Architecture In The Age Of Simulation
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The Death Of Drawing
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Author : David Ross Scheer
language : en
Publisher: Routledge
Release Date : 2014-06-05
The Death Of Drawing written by David Ross Scheer and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-05 with Architecture categories.
The Death of Drawing explores the causes and effects of the epochal shift from drawing to computation as the chief design and communication medium in architecture. Drawing both framed the thinking of architects and organized the design and construction process to place architects at its center. Its displacement by building information modeling (BIM) and computational design recasts both the terms in which architects think and their role in building production. Author David Ross Scheer explains that, whereas drawing allowed architects to represent ideas in form, BIM and computational design simulate experience, making building behavior or performance the primary object of design. The author explores many ways in which this displacement is affecting architecture: the dominance of performance criteria in the evaluation of design decisions; the blurring of the separation of design and construction; the undermining of architects’ authority over their projects by automated information sharing; the elimination of the human body as the common foundation of design and experience; the transformation of the meaning of geometry when it is performed by computers; the changing nature of design when it requires computation or is done by a digitally-enabled collaboration. Throughout the book, Scheer examines both the theoretical bases and the practical consequences of these changes. The Death of Drawing is a clear-eyed account of the reasons for and consequences of the displacement of drawing by computational media in architecture. Its aim is to give architects the ability to assess the impact of digital media on their own work and to see both the challenges and opportunities of this historic moment in the history of their discipline.
Architecture In The Age Of Simulation
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Author : Adil Naveed Balouch
language : en
Publisher:
Release Date : 2020
Architecture In The Age Of Simulation written by Adil Naveed Balouch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.
In today's media obsessed societies, the widespread appropriation of the image has deceived the modern human into believing the fabricated experiences of a simulated world. Once used as a medium to reflect reality, the image has been subverted and undermined by an aestheticised hyper reality sustained through social media platforms such as Instagram. It is in this process of aestheticisation that the image succeeds in objectifying the very real experiences it once sought to capture. In a society inundated with images, the uncritical privileging of the aesthetic comes to influence the values of a culture "dominated by simulation." With the advent of virtual/augmented realities creeping into architecture, a culture of simulation risks creating an environment where "all that was once directly lived, has become mere representation." When representation is premised on aestheticised imagery, the discipline of architecture risks acquiescing to ocularcentric design standards by privileging the visual at the expense of a more multi-sensory and embodied experience, thereby abstracting the body from reality. Consequently, architecture which fixates itself with the aesthetic, becomes problematic for its potential to alienate its users from holistically participating within its spaces. To counter this prevailing issue this thesis is interested in answering the following question: In a culture of simulation, how can we use architecture to reconnect us with ourselves and the lived experience of our reality? By drawing upon the field of secular mindfulness, my thesis explores how a more embodied approach to architecture may help the alienated individual reconnect themselves to their senses, their body and environment. Through a considered and exploratory approach, this thesis aims to develop an architectural response which seeks to deliver moments of life that "are concretely and deliberately lived." The implications of my research are explored through a conceptual project which seeks to understand the extent that architecture can be used to restore balance back into reality.
Hyper Architecture Spaces In The Electronic Age
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Author : Luigi Prestinenza Puglisi
language : en
Publisher: Springer Science & Business Media
Release Date : 1999
Hyper Architecture Spaces In The Electronic Age written by Luigi Prestinenza Puglisi and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Architecture categories.
"The messages of our electronic age are becoming increasingly metaphorical and less assertive. This metaphorization process affects every aspect of society today, as can be seen in design and, although more resistant to change, in the sphere of architecture. A building does not acquire value just because it works, is solid, spatially stimulating and liveable, but because it refers to something else. The process of metaphorization concerns most of today's architecture. Its basic objective is a new interiorization of the landscape and the relations between man and nature, an objective which has been accomplished, or nearly. In order to make further progress and gain ground, we must turn to electronics and, above all, its center: interconnections."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Architecture In The Age Of Artificial Intelligence
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Author : Neil Leach
language : en
Publisher: Bloomsbury Publishing
Release Date : 2021-11-18
Architecture In The Age Of Artificial Intelligence written by Neil Leach and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-18 with Architecture categories.
Artificial intelligence is everywhere – from the apps on our phones to the algorithms of search engines. Without us noticing, the AI revolution has arrived. But what does this mean for the world of design? The first volume in a two-book series, Architecture in the Age of Artificial Intelligence introduces AI for designers and considers its positive potential for the future of architecture and design. Explaining what AI is and how it works, the book examines how different manifestations of AI will impact the discipline and profession of architecture. Highlighting current case-studies as well as near-future applications, it shows how AI is already being used as a powerful design tool, and how AI-driven information systems will soon transform the design of buildings and cities. Far-sighted, provocative and challenging, yet rooted in careful research and cautious speculation, this book, written by architect and theorist Neil Leach, is a must-read for all architects and designers – including students of architecture and all design professionals interested in keeping their practice at the cutting edge of technology.
The Active Image
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Author : Sabine Ammon
language : en
Publisher: Springer
Release Date : 2017-07-10
The Active Image written by Sabine Ammon and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-10 with Philosophy categories.
