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Artificial Intelligence Textbook With Reinforcement Learning


Artificial Intelligence Textbook With Reinforcement Learning
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Artificial Intelligence Textbook With Reinforcement Learning


Artificial Intelligence Textbook With Reinforcement Learning
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Author : Harry Katzan Jr.
language : en
Publisher: iUniverse
Release Date : 2025-05-20

Artificial Intelligence Textbook With Reinforcement Learning written by Harry Katzan Jr. and has been published by iUniverse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-20 with Computers categories.


This a book on Artificial Intelligence. It is both a text book and a reference book. It is designed for online learning. It is one of many books on the subject of artificial intelligence. There are more than 400 of them. It is the only one on strategy that is intended to reflect on how to go about doing AI for productive purposes. It also covers about what AI is already, but it is more than that. It answers the question “Can a machine think?” and most people are quite tired of that question. In fact, people are now more interested in how to do what we want to do. In fact, AI is a inportant subject in our lives and here are two outstanding books that atune to that assertion: The Singularity is Nearer (2024) by Ray Kurzweil, and Artificial Intelligence: A Modern Approach (1995) by Stuart Russell and Peter Norvig. The writers are exceedingly intelligent, and the books are useful but not that easy to read. University research is equally noteworthy. But what about the strategy of adopting AI for the modern operational environment? How do you know what to do and how to do it. Do you have to be a scientist or a mathematician to do the job? Absolutely not. Do you need to be a manager, a major CEO, or even the President of a country. Probably yes. But you need to have the information to do the job. This book gives you what you should do to implement AI in the organization and precisely what you need to know in order to do it. When doing the job of implementing, should you be knowledgeable about precisly what has to be done? Of course. Do you personally have to do it? Not at all. Do you need information on related subjects, of course again. Do you have to read this book serially? Of course not; it is too detailed. Will this be happy reading? On some topics, yes. I other sections, not so much. There are a lot of pages because the environment of AI is large and complicated. Many of the subjects covered in this book will be extremely useful in other areas of business and the organizaton. One more thing. One of the leading topics in Artificial Intelligence research is Reinforcement Learning that serves as the basis for ChatGPT, similar systems, and a wide range of AI topics. Every reader and every student should be advised of its existent and be comfortable with its subject matter.



Deep Reinforcement Learning


Deep Reinforcement Learning
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Author : Mohit Sewak
language : en
Publisher: Springer
Release Date : 2019-06-27

Deep Reinforcement Learning written by Mohit Sewak and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-27 with Computers categories.


This book starts by presenting the basics of reinforcement learning using highly intuitive and easy-to-understand examples and applications, and then introduces the cutting-edge research advances that make reinforcement learning capable of out-performing most state-of-art systems, and even humans in a number of applications. The book not only equips readers with an understanding of multiple advanced and innovative algorithms, but also prepares them to implement systems such as those created by Google Deep Mind in actual code. This book is intended for readers who want to both understand and apply advanced concepts in a field that combines the best of two worlds – deep learning and reinforcement learning – to tap the potential of ‘advanced artificial intelligence’ for creating real-world applications and game-winning algorithms.



Hands On Deep Learning For Games


Hands On Deep Learning For Games
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-03-30

Hands On Deep Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Computers categories.


Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.



Ai Crash Course


Ai Crash Course
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Author : Hadelin de Ponteves
language : en
Publisher:
Release Date : 2019-11-28

Ai Crash Course written by Hadelin de Ponteves and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-28 with Computers categories.


This friendly and accessible guide to AI theory and programming in Python requires no maths or data science background. Key Features Roll up your sleeves and start programming AI models No math, data science, or machine learning background required Packed with hands-on examples, illustrations, and clear step-by-step instructions 5 hands-on working projects put ideas into action and show step-by-step how to build intelligent software Book Description AI is changing the world - and with this book, anyone can start building intelligent software! Through his best-selling video courses, Hadelin de Ponteves has taught hundreds of thousands of people to write AI software. Now, for the first time, his hands-on, energetic approach is available as a book. Taking a graduated approach that starts with the basics before easing readers into more complicated formulas and notation, Hadelin helps you understand what you really need to build AI systems with reinforcement learning and deep learning. Five full working projects put the ideas into action, showing step-by-step how to build intelligent software using the best and easiest tools for AI programming: Google Colab Python TensorFlow Keras PyTorch AI Crash Course teaches everyone to build an AI to work in their applications. Once you've read this book, you're only limited by your imagination. What you will learn Master the key skills of deep learning, reinforcement learning, and deep reinforcement learning Understand Q-learning and deep Q-learning Learn from friendly, plain English explanations and practical activities Build fun projects, including a virtual-self-driving car Use AI to solve real-world business problems and win classic video games Build an intelligent, virtual robot warehouse worker Who this book is for If you want to add AI to your skillset, this book is for you. It doesn't require data science or machine learning knowledge. Just maths basics (high school level).



