje C. C�mo construir programas estructurados y modulares con C. Funciones de la librer�a est�ndar de ANSI C. Estructuras de datos est�ticas: arrays, cadenas, structs, uniones, enumeraciones, tipos definidos por el usuario. Ordenaci�n de arrays. Ficheros (archivos): ficheros binarios y de texto, flujos en C, implementaci�n en C de ficheros secuenciales, aleatorios e indexados. Estructuras de datos din�micas: punteros, gesti�n din�mica de la memoria, listas, pilas, colas, �rboles generales, �rboles binarios de b�squeda. Otros aspectos avanzados: recursividad, creaci�n de librer�as, los compiladores gcc, mingw y Dev-C++, c�mo construir un Makefile, el preprocesador de C, tipos de almacenamiento, manipulaci�n a nivel de bits, etc. Cientos de ejercicios propuestos y resueltos descargables gratuitamente. El libro no presupone ning�n conocimiento previo del lector en el campo de la programaci�n de ordenadores, pero no se queda solo en la superficie, sino que llega a profundizar en muchos aspectos avanzados del lenguaje C y de la programaci�n estructurada. Por lo tanto, es apto tanto para principiantes ambiciosos como para programadores con cierta experiencia que quieren aprender C. El autor es ingeniero inform�tico por la Universidad de M�laga y ha trabajado como programador y profesor de inform�tica durante m�s de quince a�os. Dentro de esta misma serie tambi�n ha publicado el libro "Ajedrez en C: c�mo programar un juego de ajedrez en lenguaje C... �y que funcione!".



Lenguaje C Para Principiantes


Lenguaje C Para Principiantes
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Author : Carlos Pes
language : es
Publisher:
Release Date : 2021-01-18

Lenguaje C Para Principiantes written by Carlos Pes and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-18 with categories.


Este libro está dirigido a todos aquellos "principiantes" que deseen aprender a programar en lenguaje C sin tener conocimientos previos. De modo que, todos los ejemplos y ejercicios resueltos incluidos en su contenido, están pensados para aprender a programar en C desde cero. De esta forma, el lector podrá adquirir gradualmente (a medida que pone en práctica dichos ejemplos y ejercicios) conocimientos básicos de programación en este lenguaje. En esencia, la metodología empleada a lo largo de este libro se basa en que el lector -practicando y resolviendo problemas sencillos de programación- pueda alcanzar la destreza necesaria para combinar los elementos básicos que se pueden utilizar a la hora de escribir programas en C. Además, se incluyen varios apéndices que contienen: Una guía básica de uso de la aplicación Dev-C++, que es software libre y permite probar todos los programas planteados. Explicaciones detalladas sobre el uso de variables, constantes, tipos de datos, operadores, expresiones y algunas funciones incluidas en la biblioteca estándar de C. Palabras reservadas, secuencias de escape y especificadores de formato que se pueden utilizar en lenguaje C. En definitiva, este libro tiene como objetivo principal ser útil a todos aquellos que quieran iniciarse en la programación utilizando lenguaje C y sirva de base para adquirir conocimientos más avanzados de programación (punteros, estructuras dinámicas, ficheros...) que quedan fuera del ámbito de estudio de esta obra.



Learn Python In A Weekend


Learn Python In A Weekend
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Author : Sheila Córcoles
language : en
Publisher:
Release Date : 2020-11-04

Learn Python In A Weekend written by Sheila Córcoles and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-04 with categories.


LEARN PYTHON IN THE FASTEST AND EASIEST WAY Learn Python in a weekend offers you a learning method that will allow you to learn Python in a short period of time, specifically in a weekend!Our experience has demonstrated us that the best way to learn is to do it while having fun and with a methodology that will teach you progressively all the concepts you need to know.In the first part of the book you will find an explanation of the programming language along with an introduction to the programming environment.In the second part of the book you will find a total of 100 exercises of progressive difficulty in which, in addition to guiding you step by step, we explain all the theoretical concepts of programming that you need to know to be able to carry them out. The book contains downloadable material! INDEX 1. Introduction2.- What do I need to start?3.- Learning process4.- Python5.- Development environment6.- Handling of messages on the screen7.- Use of basic data types8.- Control of the flow of a program9.- Loops10.- Project 111.- Functions12.- Project 213.- Basic object-oriented programming14.- Project 315.- Advanced object-oriented programming16.- Working with files17.- Exception control18.- Project 419.- Final Project20.- Annexes



Python Para Todos


Python Para Todos
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Author :
language : es
Publisher: Independently Published
Release Date : 2020-04-03

Python Para Todos written by and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-03 with categories.


Python para Todos está diseñado para introducir a los estudiantes en la programación y el desarrollo de software a través de un enfoque en la exploración de datos. Puedes pensar en Python como una herramienta para resolver problemas que están más allá de las capacidades de una simple hoja de cálculo.Python es un lenguaje de programación fácil de usar y sencillo de aprender, disponible de forma gratuita para equipos Macintosh, Windows, o Linux. Una vez que aprendes Python, puedes utilizarlo el resto de tu carrera sin necesidad de comprar ningún software.Existen copias electrónicas gratuitas de este libro en varios formatos, así como material de soporte para el libro, que pues encontrar en es.py4e.com. Los materiales del curso están disponibles bajo una Licencia Creative Commons, de modo que puedes adaptarlos para enseñar tu propio curso de Python.



