Basic Sensors In Ios

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Basic Sensors In Ios
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Author : Alasdair Allan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-07-22
Basic Sensors In Ios written by Alasdair Allan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-22 with Computers categories.
What really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing. With this book, you'll build sample applications for each sensor, and learn hands-on how to take advantage of the data each sensor produces. You'll gain valuable experience that you can immediately put to work inside your own iOS applications for the iPhone, iPod touch, and iPad. This book helps you focus on: Camera: learn how to take pictures and video, create video thumbnails, customize video, and save media to the photo album Audio: use the media picker controller and access the iPod music library in your own application, and enable your app to record and play sampled audio Accelerometer: write an application that uses this sensor to determine device orientation Magnetometer: learn how this sensor verifies compass headings Core Motion: use this framework to receive motion data from both the accelerometer and the vibrational gyroscope This short book is part of a collection that will, along with new material, be compiled into a larger book, iOS Sensor Programming. The other books in this collection are Augmented Reality in iOS, Geolocation in iOS, and iOS Sensor Apps with Arduino.
Basic Sensors In Ios
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Author : Alasdair Allan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-07-29
Basic Sensors In Ios written by Alasdair Allan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-29 with Computers categories.
"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.
Ios Sensor Apps With Arduino
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Author : Alasdair Allan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-09-13
Ios Sensor Apps With Arduino written by Alasdair Allan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-13 with Technology & Engineering categories.
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol
The Ios 5 Developer S Cookbook
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Author : Erica Sadun
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012
The Ios 5 Developer S Cookbook written by Erica Sadun and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Provides information on building iOS 5 applications for iPhone, iPad, and iPod Touch.
Building Iphone And Ipad Electronic Projects
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Author : Mike Westerfield
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-09-11
Building Iphone And Ipad Electronic Projects written by Mike Westerfield and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-11 with Computers categories.
Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection
Beginning Ios 5 Games Development
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Author : Lucas Jordan
language : en
Publisher: Apress
Release Date : 2012-01-02
Beginning Ios 5 Games Development written by Lucas Jordan and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-02 with Computers categories.
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
Taking Your Iphone 4 To The Max
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Author : Erica Sadun
language : en
Publisher: Apress
Release Date : 2010-12-28
Taking Your Iphone 4 To The Max written by Erica Sadun and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-28 with Computers categories.
Unleash your iPhone and take it to the limit using powerful tips and techniques from tech consultant Steve Sande and gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPhone 4 to the Max shows you how to get the most out of Apple's iPhone 4. You'll find all the best undocumented tricks as well as the most efficient and enjoyable introduction to the iPhone available. Starting with an introduction to iPhone basics, you'll quickly move on to discover the iPhone's hidden potential, like how to connect to a TV, use Voice Control, have video chats with FaceTime, and call friends overseas with low-cost VoIP. From the unified email inbox and surfing the Web with Mobile Safari, exploring the world of social networking, using the multitasking capabilities of iOS 4, taking and editing photos, shopping for apps, media, and books, or just managing phone callsPQZ-21723you'll find it all in this book. You'll even learn tips on where to get the best iPhone accessories. Get ready to take iPhone 4 to the max!
App Development Recipes For Ios And Watchos
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Author : Molly K. Maskrey
language : en
Publisher: Apress
Release Date : 2016-06-17
App Development Recipes For Ios And Watchos written by Molly K. Maskrey and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-17 with Computers categories.
App Development Recipes for iOS and watchOS explores the technical side of app development with tips and tricks to avoid those little things that become big frustrations, outside of the realm of development, causing many people to throw up their hands and say “It’s just not worth the hassle!” The experiential nature of this work sets it apart from other iOS and watchOS books. Even if you are a developer who is completely new to Swift, iOS or watchOS, you’ll find the right experienced-based answers to important questions like “Why do I need version control?”, “Why is testing so important?” and more specific problems directly related to iOS and watchOS development with Swift. We discover and summarize the most common problems and derive the solutions; not just a short answer and screenshot, but a systematic, logical derivation, that is, how we got to the solution. /div After the introductory basics, each chapter delivers a problem statement and a solution. The experienced developer may, without losing anything, skip to whatever problem with which they are currently dealing. At the same time, we guide the less experienced developer through the process with focus on solving problems along the way. What you will learn: iOS career options for the new developer Working with Source Code and Version Control How to work with iOS accessory devices Understanding development methodologies such as Agile/Scrum User Experience Development and UI Tools Unit, UI, and Beta Testing Publishing your work Who this book is for:/divDevelopers who need to find specific solutions to common problems in developing apps for iOS and watchOS.
Programming Ios 5
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-03-15
Programming Ios 5 written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-15 with Computers categories.
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots—by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.