Introduction To Artificial Intelligence


Introduction To Artificial Intelligence
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Author : Wolfgang Ertel
language : en
Publisher: Springer
Release Date : 2018-01-29

Introduction To Artificial Intelligence written by Wolfgang Ertel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-29 with Computers categories.


This accessible and engaging textbook presents a concise introduction to the exciting field of artificial intelligence (AI). The broad-ranging discussion covers the key subdisciplines within the field, describing practical algorithms and concrete applications in the areas of agents, logic, search, reasoning under uncertainty, machine learning, neural networks, and reinforcement learning. Fully revised and updated, this much-anticipated second edition also includes new material on deep learning. Topics and features: presents an application-focused and hands-on approach to learning, with supplementary teaching resources provided at an associated website; contains numerous study exercises and solutions, highlighted examples, definitions, theorems, and illustrative cartoons; includes chapters on predicate logic, PROLOG, heuristic search, probabilistic reasoning, machine learning and data mining, neural networks and reinforcement learning; reports on developments in deep learning, including applications of neural networks to generate creative content such as text, music and art (NEW); examines performance evaluation of clustering algorithms, and presents two practical examples explaining Bayes’ theorem and its relevance in everyday life (NEW); discusses search algorithms, analyzing the cycle check, explaining route planning for car navigation systems, and introducing Monte Carlo Tree Search (NEW); includes a section in the introduction on AI and society, discussing the implications of AI on topics such as employment and transportation (NEW). Ideal for foundation courses or modules on AI, this easy-to-read textbook offers an excellent overview of the field for students of computer science and other technical disciplines, requiring no more than a high-school level of knowledge of mathematics to understand the material.



Reinforcement Learning


Reinforcement Learning
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Author : Marco Wiering
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-05

Reinforcement Learning written by Marco Wiering and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Computers categories.


Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as transfer, evolutionary methods and continuous spaces in reinforcement learning are surveyed. In addition, several chapters review reinforcement learning methods in robotics, in games, and in computational neuroscience. In total seventeen different subfields are presented by mostly young experts in those areas, and together they truly represent a state-of-the-art of current reinforcement learning research. Marco Wiering works at the artificial intelligence department of the University of Groningen in the Netherlands. He has published extensively on various reinforcement learning topics. Martijn van Otterlo works in the cognitive artificial intelligence group at the Radboud University Nijmegen in The Netherlands. He has mainly focused on expressive knowledge representation in reinforcement learning settings.



Handbook Of Reinforcement Learning And Control


Handbook Of Reinforcement Learning And Control
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Author : Kyriakos G. Vamvoudakis
language : en
Publisher: Springer Nature
Release Date : 2021-06-23

Handbook Of Reinforcement Learning And Control written by Kyriakos G. Vamvoudakis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-23 with Technology & Engineering categories.


This handbook presents state-of-the-art research in reinforcement learning, focusing on its applications in the control and game theory of dynamic systems and future directions for related research and technology. The contributions gathered in this book deal with challenges faced when using learning and adaptation methods to solve academic and industrial problems, such as optimization in dynamic environments with single and multiple agents, convergence and performance analysis, and online implementation. They explore means by which these difficulties can be solved, and cover a wide range of related topics including: deep learning; artificial intelligence; applications of game theory; mixed modality learning; and multi-agent reinforcement learning. Practicing engineers and scholars in the field of machine learning, game theory, and autonomous control will find the Handbook of Reinforcement Learning and Control to be thought-provoking, instructive and informative.



Artificial Intelligence By Example


Artificial Intelligence By Example
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Author : Denis Rothman
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-05-31

Artificial Intelligence By Example written by Denis Rothman and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-31 with Computers categories.


