Assembler Programmierung F R Die Arm Plattform

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Assembler Programmierung F R Die Arm Plattform
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Author : Mark B.
language : de
Publisher: BoD – Books on Demand
Release Date : 2021-08-17
Assembler Programmierung F R Die Arm Plattform written by Mark B. and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-17 with Computers categories.
Assembler, die Maschinensprache, gilt als eine sehr schwer zu erlernende Programmiersprache. Ich will Ihnen mit diesem Buch zeigen, dass Assembler gar nicht so schwer ist. Assembler ist anders und funktioniert nicht wie moderne Hochsprachen, aber wenn Sie erst einmal verstanden haben, wie man damit arbeitet, verliert Assembler den Schrecken. In diesem Buch erwartet Sie ein praktischer Einstieg in die Programmierung mit Assembler für die ARM-Plattform. Ohne uns langwierig durch die theoretischen Grundlagen zu quälen, legen wir gleich los und sehen uns anhand von praktischen Beispielen an, wie Assembler und die Maschinenbefehle arbeiten. Dabei beleuchten wir die Stolpersteine und Herausforderungen bei dieser Art der Programmierung. Dazu nutzen wir 32- und 64bit Einplatinencomputer mit ARM-Architektur unter Linux.
The Art Of Arm Assembly Volume 1
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Author : Randall Hyde
language : en
Publisher: No Starch Press
Release Date : 2025-02-25
The Art Of Arm Assembly Volume 1 written by Randall Hyde and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-25 with Computers categories.
Modern Instructions for 64-Bit ARM CPUs Building on Randall Hyde’s iconic series, The Art of ARM Assembly delves into programming 64-bit ARM CPUs—the powerhouses behind iPhones, Macs, Chromebooks, servers, and embedded systems. Following a fast-paced introduction to the art of programming in assembly and the GNU Assembler (Gas) specifically, you’ll explore memory organization, data representation, and the basic logical operations you can perform on simple data types. You’ll learn how to define constants, write functions, manage local variables, and pass parameters efficiently. You’ll explore both basic and advanced arithmetic operations, control structures, numeric conversions, lookup tables, and string manipulation—in short, you’ll cover it all. You’ll also dive into ARM SIMD (Neon) instructions, bit manipulation, and macro programming with the Gas assembler, as well as how to: Declare pointers and use composite data structures like strings, arrays, and unions Convert simple and complex arithmetic expressions into machine instruction sequences Use ARM addressing modes and expressions to access memory variables Create and use string library functions and build libraries of assembly code using makefiles This hands-on guide will help you master ARM assembly while revealing the intricacies of modern machine architecture. You’ll learn to write more efficient high-level code and gain a deeper understanding of software-hardware interactions—essential skills for any programmer working with ARM-based systems.
Arm Microprocessor Systems
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Author : Muhammad Tahir
language : en
Publisher: CRC Press
Release Date : 2017-02-17
Arm Microprocessor Systems written by Muhammad Tahir and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-17 with Computers categories.
This book presents the use of a microprocessor-based digital system in our daily life. Its bottom-up approach ensures that all the basic building blocks are covered before the development of a real-life system. The ultimate goal of the book is to equip students with all the fundamental building blocks as well as their integration, allowing them to implement the applications they have dreamed up with minimum effort.
Application Of Big Data Blockchain And Internet Of Things For Education Informatization
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Author : Yinjun Zhang
language : en
Publisher: Springer Nature
Release Date : 2024-06-30
Application Of Big Data Blockchain And Internet Of Things For Education Informatization written by Yinjun Zhang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-30 with Computers categories.
The five-volume set LNICST 580-584 constitutes the proceedings of the Third EAI International Conference on Application of Big Data, Blockchain, and Internet of Things for Education Informatization, BigIoT-EDU 2023, held in Liuzhou, China, during August 29–31, 2023. The 272 full papers presented in these proceedings were carefully reviewed and selected from 718 submissions. With a primary focus on research fields such as Digitization of education, Smart classrooms and Massive Online Open Courses (MOOCs), these papers are organized in the following topical sections across the five volumes: Part I: Application of data mining in smart education; Application of intelligent algorithms in English teaching. Part II: Application of decision tree algorithm in intelligent management system of universities; Research on the application of Big data in smart teaching. Part III: Exploration of the application of computer-aided technology in intelligent translation; Application of neural network algorithms in intelligent teaching; Application of artificial intelligence algorithms in the field of smart education. Part IV: Research on smart teaching in deep learning; Research and application of recommendation algorithms in personalized intelligent education; Application of cloud computing in intelligent teaching resource library; Application research of computer-aided online intelligent teaching. Part V: Application and practice of new media in smart teaching; Application of clustering algorithm in intelligent education resource library; Application of association rule algorithm in intelligent education system.
Learning From Data Streams
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Author : João Gama
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-10-11
Learning From Data Streams written by João Gama and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-11 with Computers categories.
Processing data streams has raised new research challenges over the last few years. This book provides the reader with a comprehensive overview of stream data processing, including famous prototype implementations like the Nile system and the TinyOS operating system. Applications in security, the natural sciences, and education are presented. The huge bibliography offers an excellent starting point for further reading and future research.
Embedded Systems
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Author : Jason D. Bakos
language : en
Publisher: Elsevier
Release Date : 2023-10-28
Embedded Systems written by Jason D. Bakos and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-28 with Computers categories.