Learn To Program With Scratch


Learn To Program With Scratch
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Author : Majed Marji
language : en
Publisher: No Starch Press
Release Date : 2014-02-14

Learn To Program With Scratch written by Majed Marji and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-14 with Juvenile Nonfiction categories.


Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2



Java For Kids And Grown Ups


Java For Kids And Grown Ups
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Author : Nadia Garcia
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-12-10

Java For Kids And Grown Ups written by Nadia Garcia and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-10 with categories.


Learn computer programming right from the start, in a visual and simple way, through Java language. This book is a different way to introduce our kids to programming, and an alternative path for those adults who want to learn to code in a playful and easy going manner. Learn at your own pace, through practice and with no need to invest huge amounts of time in tedious theory. Master the foundations of computer programming, with Java as your tool. What you will learn: Express your ideas through algorythms Compile your code Become acquainted with structured programming Know about the different data types and when to use them Build your own classes and methods Use decision-making statements Play with loops Handle exceptions in the code Access your system's files Invest in learning best practices This book presents the concepts as simple stories and explanations, dressed with ilustrations and metaphores that fit the children's minds and favor abstraction. Every activity has been designed as an experiment, and all of them can be done with just a text editor. You won't need to install an IDE or other specific software to write code, and of course you won't need any previous coding skills. You will start writing your own scripts from Chapter 0 and will follow on building your very own apps throughout the book, as the activities become more challenging. This book also includes two extra activities to make you build your programs following the real world software development lifecycle: design, plan, write, test, refactor! What you won't find in this book This is not an ordinary programming guide, and is not a summary of clumsy Java documentation that only connoiseurs can decypher. You won't go deeper than what you need at every stage, and everything you will learn you will use afterwards. The goal is for the kid to feel he's progressing, to keep him or her motivated and eager to learn. The student's self-sufficiency is vital. Why Java? Java is one of the most popular languages, therefore there is a huge online community and tons of free resources to continue learning It's one of the most demanded languages in the software industry It's a high level language, so it's syntax is more nice and understandable for beginners It's an object oriented language, the most important programming paradigm today. Your kid will be able to keep on growing with it for a very long time -or even forever It's free! You don't need to pay for the developer toolkit Java runs everywhere



C Programming Language


C Programming Language
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Author : Brian W. Kernighan
language : en
Publisher:
Release Date : 2017-07-13

C Programming Language written by Brian W. Kernighan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-13 with categories.


C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.



Learn Sql In A Weekend


Learn Sql In A Weekend
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Author : Antonio Padial Solier
language : en
Publisher: Independently Published
Release Date : 2021-01-11

Learn Sql In A Weekend written by Antonio Padial Solier and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-11 with categories.


The best-seller finally in EnglishWithout prior knowledge. Learn to manage and query databases quickly and easily.Are you developing a webpage and you want to use MySQL to store information? Are you studying and you are stuck on the database management subject? Do you want to learn SQL to improve your curriculum or change your career? Or simply, do you have curiosity to learn this language and its possibilities? To all of you, welcome. You have found the appropriate book. Over 100 examples, numerous exercises, and additional subjects to learn the necessary to use SQL in your projects. Table of Contents PREFACE CHAPTER 1.1 - INTRODUCTION CHAPTER 1.2 - WHAT IS A RELATIONAL DATABASE? CHAPTER 1.3 - PREPARING THE ENVIRONMENT CHAPTER 1.4 - WHAT CAN I STORE IN A DATABASE? CHAPTER 1.5 - YOUR FIRST DATABASE CHAPTER 1.6 - CREATING TABLES CHAPTER 1.7 - STORE AND QUERY DATA CHAPTER 1.8 - FIRST DAY SUMMARY CHAPTER 2.1 - SQL LANGUAGE CHAPTER 2.2 - CREATE, ALTER AND DROP TABLE CHAPTER 2.3 - INSERT INTO CHAPTER 2.4 - USAGE OF PRIMARY KEY CHAPTER 2.5 - BASIC SELECT CHAPTER 2.6 - SELECT + WHERE CHAPTER 2.7 - JOIN CHAPTER 2.8 - UNION AND EXCEPT CHAPTER 2.9 - UPDATE AND DELETE CHAPTER 2.10 - SECOND DAY SUMMARY CHAPTER 3.1 - FUNCTIONS CHAPTER 3.2 - GROUP BY CHAPTER 3.3 - SUBQUERIES CHAPTER 3.4 - VIEWS CHAPTER 3.5 - OUTER JOIN CHAPTER 3.6 - OPERATIONS WITH DATETIME CHAPTER 3.7 - FINAL PROJECT



Invent Your Own Computer Games With Python 4th Edition


Invent Your Own Computer Games With Python 4th Edition
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2016-12-16

Invent Your Own Computer Games With Python 4th Edition written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-16 with Computers categories.


Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.



C For Students


C For Students
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Author : Doug Bell
language : en
Publisher: Addison-Wesley Longman
Release Date : 2004

C For Students written by Doug Bell and has been published by Addison-Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with C# (Computer program language) categories.


If you are new to computer programming then this book is for you! Starting from scratch, it assumes no prior knowledge of programming and is written in a simple, direct style for maximum clarity. C# ('C Sharp') is an object-oriented, network-enabled programming language, developed expressly for Microsoft's .Net platform. C# provides the features that are the most important to programmers: object-orientation, graphics, GUI components, multimedia, internet-based client/server networking and distributed computing. 'C# for Students' will explain key programming concepts and the central ideas of object oriented programming, using C# as the vehicle language.