Automata Logics And Infinite Games


Automata Logics And Infinite Games
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Automata Logics And Infinite Games


Automata Logics And Infinite Games
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Author : Erich Grädel
language : en
Publisher: Springer
Release Date : 2003-08-02

Automata Logics And Infinite Games written by Erich Grädel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-08-02 with Computers categories.


A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.



Automata Logics And Infinite Games


Automata Logics And Infinite Games
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Author : Erich Grädel
language : en
Publisher: Springer
Release Date : 2002-12-13

Automata Logics And Infinite Games written by Erich Grädel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-13 with Computers categories.


A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.



Infinite Words


Infinite Words
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Author : Dominique Perrin
language : en
Publisher: Academic Press
Release Date : 2004-02-12

Infinite Words written by Dominique Perrin and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-02-12 with Mathematics categories.


Infinite Words is an important theory in both Mathematics and Computer Sciences. Many new developments have been made in the field, encouraged by its application to problems in computer science. Infinite Words is the first manual devoted to this topic. Infinite Words explores all aspects of the theory, including Automata, Semigroups, Topology, Games, Logic, Bi-infinite Words, Infinite Trees and Finite Words. The book also looks at the early pioneering work of Büchi, McNaughton and Schützenberger. Serves as both an introduction to the field and as a reference book. Contains numerous exercises desgined to aid students and readers. Self-contained chapters provide helpful guidance for lectures.



Logic And Automata


Logic And Automata
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Author : Jörg Flum
language : en
Publisher: Amsterdam University Press
Release Date : 2008

Logic And Automata written by Jörg Flum and has been published by Amsterdam University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Mathematics categories.


Mathematical logic and automata theory are two scientific disciplines with a fundamentally close relationship. The authors of Logic and Automata take the occasion of the sixtieth birthday of Wolfgang Thomas to present a tour d’horizon of automata theory and logic. The twenty papers in this volume cover many different facets of logic and automata theory, emphasizing the connections to other disciplines such as games, algorithms, and semigroup theory, as well as discussing current challenges in the field.



Logic And Its Applications


Logic And Its Applications
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Author : Mohua Banerjee
language : en
Publisher: Springer
Release Date : 2010-12-10

Logic And Its Applications written by Mohua Banerjee and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-10 with Computers categories.


Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book constitutes the refereed proceedings of the 4th Indian Conference on Logic and Its Applications, ICLA 2011, held in Delhi, India, in January 2011. The 14 revised full papers presented together with 3 invited talks were carefully reviewed and selected from 34 submissions. The papers present current research in all aspects of formal logic ranging from pure and applied logic to history of logic.



Computer Science Logic


Computer Science Logic
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Author : Zoltán Ésik
language : en
Publisher: Springer
Release Date : 2006-09-28

Computer Science Logic written by Zoltán Ésik and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-28 with Computers categories.


This book constitutes the refereed proceedings of the 20th International Workshop on Computer Science Logic, CSL 2006. The book presents 37 revised full papers together with 4 invited contributions, addressing all current aspects of logic in computer science. Coverage includes automated deduction and interactive theorem proving, constructive mathematics and type theory, equational logic and term rewriting, automata and formal logics, modal and temporal logic, model checking, finite model theory, and more.



Computer Science Logic


Computer Science Logic
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Author : Jacques Duparc
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-08-30

Computer Science Logic written by Jacques Duparc and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-30 with Computers categories.


This book constitutes the refereed proceedings of the 21st International Workshop on Computer Science Logic, CSL 2007, held as the 16th Annual Conference of the EACSL in Lausanne, Switzerland. The 36 revised full papers presented together with the abstracts of six invited lectures are organized in topical sections on logic and games, expressiveness, games and trees, logic and deduction, lambda calculus, finite model theory, linear logic, proof theory, and game semantics.



Computer Aided Verification


Computer Aided Verification
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Author : Natasha Sharygina
language : en
Publisher: Springer
Release Date : 2013-07-11

Computer Aided Verification written by Natasha Sharygina and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-11 with Computers categories.


This book constitutes the thoroughly refereed proceedings of the 25th International Conference on Computer Aided Verification, CAV 2013 held in St. Petersburg, Russia in July 2013. The 54 regular and 16 tool papers presented were carefully selected from 209 submissions. The papers are organized in topical sections on biology, concurrency, hardware, hybrid systems, interpolation, loops and termination, new domains, probability and statistics, SAT and SMZ, security, shape analysis, synthesis, and time.



Logic And The Foundations Of Game And Decision Theory Loft 8


Logic And The Foundations Of Game And Decision Theory Loft 8
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Author : Giacomo Bonanno
language : en
Publisher: Springer
Release Date : 2010-08-19

Logic And The Foundations Of Game And Decision Theory Loft 8 written by Giacomo Bonanno and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-19 with Computers categories.


This book constitutes the refereed proceedings of the 8th International Conference on Logic and the Foundations of the Theory of Game and Decision Theory, LOFT8 2008, held in Amsterdam, The Netherlands, July 2008. This volume is based on a selection of the presented papers and invited talks. They survived a thorough and lengthy reviewing process. The LOFT conferences are interdisciplinary events that bring together researchers from a variety of fields: computer science, economics, game theory, linguistics, logic, multi-agent systems, psychology, philosophy, social choice and statistics. Its focus is on the general issue of rationality and agency. The papers collected in this volume reflect the contemporary interests and interdisciplinary scope of the LOFT conferences.



Lectures In Game Theory For Computer Scientists


Lectures In Game Theory For Computer Scientists
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Author : Krzysztof R. Apt
language : en
Publisher: Cambridge University Press
Release Date : 2011-01-06

Lectures In Game Theory For Computer Scientists written by Krzysztof R. Apt and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-06 with Computers categories.


Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.