Arduino Web Development

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Connecting Arduino To The Web
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Author : Indira Knight
language : en
Publisher: Apress
Release Date : 2018-06-13
Connecting Arduino To The Web written by Indira Knight and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-13 with Computers categories.
Create physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. What You'll Learn Build an Internet of Things dashboard that updates with electronics attached to an Arduino Use components to interact with online 3D displays Create web pages with HTML and CSS Set up a Node.js server Use WebSockets to process live data Interact with scalable vector graphics (SVG) Who This Book Is For Technologists, developers, and enthusiasts looking to extend their skills, be able to develop physical prototypes with connected devices, and with an interest in getting started with IoT. Also, those excited by the possibilities of connecting the physical and the web.
Getting Started With Arduino
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Author : Massimo Banzi
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-09-06
Getting Started With Arduino written by Massimo Banzi and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-06 with Computers categories.
Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you’ll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!
Arduino Web Development
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Author : Kashif Baig
language : en
Publisher: Kashif Baig
Release Date : 2023-08-11
Arduino Web Development written by Kashif Baig and has been published by Kashif Baig this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-11 with Computers categories.
A Professional Approach to Arduino Web Development Discover how to develop sophisticated and responsive web applications using Arduino Server Pages (ASP) of a new MVC web framework for the Arduino platform. Author web pages (views) using a server-side scripting syntax, and use or integrate a free view builder tool to convert ASP views to native C++. Deploy your web projects to Arduino Uno R3/R4, Mega 2560, ESP8266 or ESP32 boards. Build starter projects that have a responsive menu, user authentication and web APIs, using a free command line tool. Ensure consistent web UIs using Layout views (master pages), add AJAX features with minimal lines of code, and use model binding for HTML forms. Learn how to implement file uploading, dynamically generated attachments, and asynchronous request processing. Learn key concepts for building testable code, and master techniques for building distributed Arduino applications. Who is This Book For? This book is written for Arduino educators and enthusiasts with at least intermediate programming ability, and who are either endeavouring to develop new web applications to run on the Arduino platform, or are seeking to develop web UIs and APIs for existing Arduino projects. Knowledge of web development terminology is assumed, as well as practical web development experience. A background in C/C++ programming is also assumed, but readers with experience of C style programming languages, such as Java and C#, should be able to adapt their existing knowledge to the topics discussed in the book. It is also assumed the reader has experience connecting and using their Arduino with additional shields and devices, such as an SD card reader, real time clock, LEDs, motors and sensors. Additional Book Details The book features more than twenty downloadable projects demonstrating techniques that are essential to modern web development, with related coding exercises for the reader to work through to add new features. Please be sure to review the ‘Introduction’ and ‘Getting Ready’ chapters before attempting to build any of the downloadable source code that accompanies the book. Towards the end of the book the reader is presented with three practical Arduino projects that have a distributed, multi-tiered event driven architecture. The first is a web application for uploading and displaying messages on a dot matrix display. The second is a web application for designing lighting effects for addressable RGB LED strips. The last project is a web application that allows control of a 2WD robot car and shows a sonar scope with light and temperature gauges (as shown on book cover). Arduino Web Development: Pushing the Limits is the culmination of hundreds of hours of work that started as an experimental project in 2017. Please remember to credit this book and the author if using online platforms or education environments to demonstrate the projects and methods therein. Buy this book if you want to learn how to develop web applications that push the limits when deployed to the Arduino platform. Watch Related Videos Be sure to watch the Author's videos on youtube: https://www.youtube.com/@hackatronicoder
Programming Arduino Getting Started With Sketches
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Author : Simon Monk
language : en
Publisher: McGraw Hill Professional
Release Date : 2011-12-22
Programming Arduino Getting Started With Sketches written by Simon Monk and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-22 with Technology & Engineering categories.
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
C Programming For Arduino
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Author : Julien Bayle
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-05-17
C Programming For Arduino written by Julien Bayle and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-17 with Computers categories.
Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Arduino In Action
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Author : Jordan Hochenbaum
language : en
Publisher: Simon and Schuster
Release Date : 2013-05-29
Arduino In Action written by Jordan Hochenbaum and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-29 with Computers categories.
Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration
Python Programming For Arduino
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Author : Pratik Desai
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-02-27
Python Programming For Arduino written by Pratik Desai and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-27 with Computers categories.
This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.
Pro Arduino
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Author : Rick Anderson
language : en
Publisher: Apress
Release Date : 2013-08-17
Pro Arduino written by Rick Anderson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-17 with Computers categories.
So, you've created a few projects with Arduino, and now it's time to kick it up a notch. Where do you go next? With Pro Arduino, you'll learn about new tools, techniques, and frameworks to make even more ground-breaking, eye-popping projects. You'll discover how to make Arduino-based gadgets and robots interact with your mobile phone. You'll learn all about the changes in Arduino 1.0, you'll create amazing output with openFrameworks, and you'll learn how to make games with the Gameduino. You'll also learn advanced topics, such as modifying the Arduino to work with non-standard Atmel chips and Microchip's PIC32. Rick Anderson, an experienced Arduino developer and instructor, and Dan Cervo, an experienced Arduino gadgeteer, will give you a guided tour of advanced Arduino capabilities. If it can be done with an Arduino, you'll learn about it here.
Beginning Arduino Nano 33 Iot
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Author : Agus Kurniawan
language : en
Publisher: Apress
Release Date : 2020-11-26
Beginning Arduino Nano 33 Iot written by Agus Kurniawan and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-26 with Computers categories.
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino’s popular IoT board. You’ll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. What You’ll Learn Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board Who This Book Is For Makers, developers, students, and professional of all levels.
C Programming For The Pc The Mac And The Arduino Microcontroller System
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Author : Peter D Minns
language : en
Publisher: AuthorHouse
Release Date : 2013-11-12
C Programming For The Pc The Mac And The Arduino Microcontroller System written by Peter D Minns and has been published by AuthorHouse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-12 with Computers categories.
Many systems today use the C programming language as it is available for most computers This book looks at how to produce C programs to execute on a PC or a MAC computer. It also looks at the Arduino UNO micro controller and describes how to write C programs usng the Arduino 'wired' C functions as well as using standard ANSI C with direct access to the micro controller registers of the Ardunio UNO. This can lead to improved efficiency of the programs. Most of the Hardware available in the Arduino micro controller is described, and programs provided showing how to control and use them. There is a chapter on how to create your own programs and also how to change a program created to execute on the Arduino so that it can run on a different micro controller, such as the Microchip PIC. This allows the Arduino to be used as a rapid prototype system. The book also contains many working program examples with additional workshop exercises for the reader to study.