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Audio Sampling


Audio Sampling
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Audio Sampling


Audio Sampling
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Author : Sam McGuire
language : en
Publisher: Taylor & Francis
Release Date : 2013-04-26

Audio Sampling written by Sam McGuire and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-26 with Music categories.


Step by step guide to using and creating sampling instruments



Audio Sampling


Audio Sampling
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Author : Sam McGuire
language : en
Publisher:
Release Date : 2013

Audio Sampling written by Sam McGuire and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Software samplers categories.


Bringing sampling to a new generation of audio engineers and composers Audio Sampling explains how to record and create sampled instruments in a software setting. There are many things that go into creating a sampled instrument and many things that can go wrong, this book is a step by step guide through the process, from introducing sampling, where it begins to recording editing and using samples, providing much sought after detailed information on the actual process of sampling, creating sampled instruments as well as the different ways they can be used. The software used is the NN-XT a sampler that is a part of the Reason studio software and ProTools LE, however the material discussed is applicable and can be used with any sampler. The companion website has exclusive material including a comprehensive comparison of the different hardware software available, as well as audio examples and video clips from each stage of the process.



Beginning Java 8 Games Development


Beginning Java 8 Games Development
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Author : Wallace Jackson
language : en
Publisher: Apress
Release Date : 2014-12-04

Beginning Java 8 Games Development written by Wallace Jackson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-04 with Computers categories.


Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.



Music Technology And The Project Studio


Music Technology And The Project Studio
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Author : Dan Hosken
language : en
Publisher: Routledge
Release Date : 2012-03-15

Music Technology And The Project Studio written by Dan Hosken and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-15 with Music categories.


Music Technology and the Project Studio: Synthesis and Sampling provides clear explanations of synthesis and sampling techniques and how to use them effectively and creatively. Starting with analog-style synthesis as a basic model, this textbook explores in detail how messages from a MIDI controller or sequencer are used to control elements of a synthesizer to create rich, dynamic sound. Since samplers and sample players are also common in today’s software, the book explores the details of sampling and the control of sampled instruments with MIDI messages. This book is not limited to any specific software and is general enough to apply to many different software instruments. Overviews of sound and digital audio provide students with a set of common concepts used throughout the text, and "Technically Speaking" sidebars offer detailed explanations of advanced technical concepts, preparing students for future studies in sound synthesis. Music Technology and the Project Studio: Synthesis and Sampling is an ideal follow-up to the author’s An Introduction to Music Technology, although each book can be used independently. The Companion Website includes: Audio examples demonstrating synthesis and sampling techniques Interactive software that allows the reader to experiment with various synthesis techniques Guides relating the material in the book to various software synthesizers and samplers Links to relevant resources, examples, and software



Sampling Media


Sampling Media
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Author : David Laderman
language : en
Publisher: Oxford University Press
Release Date : 2014-02-03

Sampling Media written by David Laderman and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-03 with Performing Arts categories.


This book puts sampling studies on the academic map by focusing on sampling as a logic of exchange between audio-visual media. While some recent scholarship has addressed sampling primarily in relation to copyright, this book is a first: a critical study of sampling and remixing across audio-visual media. Of special interest here are works that bring together both audio and visual sampling: music that samples film and television; underground dance and multimedia scenes that rely on sampling; Internet "memes" that repurpose music videos, trailers and news broadcasts; films and videos that incorporate a wide range of sampling aesthetics; and other provocative variations. Comprised of four sections titled "roots," "scenes," "cinema" and "web" this collection digs deep into and across sampling practices that intervene in popular culture from unconventional or subversive perspectives. To this end, Sampling Media extends the conceptual boundaries of sampling by emphasizing its inter-medial dimensions, exploring the politics of sampling practice beyond copyright law, and examining its more marginal applications. It likewise puts into conversation compelling instances of sampling from a wide variety of historical and contemporary, global and local contexts.