The “active image” refers to the operative nature of images, thus capturing the vast array of “actions” that images perform. This volume features essays that present a new approach to image theory. It explores the many ways images become active in architecture and engineering design processes and how, in the age of computer-based modeling, images play an indispensable role. The contributors examine different types of images, be they pictures, sketches, renderings, maps, plans, and photographs; be they analog or digital, planar or three-dimensional, ephemeral, realistic or imaginary. Their essays investigate how images serve as means of representing, as tools for thinking and reasoning, as ways of imagining the inexistent, as means of communicating and conveying information and how images may also perform functions and have an agency in their own. The essays discuss the role of images from the perspective of philosophy, theory and history of architecture, history of science, media theory, cognitive sciences, design studies, and visual studies, offering a multidisciplinary approach to imagery and showing the various methodologies and interpretations in current research. In addition, they offer valuable insight to better understand how images operate and function in the arts and sciences in general.
Design Transactions
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Author : Bob Sheil
language : en
Publisher:
Release Date : 2020-04-06
Design Transactions written by Bob Sheil and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-06 with categories.
Design Transactions presents the outcome of new research to emerge from 'Innochain', a consortium of six leading European architectural and engineering-focused institutions and their industry partners. The book presents new advances in digital design tooling that challenge established building cultures and systems. It offers new sustainable and materially smart design solutions with a strong focus on changing the way the industry thinks, designs, and builds our physical environment. Divided into sections exploring communication, simulation and materialisation, Design Transactions explores digital and physical prototyping and testing that challenges the traditional linear construction methods of incremental refinement. This novel research investigates 'the digital chain' between phases as an opportunity for extended interdisciplinary design collaboration. The highly illustrated book features work from 15 early-stage researchers alongside chapters from world-leading industry collaborators and academics.Bob
Design Transactions
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Author : Bob Sheil
language : en
Publisher: UCL Press
Release Date :
Design Transactions written by Bob Sheil and has been published by UCL Press this book supported file pdf, txt, epub, kindle and other format this book has been release on with Architecture categories.
Design Transactions presents the outcome of new research to emerge from ‘Innochain’, a consortium of six leading European architectural and engineering-focused institutions and their industry partners. The book presents new advances in digital design tooling that challenge established building cultures and systems. It offers new sustainable and materially smart design solutions with a strong focus on changing the way the industry thinks, designs, and builds our physical environment. Divided into sections exploring communication, simulation and materialisation, Design Transactions explores digital and physical prototyping and testing that challenges the traditional linear construction methods of incremental refinement. This novel research investigates ‘the digital chain’ between phases as an opportunity for extended interdisciplinary design collaboration. The highly illustrated book features work from 15 early-stage researchers alongside chapters from world-leading industry collaborators and academics.
Proceedings Of The Symposium On Simulation For Architecture Urban Design
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Author : Liam O'Brien
language : en
Publisher:
Release Date : 2013
Proceedings Of The Symposium On Simulation For Architecture Urban Design written by Liam O'Brien and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer science categories.
The Second Digital Turn
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Author : Mario Carpo
language : en
Publisher: MIT Press
Release Date : 2017-10-20
The Second Digital Turn written by Mario Carpo and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-20 with Architecture categories.
The first digital turn in architecture changed our ways of making; the second changes our ways of thinking. Almost a generation ago, the early software for computer aided design and manufacturing (CAD/CAM) spawned a style of smooth and curving lines and surfaces that gave visible form to the first digital age, and left an indelible mark on contemporary architecture. But today's digitally intelligent architecture no longer looks that way. In The Second Digital Turn, Mario Carpo explains that this is because the design professions are now coming to terms with a new kind of digital tools they have adopted—no longer tools for making but tools for thinking. In the early 1990s the design professions were the first to intuit and interpret the new technical logic of the digital age: digital mass-customization (the use of digital tools to mass-produce variations at no extra cost) has already changed the way we produce and consume almost everything, and the same technology applied to commerce at large is now heralding a new society without scale—a flat marginal cost society where bigger markets will not make anything cheaper. But today, the unprecedented power of computation also favors a new kind of science where prediction can be based on sheer information retrieval, and form finding by simulation and optimization can replace deduction from mathematical formulas. Designers have been toying with machine thinking and machine learning for some time, and the apparently unfathomable complexity of the physical shapes they are now creating already expresses a new form of artificial intelligence, outside the tradition of modern science and alien to the organic logic of our mind.
Architecture For The Commons
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Author : Jose Sanchez
language : en
Publisher: Routledge
Release Date : 2020-08-04
Architecture For The Commons written by Jose Sanchez and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-04 with Architecture categories.
Architecture for the Commons dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations that allow them to exist. By tracing the origins and promises of current technological practices in design, the book provides an alternative path, one that reconsiders the means of achieving complexity through combinatorial strategies. This move requires reconsidering serial production with crowdsourcing and user content in mind. The ideas presented will be explored through the design research developed within Plethora Project, a design practice that explores the use of video game interfaces as a mechanism for participation and user design. The research work presented throughout the book seeks to align with a larger project that is currently taking place in many different fields: The Construction of the Commons. By developing both the ideological and physical infrastructure, the project of the Commons has become an antidote to current economic practices that perpetuate inequality. The mechanisms of the production and governance of the Commons are discussed, inviting the reader to get involved and participate in the discussion. The current political and economic landscape calls for a reformulation of our current economic practices and alternative value systems that challenge the current market monopolies. This book will be of great interest not only to architects and designers studying the impact of digital technologies in the field of design but also to researchers studying novel techniques for social participation and cooperating of communities through digital networks. The book connects principles of architecture, economics and social sciences to provide alternatives to the current production trends.