Be an adaptive thinker that leads the way to Artificial Intelligence Key Features AI-based examples to guide you in designing and implementing machine intelligence Develop your own method for future AI solutions Acquire advanced AI, machine learning, and deep learning design skills Book Description Artificial Intelligence has the potential to replicate humans in every field. This book serves as a starting point for you to understand how AI is built, with the help of intriguing examples and case studies. Artificial Intelligence By Example will make you an adaptive thinker and help you apply concepts to real-life scenarios. Using some of the most interesting AI examples, right from a simple chess engine to a cognitive chatbot, you will learn how to tackle the machine you are competing with. You will study some of the most advanced machine learning models, understand how to apply AI to blockchain and IoT, and develop emotional quotient in chatbots using neural networks. You will move on to designing AI solutions in a simple manner rather than get confused by complex architectures and techniques. This comprehensive guide will be a starter kit for you to develop AI applications on your own. By the end of this book, will have understood the fundamentals of AI and worked through a number of case studies that will help you develop business vision. What you will learn Use adaptive thinking to solve real-life AI case studies Rise beyond being a modern-day factory code worker Acquire advanced AI, machine learning, and deep learning designing skills Learn about cognitive NLP chatbots, quantum computing, and IoT and blockchain technology Understand future AI solutions and adapt quickly to them Develop out-of-the-box thinking to face any challenge the market presents Who this book is for Artificial Intelligence by Example is a simple, explanatory, and descriptive guide for junior developers, experienced developers, technology consultants, and those interested in AI who want to understand the fundamentals of Artificial Intelligence and implement it practically by devising smart solutions. Prior experience with Python and statistical knowledge is essential to make the most out of this book.



Learn Unity Ml Agents Fundamentals Of Unity Machine Learning


Learn Unity Ml Agents Fundamentals Of Unity Machine Learning
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-06-30

Learn Unity Ml Agents Fundamentals Of Unity Machine Learning written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-30 with Computers categories.


Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity Key Features Learn how to apply core machine learning concepts to your games with Unity Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games Learn How to build multiple asynchronous agents and run them in a training scenario Book Description Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. What you will learn Develop Reinforcement and Deep Reinforcement Learning for games. Understand complex and advanced concepts of reinforcement learning and neural networks Explore various training strategies for cooperative and competitive agent development Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration Implement a simple NN with Keras and use it as an external brain in Unity Understand how to add LTSM blocks to an existing DQN Build multiple asynchronous agents and run them in a training scenario Who this book is for This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python.



Python Machine Learning


Python Machine Learning
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Author : Sebastian Raschka
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-09-23

Python Machine Learning written by Sebastian Raschka and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-23 with Computers categories.


Unlock deeper insights into Machine Leaning with this vital guide to cutting-edge predictive analytics About This Book Leverage Python's most powerful open-source libraries for deep learning, data wrangling, and data visualization Learn effective strategies and best practices to improve and optimize machine learning systems and algorithms Ask – and answer – tough questions of your data with robust statistical models, built for a range of datasets Who This Book Is For If you want to find out how to use Python to start answering critical questions of your data, pick up Python Machine Learning – whether you want to get started from scratch or want to extend your data science knowledge, this is an essential and unmissable resource. What You Will Learn Explore how to use different machine learning models to ask different questions of your data Learn how to build neural networks using Keras and Theano Find out how to write clean and elegant Python code that will optimize the strength of your algorithms Discover how to embed your machine learning model in a web application for increased accessibility Predict continuous target outcomes using regression analysis Uncover hidden patterns and structures in data with clustering Organize data using effective pre-processing techniques Get to grips with sentiment analysis to delve deeper into textual and social media data In Detail Machine learning and predictive analytics are transforming the way businesses and other organizations operate. Being able to understand trends and patterns in complex data is critical to success, becoming one of the key strategies for unlocking growth in a challenging contemporary marketplace. Python can help you deliver key insights into your data – its unique capabilities as a language let you build sophisticated algorithms and statistical models that can reveal new perspectives and answer key questions that are vital for success. Python Machine Learning gives you access to the world of predictive analytics and demonstrates why Python is one of the world's leading data science languages. If you want to ask better questions of data, or need to improve and extend the capabilities of your machine learning systems, this practical data science book is invaluable. Covering a wide range of powerful Python libraries, including scikit-learn, Theano, and Keras, and featuring guidance and tips on everything from sentiment analysis to neural networks, you'll soon be able to answer some of the most important questions facing you and your organization. Style and approach Python Machine Learning connects the fundamental theoretical principles behind machine learning to their practical application in a way that focuses you on asking and answering the right questions. It walks you through the key elements of Python and its powerful machine learning libraries, while demonstrating how to get to grips with a range of statistical models.