Sound Synthesis And Sampling


Sound Synthesis And Sampling
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Author : Martin Russ
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Sound Synthesis And Sampling written by Martin Russ and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.


Covers all the major sound synthesis and sampling techniques in an accessible style with detailed diagrams.



Audio Foundations Sampling


Audio Foundations Sampling
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Author : J. Scott Giaquinta
language : en
Publisher:
Release Date : 2021

Audio Foundations Sampling written by J. Scott Giaquinta and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


Back in the old days, sampling snippets of music or sounds was an involved, complicated, equipment-heavy analog endeavor. Today, there is an ever-growing number of software sampling options and affordable hardware solutions. In fact, there are so many options it may be difficult to know where to start. In this course, music producer, sound designer, and composer J. Scott Giaquinta (aka J. Scott G.) helps you get up and running in the world of audio sampling. He starts with an introduction to sampling, detailing the history, equipment, techniques, and notable artists who have employed sampling. He then dives into sampling in Ableton Live 10, showing how to load and edit samples, loop, and set up key groups. J. Scott G. also shows how to use drum loops to rearrange beats or beef up percussion on a track. In the last chapter, he gets into field recordings, taking sounds you hear around you and creating beats and other sounds.



The Frequency Dependent Sampling Rate Convertoer A Virtually Lossless Audio Compressor


The Frequency Dependent Sampling Rate Convertoer A Virtually Lossless Audio Compressor
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Author : Sanjit K. Mohapatra
language : en
Publisher:
Release Date : 2001

The Frequency Dependent Sampling Rate Convertoer A Virtually Lossless Audio Compressor written by Sanjit K. Mohapatra and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with categories.




Sound Quality Evaluation Of 96khz Sampling Digital Audio


Sound Quality Evaluation Of 96khz Sampling Digital Audio
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Author : Shokichiro Yoshikawa
language : en
Publisher:
Release Date : 1995

Sound Quality Evaluation Of 96khz Sampling Digital Audio written by Shokichiro Yoshikawa and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Sound categories.


An Audio Engineering Society preprint.



Digital Audio Signal Processing


Digital Audio Signal Processing
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Author : Udo Zölzer
language : en
Publisher: John Wiley & Sons
Release Date : 2022-03-01

Digital Audio Signal Processing written by Udo Zölzer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-01 with Technology & Engineering categories.


Digital Audio Signal Processing The fully revised new edition of the popular textbook, featuring additional MATLAB exercises and new algorithms for processing digital audio signals Digital Audio Signal Processing (DASP) techniques are used in a variety of applications, ranging from audio streaming and computer-generated music to real-time signal processing and virtual sound processing. Digital Audio Signal Processing provides clear and accessible coverage of the fundamental principles and practical applications of digital audio processing and coding. Throughout the book, the authors explain a wide range of basic audio processing techniques and highlight new directions for automatic tuning of different algorithms and discuss state- of-the-art DASP approaches. Now in its third edition, this popular guide is fully updated with the latest signal processing algorithms for audio processing. Entirely new chapters cover nonlinear processing, Machine Learning (ML) for audio applications, distortion, soft/hard clipping, overdrive, equalizers and delay effects, sampling and reconstruction, and more. Covers the fundamentals of quantization, filters, dynamic range control, room simulation, sampling rate conversion, and audio coding Describes DASP techniques, their theoretical foundations, and their practical applications Discusses modern studio technology, digital transmission systems, storage media, and home entertainment audio components Features a new introductory chapter and extensively revised content throughout Provides updated application examples and computer-based activities supported with MATLAB exercises and interactive JavaScript applets via an author-hosted companion website Balancing essential concepts and technological topics, Digital Audio Signal Processing, Third Edition remains the ideal textbook for advanced music technology and engineering students in audio signal processing courses. It is also an invaluable reference for audio engineers, hardware and software developers, and researchers in both academia and industry.