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Autodesk 3ds Max 2023 A Comprehensive Guide 23rd Edition


Autodesk 3ds Max 2023 A Comprehensive Guide 23rd Edition
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Autodesk 3ds Max 2023 A Comprehensive Guide 23rd Edition


Autodesk 3ds Max 2023 A Comprehensive Guide 23rd Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2023-01-24

Autodesk 3ds Max 2023 A Comprehensive Guide 23rd Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-24 with Computers categories.


Autodesk 3ds Max 2023: A Comprehensive Guide book aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2023 and then gradually progresses to cover the advanced 3D models and animations. One project based on the tools and concepts covered in the book has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features introduced in 3ds Max 2023 such as Auto Backup toolbar, Snap Working Pivot Tools, Active Viewport icon, and so on. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. Salient Features Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2023 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index ( *For free download)



Exploring Autodesk Navisworks 2024 11th Edition


Exploring Autodesk Navisworks 2024 11th Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2024-02-05

Exploring Autodesk Navisworks 2024 11th Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-05 with Technology & Engineering categories.


Exploring Autodesk Navisworks 2024 is a comprehensive textbook that has been written to cater to the needs of the students and professionals. The chapters in this textbook are structured in a pedagogical sequence, which makes the learning process very simple and effective for both the novice as well as the advanced users of Autodesk Navisworks. In this textbook, the author emphasizes on creating 4D simulation, performing clash detection, performing quantity takeoff, rendering, creating animation, and reviewing models through tutorials and exercises. In addition, the chapters have been punctuated with tips and notes, wherever necessary, to make the concepts clear, thereby enabling you to create your own innovative projects. Salient Features Comprehensive textbook consisting of 412 pages of heavily illustrated text. Detailed explanation of the commands and tools of Autodesk Navisworks. Tips and Notes throughout the book for providing additional information. Self-Evaluation Tests, Review Questions, and Exercises at the end of the chapters. Table of Contents Chapter 1: Introduction to Autodesk Navisworks 2024 Chapter 2: Exploring the Navigation Tools in Navisworks Chapter 3: Selecting, Controlling, and Reviewing Objects Chapter 4: Viewpoints, Sections, and Animations Chapter 5: TimeLiner Chapter 6: Working with Animator and Scripter Chapter 7: Quantification Chapter 8: Clash Detection Chapter 9: Autodesk Rendering in Navisworks Case Study Index



Autodesk 3ds Max 2024 Basics Guide


Autodesk 3ds Max 2024 Basics Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2023-07

Autodesk 3ds Max 2024 Basics Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07 with Computers categories.


• Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience • Detailed lessons progress from basic functions to advanced techniques • Real-world examples help you apply your skills in a professional setting • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024 Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2024 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques. Whether you're a complete novice or a seasoned professional looking to expand your skills, this guide will help you develop the knowledge and confidence necessary to create stunning 3D models, animations, and renderings. With meticulously organized chapters, each focusing on a specific skill set, you'll be smoothly guided through the entire process, from exploring the interface to simulating physics-based motion and working with hair and cloth. Autodesk 3ds Max 2024 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems. As both a beginner's guide and a reference for experienced users, this invaluable resource offers expert advice from popular author Kelly Murdock. The book begins with a ‘getting started' section for instant immersion, and contains countless tips and timesavers throughout. Learn how to harness the power of Autodesk 3ds Max, one of the most popular 3D modeling, animation, rendering, and compositing softwares used by game developers and graphic designers in the film and television industry. Unlock your creative potential and start creating breathtaking 3D animations with the Autodesk 3ds Max 2024 Basics Guide.



Kelly L Murdock S Autodesk 3ds Max 2020 Complete Reference Guide


Kelly L Murdock S Autodesk 3ds Max 2020 Complete Reference Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2019-08

Kelly L Murdock S Autodesk 3ds Max 2020 Complete Reference Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08 with Computers categories.


Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.



Autodesk 3ds Max 2023 For Beginners A Tutorial Approach 23rd Edition


Autodesk 3ds Max 2023 For Beginners A Tutorial Approach 23rd Edition
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Author : Prof. Sham Tickoo
language : en
Publisher: CADCIM Technologies
Release Date : 2023-04-23

Autodesk 3ds Max 2023 For Beginners A Tutorial Approach 23rd Edition written by Prof. Sham Tickoo and has been published by CADCIM Technologies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-23 with Computers categories.


Autodesk 3ds Max 2023 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2023 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real-world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation tests, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. A student project has been given at the end of this book to test and enhance the skills of students. Download Resources Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2023 (Enhanced) Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index



Autodesk Maya 2014 Essentials


Autodesk Maya 2014 Essentials
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Author : Paul Naas
language : en
Publisher: John Wiley & Sons
Release Date : 2013-07

Autodesk Maya 2014 Essentials written by Paul Naas and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07 with Computers categories.


Learn Maya 2014's interface, simple animation techniques, modeling schemes, character creation and more as well as prepare for the Autodesk Maya 2014 Certified Professional exam.



Bim Handbook


Bim Handbook
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Author : Rafael Sacks
language : en
Publisher: John Wiley & Sons
Release Date : 2018-07-03

Bim Handbook written by Rafael Sacks and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-03 with Architecture categories.


Discover BIM: A better way to build better buildings Building Information Modeling (BIM) offers a novel approach to design, construction, and facility management in which a digital representation of the building product and process is used to facilitate the exchange and interoperability of information in digital format. BIM is beginning to change the way buildings look, the way they function, and the ways in which they are designed and built. The BIM Handbook, Third Edition provides an in-depth understanding of BIM technologies, the business and organizational issues associated with its implementation, and the profound advantages that effective use of BIM can provide to all members of a project team. Updates to this edition include: Information on the ways in which professionals should use BIM to gain maximum value New topics such as collaborative working, national and major construction clients, BIM standards and guides A discussion on how various professional roles have expanded through the widespread use and the new avenues of BIM practices and services A wealth of new case studies that clearly illustrate exactly how BIM is applied in a wide variety of conditions Painting a colorful and thorough picture of the state of the art in building information modeling, the BIM Handbook, Third Edition guides readers to successful implementations, helping them to avoid needless frustration and costs and take full advantage of this paradigm-shifting approach to construct better buildings that consume fewer materials and require less time, labor, and capital resources.



Autodesk Autocad 2013 Practical 3d Drafting And Design


Autodesk Autocad 2013 Practical 3d Drafting And Design
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Author : Jo„ao Santos
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25

Autodesk Autocad 2013 Practical 3d Drafting And Design written by Jo„ao Santos and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.


This book is written in a practical and friendly style with practical tutorials, exercises, and detailed images which will help you master the third dimension. This book is intended for everyone who wants to create accurate 3D models in AutoCAD, like architecture, engineering, or design professionals, and students. Only basic understanding of 2D AutoCAD is needed.



Foundation Game Design With Html5 And Javascript


Foundation Game Design With Html5 And Javascript
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2013-01-28

Foundation Game Design With Html5 And Javascript written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-28 with Computers categories.


Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.



Architectural Rendering With 3ds Max And V Ray


Architectural Rendering With 3ds Max And V Ray
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Author : Markus Kuhlo
language : en
Publisher: CRC Press
Release Date : 2013-03-20

Architectural Rendering With 3ds Max And V Ray written by Markus Kuhlo and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-20 with Architecture categories.


Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include: