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Beginning Android Programming With Adt Bundle


Beginning Android Programming With Adt Bundle
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Beginning Android Programming With Adt Bundle


Beginning Android Programming With Adt Bundle
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Author : Alfa Satyaputra, M.Sc,Eva
language : id
Publisher: Elex Media Komputindo
Release Date : 2014-03-08

Beginning Android Programming With Adt Bundle written by Alfa Satyaputra, M.Sc,Eva and has been published by Elex Media Komputindo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-08 with Computers categories.


"""Seperti diketahui, sejak android dirilis 2007,54% pangsa pasar sudah dikuasai android. Bahkan terdapat 900 juta perangkat android telah di aktifkan di seluruh dunia dan 48 miliar aplikasi telah dipasang di google play hingga Mei 2013. Itu artinya, sistem operasi ini terlihat tidak akan padam menguasai pasar, terutama ketika akhirnya aplikasi BBM dapat di unduh secara gratis lewat smartphone android. Lalu, apa pengaruhnya untuk para programmer newbie? Tentu saja ada, Inilah saatnya anda menggunakan kesempatan ini untuk belajar dan membangun aplikasi yang dapat di pasarkan lewat google play. Bahkan ini juga kesempatan anda dalam merancang dan membangun aplikasi android sebagai bahan tugas akhir anda. Lalu bagaimana cara memulainya? Buku di tangan anda inilah jawabannya. Buku ini akan mengajak anda mengenal android dan java lebih dalam menggunakan ADT Bundle. Dan yang paling penting adalah anda akan di ajarkan bagaimana membuat beberapa aplikasi sederhana pada android. Pembahasan dalam buku mencangkup: *Pengenalan android *Dasar-dasar Java *Download, Instalasi, dan Setup Kebutuhan Software *Compile & Build Emulator *Compile & Build Device Android *Distribusi Aplikasi pada Google Play *Membuat Aplikasi Sederhana Android pada Eclipse *Menambahkan Tools untuk Mempercanggih Aplikasi *Mendapatkan Keuntungan dari Aplikasi"""



Beginning Android Programming


Beginning Android Programming
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Author : Chris Haseman
language : en
Publisher: Peachpit Press
Release Date : 2013-12-11

Beginning Android Programming written by Chris Haseman and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-11 with Computers categories.


In this straightforward guide, Android programming experts Chris Haseman and Kevin Grant show you how to use the powerful set of Android tools to begin writing the next generation of Android applications. After a tour of how to install and configure the Android Studio and Eclipse, you jump right in, building your first Android project. The pair demonstrate how to use the major building blocks for creating an intuitive and good-looking interface. Next, they shows you how to retrieve data and use lists to display data. Chris and Kevin then explore how to use services—important, and often under-utilized, components of the Android platform. The two examine how to handle media and location services before showing you how to write applications for the diverse Android ecosystem and—finally—publish your application.



Beginning Android 3d Game Development


Beginning Android 3d Game Development
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Author : Robert Chin
language : en
Publisher: Apress
Release Date : 2014-03-11

Beginning Android 3d Game Development written by Robert Chin and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-11 with Computers categories.


Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case study is included.



Android Developer Tools Essentials


Android Developer Tools Essentials
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Author : Mike Wolfson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-08-14

Android Developer Tools Essentials written by Mike Wolfson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-14 with Computers categories.


Android development can be challenging, but through the effective use of Android Developer Tools (ADT), you can make the process easier and improve the quality of your code. This concise guide demonstrates how to build apps with ADT for a device family that features several screen sizes, different hardware capabilities, and a varying number of resources. With examples in Windows, Linux, and Mac OS X, you’ll learn how to set up an Android development environment and use ADT with the Eclipse IDE. Also, contributor Donn Felker introduces Android Studio, a Google IDE that will eventually replace Eclipse. Learn how to use Eclipse and ADT together to develop Android code Create emulators of various sizes and configurations to test your code Master Eclipse tools, or explore the new Android Studio Use Logcat, Lint, and other ADT tools to test and debug your code Simulate real-world events, including location, sensors, and telephony Create dynamic and efficient UIs, using Graphical Layout tools Monitor and optimize you application performance using DDMS, HierarchyViewer, and the Android Monitor tool Use Wizards and shortcuts to generate code and image assets Compile and package Android code with Ant and Gradle



Programming Android


Programming Android
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Author : Zigurd Mednieks
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012

Programming Android written by Zigurd Mednieks and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.



Android Application Development A Beginner S Tutorial


Android Application Development A Beginner S Tutorial
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Author : Budi Kurniawan
language : en
Publisher: Brainy Software Inc
Release Date : 2015-02-01

Android Application Development A Beginner S Tutorial written by Budi Kurniawan and has been published by Brainy Software Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-01 with Computers categories.


Android is the most popular mobile platform today and it comes with a comprehensive set of APIs that make it easy for developers to write, test and deploy apps. With these APIs you can easily show user interface (UI) components, play and record audio and video, create games and animation, store and retrieve data, search the Internet, and so on. This book is a tutorial for experienced Java programmers wanting to learn to develop Android applications. It introduces the fundamentals and provide real-world applications for every topic of discussion.



Beginning Android Tablet Programming


Beginning Android Tablet Programming
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Author : Robbie Matthews
language : en
Publisher: Apress
Release Date : 2012-02-01

Beginning Android Tablet Programming written by Robbie Matthews and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-01 with Computers categories.


Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works—and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today—beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet—or on the web—through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android TabletProgramming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want!



Beginning Android


Beginning Android
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Author : Grant Allen
language : en
Publisher: Apress
Release Date : 2015-12-18

Beginning Android written by Grant Allen and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-18 with Computers categories.


Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions. Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance! Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, and more! You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android and get started!



Android Apps For Absolute Beginners


Android Apps For Absolute Beginners
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Author : Wallace Jackson
language : en
Publisher: Apress
Release Date : 2014-08-28

Android Apps For Absolute Beginners written by Wallace Jackson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-28 with Computers categories.


Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.



Beginning Android C Game Development


Beginning Android C Game Development
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Author : Bruce Sutherland
language : en
Publisher: Apress
Release Date : 2013-08-20

Beginning Android C Game Development written by Bruce Sutherland and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-20 with Computers categories.


Annotation Beginning Android C++ Game Development introduces general and Android game developers like you to Android's pown the NDKHow to do professional level, quality game design, starting the Droid Runner case study that's used throughout this book to illustrate the key conceptsHow to build a game engineHow to write a rendererHow to build the Droid Runner game app with entities, game levels and collisionsHow to insert perspectives using cameras and moreHow to create or integrate audio into your game appHow to submit to the Android app stores like Google Play and Amazon Appstore Who this book is forThis book is for game developers looking to get into Android development for the first time, as well as Android game developers who have never used the Native Development Kit (NDK). Table of Contents Section 1: An Introduction to Android and Game Programming 1.An Introduction To Game Development 2.An Introduction to the Android Game Development Ecosystem. (A First Game: HelloDroid) 3.Game Design For Beginners - Droid Runner (Case Study begins: Droid Runner) 4.Building a Game Engine 5.Writing a Rendeerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner. In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app. What you'll learn How to build your first real-world quality game app for Android smartphones and tablets using the power of the Android C++ APIs as found irer Section 2: Building Droid Runner Game App 6.Game Entities 7.Building Game Levels With Collision 8.Virtual Cameras 9.Lighting and Materials 10.Game Audio 11.Self-Publishing 101 Appendices: A.Developing with the Android NDK and Eclipse. B.Android Hardware C.C++ and Design Patterns D.C++ Math.