Embedded Systems: ARM Programming and Optimization, Second Edition combines an exploration of the ARM architecture with an examination of the facilities offered by the Linux operating system to explain how various features of program design can influence processor performance. The book demonstrates methods by which a programmer can optimize program code in a way that does not impact its behavior but instead improves its performance. Several applications, including image transformations, fractal generation, image convolution, computer vision tasks, and now machine learning are used to describe and demonstrate these methods. From this, the reader will gain insight into computer architecture and application design, as well as practical knowledge in embedded software design for modern embedded systems. The second edition has been expanded to include more topics of interest to upper level undergraduate courses in embedded systems. - Covers three ARM instruction set architectures, the ARMv6 and ARMv7-A, as well as three ARM cores, the ARM11 on the Raspberry Pi, Cortex-A9 on the Xilinx Zynq 7020, and Cortex-A15 on the NVIDIA Tegra K1 - Describes how to fully leverage the facilities offered by the Linux operating system, including the Linux GCC compiler toolchain and debug tools, performance monitoring support, OpenMP multicore runtime environment, video frame buffer, and video capture capabilities - Designed to accompany and work with most low-cost Linux/ARM embedded development boards currently available - Expanded to include coverage of topics such as bus architectures, low-power programming, and sensor interfacing - Includes practical application areas such as machine learning
Arm System Developer S Guide
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Author : Andrew Sloss
language : en
Publisher: Elsevier
Release Date : 2004-05-10
Arm System Developer S Guide written by Andrew Sloss and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-10 with Computers categories.
Over the last ten years, the ARM architecture has become one of the most pervasive architectures in the world, with more than 2 billion ARM-based processors embedded in products ranging from cell phones to automotive braking systems. A world-wide community of ARM developers in semiconductor and product design companies includes software developers, system designers and hardware engineers. To date no book has directly addressed their need to develop the system and software for an ARM-based system. This text fills that gap. This book provides a comprehensive description of the operation of the ARM core from a developer's perspective with a clear emphasis on software. It demonstrates not only how to write efficient ARM software in C and assembly but also how to optimize code. Example code throughout the book can be integrated into commercial products or used as templates to enable quick creation of productive software. The book covers both the ARM and Thumb instruction sets, covers Intel's XScale Processors, outlines distinctions among the versions of the ARM architecture, demonstrates how to implement DSP algorithms, explains exception and interrupt handling, describes the cache technologies that surround the ARM cores as well as the most efficient memory management techniques. A final chapter looks forward to the future of the ARM architecture considering ARMv6, the latest change to the instruction set, which has been designed to improve the DSP and media processing capabilities of the architecture.* No other book describes the ARM core from a system and software perspective. * Author team combines extensive ARM software engineering experience with an in-depth knowledge of ARM developer needs. * Practical, executable code is fully explained in the book and available on the publisher's Website. * Includes a simple embedded operating system.
Who Are You
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Author : Alex Custodio
language : en
Publisher: MIT Press
Release Date : 2020-10-13
Who Are You written by Alex Custodio and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-13 with Games & Activities categories.
Celebrate Nintendo’s Game Boy Advance in this video game history that traces the handheld’s network of hardware and software afterlives! In 2002, Nintendo of America launched an international marketing campaign for the Game Boy Advance that revolved around the slogan “Who Are You?”—asking potential buyers which Nintendo character, game, or even device they identified with and attempting to sell a new product by exploiting players’ nostalgic connections to earlier ones. Today, nearly 2 decades after its release, and despite the development of newer and more powerful systems, Nintendo’s Game Boy Advance lives on, through a community that continues to hack, modify, emulate, make, break, remake, redesign, trade, use, love, and play with the platform. In Who Are You?, Alex Custidio considers each component of this network—hardware, software, peripheral, or practice—to illuminates the platform’s unique features as a computational system and a cultural artifact. You’ll learn about: • The evolution of Nintendo’s handhelds and consoles, and how they embed nostalgia into the hardware • Nintendo’s expansion of the Game Boy Advance platform through interoperability • Physical and affective engagement with the Game Boy Advance • Portability, private space, and social interaction • The platformization of nostalgia • Fan-generated content including homebrew, hacking, and hardware modding • And much more! Although the Game Boy Advance is neither the most powerful nor the most popular of Nintendo's handhelds, Custodio argues, it is the platform that most fundamentally embodies Nintendo's reliance on the aesthetics and materiality of nostalgia.
Embedded Systems
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Author : Kiyofumi Tanaka
language : en
Publisher: BoD – Books on Demand
Release Date : 2012-03-02
Embedded Systems written by Kiyofumi Tanaka and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-02 with Computers categories.
Nowadays, embedded systems - the computer systems that are embedded in various kinds of devices and play an important role of specific control functions, have permitted various aspects of industry. Therefore, we can hardly discuss our life and society from now onwards without referring to embedded systems. For wide-ranging embedded systems to continue their growth, a number of high-quality fundamental and applied researches are indispensable. This book contains 19 excellent chapters and addresses a wide spectrum of research topics on embedded systems, including basic researches, theoretical studies, and practical work. Embedded systems can be made only after fusing miscellaneous technologies together. Various technologies condensed in this book will be helpful to researchers and engineers around the world.
Cross Platform Ui Development With Xamarin Forms
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Author : Paul F. Johnson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-08-26
Cross Platform Ui Development With Xamarin Forms written by Paul F. Johnson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-26 with Computers categories.
Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.